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-rw-r--r--src/3rdparty/angle/src/compiler/translator/ValidateOutputs.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/ValidateOutputs.h b/src/3rdparty/angle/src/compiler/translator/ValidateOutputs.h
deleted file mode 100644
index e41ccd990c..0000000000
--- a/src/3rdparty/angle/src/compiler/translator/ValidateOutputs.h
+++ /dev/null
@@ -1,30 +0,0 @@
-//
-// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// ValidateOutputs validates fragment shader outputs. It checks for conflicting locations,
-// out-of-range locations, that locations are specified when using multiple outputs, and YUV output
-// validity.
-//
-
-#ifndef COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_
-#define COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_
-
-#include "compiler/translator/ExtensionBehavior.h"
-
-namespace sh
-{
-
-class TIntermBlock;
-class TDiagnostics;
-
-// Returns true if the shader has no conflicting or otherwise erroneous fragment outputs.
-bool ValidateOutputs(TIntermBlock *root,
- const TExtensionBehavior &extBehavior,
- int maxDrawBuffers,
- TDiagnostics *diagnostics);
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_