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-rw-r--r--src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h25
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diff --git a/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h b/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h
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index 69f092e039..0000000000
--- a/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float
-// vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary
-// operations inside vector constructors are also turned into vector operations.
-//
-// This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA
-// driver version 387.92. It works around the most common occurrences of the bug.
-
-#ifndef COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_
-#define COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_
-
-namespace sh
-{
-
-class TIntermBlock;
-class TSymbolTable;
-
-void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable);
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ \ No newline at end of file