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Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/util.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/util.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/util.h b/src/3rdparty/angle/src/compiler/translator/util.h deleted file mode 100644 index 6d6dc95b3b..0000000000 --- a/src/3rdparty/angle/src/compiler/translator/util.h +++ /dev/null @@ -1,63 +0,0 @@ -// -// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -#ifndef COMPILER_TRANSLATOR_UTIL_H_ -#define COMPILER_TRANSLATOR_UTIL_H_ - -#include <stack> - -#include "angle_gl.h" -#include <GLSLANG/ShaderLang.h> - -#include "compiler/translator/HashNames.h" -#include "compiler/translator/Operator.h" -#include "compiler/translator/Types.h" - -// If overflow happens, clamp the value to UINT_MIN or UINT_MAX. -// Return false if overflow happens. -bool atoi_clamp(const char *str, unsigned int *value); - -namespace sh -{ -class TSymbolTable; - -float NumericLexFloat32OutOfRangeToInfinity(const std::string &str); - -// strtof_clamp is like strtof but -// 1. it forces C locale, i.e. forcing '.' as decimal point. -// 2. it sets the value to infinity if overflow happens. -// 3. str should be guaranteed to be in the valid format for a floating point number as defined -// by the grammar in the ESSL 3.00.6 spec section 4.1.4. -// Return false if overflow happens. -bool strtof_clamp(const std::string &str, float *value); - -GLenum GLVariableType(const TType &type); -GLenum GLVariablePrecision(const TType &type); -bool IsVaryingIn(TQualifier qualifier); -bool IsVaryingOut(TQualifier qualifier); -bool IsVarying(TQualifier qualifier); -bool IsGeometryShaderInput(GLenum shaderType, TQualifier qualifier); -InterpolationType GetInterpolationType(TQualifier qualifier); - -// Returns array brackets including size with outermost array size first, as specified in GLSL ES -// 3.10 section 4.1.9. -TString ArrayString(const TType &type); - -TString GetTypeName(const TType &type, ShHashFunction64 hashFunction, NameMap *nameMap); - -TType GetShaderVariableBasicType(const sh::ShaderVariable &var); - -bool IsBuiltinOutputVariable(TQualifier qualifier); -bool IsBuiltinFragmentInputVariable(TQualifier qualifier); -bool CanBeInvariantESSL1(TQualifier qualifier); -bool CanBeInvariantESSL3OrGreater(TQualifier qualifier); -bool IsOutputESSL(ShShaderOutput output); -bool IsOutputGLSL(ShShaderOutput output); -bool IsOutputHLSL(ShShaderOutput output); -bool IsOutputVulkan(ShShaderOutput output); -} // namespace sh - -#endif // COMPILER_TRANSLATOR_UTIL_H_ |