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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/Config.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/Config.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Config.h b/src/3rdparty/angle/src/libANGLE/Config.h deleted file mode 100644 index f2fbe8b95a..0000000000 --- a/src/3rdparty/angle/src/libANGLE/Config.h +++ /dev/null @@ -1,101 +0,0 @@ -// -// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// Config.h: Defines the egl::Config class, describing the format, type -// and size for an egl::Surface. Implements EGLConfig and related functionality. -// [EGL 1.5] section 3.4 page 19. - -#ifndef INCLUDE_CONFIG_H_ -#define INCLUDE_CONFIG_H_ - -#include "libANGLE/AttributeMap.h" - -#include "common/angleutils.h" - -#include <EGL/egl.h> -#include <GLES2/gl2.h> - -#include <map> -#include <vector> - -namespace egl -{ - -struct Config -{ - Config(); - ~Config(); - Config(const Config &other); - Config &operator=(const Config &other); - - GLenum renderTargetFormat; // TODO(geofflang): remove this - GLenum depthStencilFormat; // TODO(geofflang): remove this - - EGLint bufferSize; // Depth of the color buffer - EGLint redSize; // Bits of Red in the color buffer - EGLint greenSize; // Bits of Green in the color buffer - EGLint blueSize; // Bits of Blue in the color buffer - EGLint luminanceSize; // Bits of Luminance in the color buffer - EGLint alphaSize; // Bits of Alpha in the color buffer - EGLint alphaMaskSize; // Bits of Alpha Mask in the mask buffer - EGLBoolean bindToTextureRGB; // True if bindable to RGB textures. - EGLBoolean bindToTextureRGBA; // True if bindable to RGBA textures. - EGLenum colorBufferType; // Color buffer type - EGLenum configCaveat; // Any caveats for the configuration - EGLint configID; // Unique EGLConfig identifier - EGLint conformant; // Whether contexts created with this config are conformant - EGLint depthSize; // Bits of Z in the depth buffer - EGLint level; // Frame buffer level - EGLBoolean matchNativePixmap; // Match the native pixmap format - EGLint maxPBufferWidth; // Maximum width of pbuffer - EGLint maxPBufferHeight; // Maximum height of pbuffer - EGLint maxPBufferPixels; // Maximum size of pbuffer - EGLint maxSwapInterval; // Maximum swap interval - EGLint minSwapInterval; // Minimum swap interval - EGLBoolean nativeRenderable; // EGL_TRUE if native rendering APIs can render to surface - EGLint nativeVisualID; // Handle of corresponding native visual - EGLint nativeVisualType; // Native visual type of the associated visual - EGLint renderableType; // Which client rendering APIs are supported. - EGLint sampleBuffers; // Number of multisample buffers - EGLint samples; // Number of samples per pixel - EGLint stencilSize; // Bits of Stencil in the stencil buffer - EGLint surfaceType; // Which types of EGL surfaces are supported. - EGLenum transparentType; // Type of transparency supported - EGLint transparentRedValue; // Transparent red value - EGLint transparentGreenValue; // Transparent green value - EGLint transparentBlueValue; // Transparent blue value - EGLint optimalOrientation; // Optimal window surface orientation - EGLenum colorComponentType; // Color component type -}; - -class ConfigSet -{ - public: - ConfigSet(); - ConfigSet(const ConfigSet &other); - ~ConfigSet(); - ConfigSet &operator=(const ConfigSet &other); - - EGLint add(const Config &config); - const Config &get(EGLint id) const; - - void clear(); - - size_t size() const; - - bool contains(const Config *config) const; - - // Filter configurations based on the table in [EGL 1.5] section 3.4.1.2 page 29 - std::vector<const Config*> filter(const AttributeMap &attributeMap) const; - - private: - typedef std::map<EGLint, Config> ConfigMap; - ConfigMap mConfigs; -}; - -} - -#endif // INCLUDE_CONFIG_H_ |