diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/Constants.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/Constants.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Constants.h b/src/3rdparty/angle/src/libANGLE/Constants.h new file mode 100644 index 0000000000..dc8f9555b8 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/Constants.h @@ -0,0 +1,44 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Contants.h: Defines some implementation specific and gl constants + +#ifndef LIBANGLE_CONSTANTS_H_ +#define LIBANGLE_CONSTANTS_H_ + +namespace gl +{ + +enum +{ + MAX_VERTEX_ATTRIBS = 16, + + // Implementation upper limits, real maximums depend on the hardware + IMPLEMENTATION_MAX_VARYING_VECTORS = 32, + IMPLEMENTATION_MAX_DRAW_BUFFERS = 8, + IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS = IMPLEMENTATION_MAX_DRAW_BUFFERS + 2, // 2 extra for depth and/or stencil buffers + + IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS = 16, + IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS = 16, + IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS = IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS + + IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS, + + IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS = 4, + + // These are the maximums the implementation can support + // The actual GL caps are limited by the device caps + // and should be queried from the Context + IMPLEMENTATION_MAX_2D_TEXTURE_SIZE = 16384, + IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE = 16384, + IMPLEMENTATION_MAX_3D_TEXTURE_SIZE = 2048, + IMPLEMENTATION_MAX_2D_ARRAY_TEXTURE_LAYERS = 2048, + + IMPLEMENTATION_MAX_TEXTURE_LEVELS = 15 // 1+log2 of MAX_TEXTURE_SIZE +}; + +} + +#endif // LIBANGLE_CONSTANTS_H_ |