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-rw-r--r--src/3rdparty/angle/src/libANGLE/MemoryProgramCache.cpp772
1 files changed, 0 insertions, 772 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/MemoryProgramCache.cpp b/src/3rdparty/angle/src/libANGLE/MemoryProgramCache.cpp
deleted file mode 100644
index 9eec12e3ea..0000000000
--- a/src/3rdparty/angle/src/libANGLE/MemoryProgramCache.cpp
+++ /dev/null
@@ -1,772 +0,0 @@
-//
-// Copyright 2017 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// MemoryProgramCache: Stores compiled and linked programs in memory so they don't
-// always have to be re-compiled. Can be used in conjunction with the platform
-// layer to warm up the cache from disk.
-
-#include "libANGLE/MemoryProgramCache.h"
-
-#include <GLSLANG/ShaderVars.h>
-#include <anglebase/sha1.h>
-
-#include "common/utilities.h"
-#include "common/version.h"
-#include "libANGLE/BinaryStream.h"
-#include "libANGLE/Context.h"
-#include "libANGLE/Uniform.h"
-#include "libANGLE/histogram_macros.h"
-#include "libANGLE/renderer/ProgramImpl.h"
-#include "platform/Platform.h"
-
-namespace gl
-{
-
-namespace
-{
-enum CacheResult
-{
- kCacheMiss,
- kCacheHitMemory,
- kCacheHitDisk,
- kCacheResultMax,
-};
-
-constexpr unsigned int kWarningLimit = 3;
-
-void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var)
-{
- stream->writeInt(var.type);
- stream->writeInt(var.precision);
- stream->writeString(var.name);
- stream->writeString(var.mappedName);
- stream->writeIntVector(var.arraySizes);
- stream->writeInt(var.staticUse);
- stream->writeString(var.structName);
- ASSERT(var.fields.empty());
-}
-
-void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var)
-{
- var->type = stream->readInt<GLenum>();
- var->precision = stream->readInt<GLenum>();
- var->name = stream->readString();
- var->mappedName = stream->readString();
- stream->readIntVector<unsigned int>(&var->arraySizes);
- var->staticUse = stream->readBool();
- var->structName = stream->readString();
-}
-
-void WriteShaderVariableBuffer(BinaryOutputStream *stream, const ShaderVariableBuffer &var)
-{
- stream->writeInt(var.binding);
- stream->writeInt(var.dataSize);
-
- stream->writeInt(var.vertexStaticUse);
- stream->writeInt(var.fragmentStaticUse);
- stream->writeInt(var.computeStaticUse);
-
- stream->writeInt(var.memberIndexes.size());
- for (unsigned int memberCounterIndex : var.memberIndexes)
- {
- stream->writeInt(memberCounterIndex);
- }
-}
-
-void LoadShaderVariableBuffer(BinaryInputStream *stream, ShaderVariableBuffer *var)
-{
- var->binding = stream->readInt<int>();
- var->dataSize = stream->readInt<unsigned int>();
- var->vertexStaticUse = stream->readBool();
- var->fragmentStaticUse = stream->readBool();
- var->computeStaticUse = stream->readBool();
-
- unsigned int numMembers = stream->readInt<unsigned int>();
- for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
- {
- var->memberIndexes.push_back(stream->readInt<unsigned int>());
- }
-}
-
-void WriteBufferVariable(BinaryOutputStream *stream, const BufferVariable &var)
-{
- WriteShaderVar(stream, var);
-
- stream->writeInt(var.bufferIndex);
- stream->writeInt(var.blockInfo.offset);
- stream->writeInt(var.blockInfo.arrayStride);
- stream->writeInt(var.blockInfo.matrixStride);
- stream->writeInt(var.blockInfo.isRowMajorMatrix);
- stream->writeInt(var.blockInfo.topLevelArrayStride);
- stream->writeInt(var.topLevelArraySize);
- stream->writeInt(var.vertexStaticUse);
- stream->writeInt(var.fragmentStaticUse);
- stream->writeInt(var.computeStaticUse);
-}
-
-void LoadBufferVariable(BinaryInputStream *stream, BufferVariable *var)
-{
- LoadShaderVar(stream, var);
-
- var->bufferIndex = stream->readInt<int>();
- var->blockInfo.offset = stream->readInt<int>();
- var->blockInfo.arrayStride = stream->readInt<int>();
- var->blockInfo.matrixStride = stream->readInt<int>();
- var->blockInfo.isRowMajorMatrix = stream->readBool();
- var->blockInfo.topLevelArrayStride = stream->readInt<int>();
- var->topLevelArraySize = stream->readInt<int>();
- var->vertexStaticUse = stream->readBool();
- var->fragmentStaticUse = stream->readBool();
- var->computeStaticUse = stream->readBool();
-}
-
-void WriteInterfaceBlock(BinaryOutputStream *stream, const InterfaceBlock &block)
-{
- stream->writeString(block.name);
- stream->writeString(block.mappedName);
- stream->writeInt(block.isArray);
- stream->writeInt(block.arrayElement);
-
- WriteShaderVariableBuffer(stream, block);
-}
-
-void LoadInterfaceBlock(BinaryInputStream *stream, InterfaceBlock *block)
-{
- block->name = stream->readString();
- block->mappedName = stream->readString();
- block->isArray = stream->readBool();
- block->arrayElement = stream->readInt<unsigned int>();
-
- LoadShaderVariableBuffer(stream, block);
-}
-
-class HashStream final : angle::NonCopyable
-{
- public:
- std::string str() { return mStringStream.str(); }
-
- template <typename T>
- HashStream &operator<<(T value)
- {
- mStringStream << value << kSeparator;
- return *this;
- }
-
- private:
- static constexpr char kSeparator = ':';
- std::ostringstream mStringStream;
-};
-
-HashStream &operator<<(HashStream &stream, const Shader *shader)
-{
- if (shader)
- {
- stream << shader->getSourceString().c_str() << shader->getSourceString().length()
- << shader->getCompilerResourcesString().c_str();
- }
- return stream;
-}
-
-HashStream &operator<<(HashStream &stream, const Program::Bindings &bindings)
-{
- for (const auto &binding : bindings)
- {
- stream << binding.first << binding.second;
- }
- return stream;
-}
-
-HashStream &operator<<(HashStream &stream, const std::vector<std::string> &strings)
-{
- for (const auto &str : strings)
- {
- stream << str;
- }
- return stream;
-}
-
-} // anonymous namespace
-
-MemoryProgramCache::MemoryProgramCache(size_t maxCacheSizeBytes)
- : mProgramBinaryCache(maxCacheSizeBytes), mIssuedWarnings(0)
-{
-}
-
-MemoryProgramCache::~MemoryProgramCache()
-{
-}
-
-// static
-LinkResult MemoryProgramCache::Deserialize(const Context *context,
- const Program *program,
- ProgramState *state,
- const uint8_t *binary,
- size_t length,
- InfoLog &infoLog)
-{
- BinaryInputStream stream(binary, length);
-
- unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
- stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
- if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) !=
- 0)
- {
- infoLog << "Invalid program binary version.";
- return false;
- }
-
- int majorVersion = stream.readInt<int>();
- int minorVersion = stream.readInt<int>();
- if (majorVersion != context->getClientMajorVersion() ||
- minorVersion != context->getClientMinorVersion())
- {
- infoLog << "Cannot load program binaries across different ES context versions.";
- return false;
- }
-
- state->mComputeShaderLocalSize[0] = stream.readInt<int>();
- state->mComputeShaderLocalSize[1] = stream.readInt<int>();
- state->mComputeShaderLocalSize[2] = stream.readInt<int>();
-
- state->mNumViews = stream.readInt<int>();
-
- static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
- "Too many vertex attribs for mask");
- state->mActiveAttribLocationsMask = stream.readInt<unsigned long>();
-
- unsigned int attribCount = stream.readInt<unsigned int>();
- ASSERT(state->mAttributes.empty());
- for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
- {
- sh::Attribute attrib;
- LoadShaderVar(&stream, &attrib);
- attrib.location = stream.readInt<int>();
- state->mAttributes.push_back(attrib);
- }
-
- unsigned int uniformCount = stream.readInt<unsigned int>();
- ASSERT(state->mUniforms.empty());
- for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex)
- {
- LinkedUniform uniform;
- LoadShaderVar(&stream, &uniform);
-
- uniform.bufferIndex = stream.readInt<int>();
- uniform.blockInfo.offset = stream.readInt<int>();
- uniform.blockInfo.arrayStride = stream.readInt<int>();
- uniform.blockInfo.matrixStride = stream.readInt<int>();
- uniform.blockInfo.isRowMajorMatrix = stream.readBool();
-
- uniform.typeInfo = &GetUniformTypeInfo(uniform.type);
-
- state->mUniforms.push_back(uniform);
- }
-
- const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
- ASSERT(state->mUniformLocations.empty());
- for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount;
- uniformIndexIndex++)
- {
- VariableLocation variable;
- stream.readInt(&variable.arrayIndex);
- stream.readInt(&variable.index);
- stream.readBool(&variable.ignored);
-
- state->mUniformLocations.push_back(variable);
- }
-
- unsigned int uniformBlockCount = stream.readInt<unsigned int>();
- ASSERT(state->mUniformBlocks.empty());
- for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount;
- ++uniformBlockIndex)
- {
- InterfaceBlock uniformBlock;
- LoadInterfaceBlock(&stream, &uniformBlock);
- state->mUniformBlocks.push_back(uniformBlock);
-
- state->mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlock.binding != 0);
- }
-
- unsigned int bufferVariableCount = stream.readInt<unsigned int>();
- ASSERT(state->mBufferVariables.empty());
- for (unsigned int index = 0; index < bufferVariableCount; ++index)
- {
- BufferVariable bufferVariable;
- LoadBufferVariable(&stream, &bufferVariable);
- state->mBufferVariables.push_back(bufferVariable);
- }
-
- unsigned int shaderStorageBlockCount = stream.readInt<unsigned int>();
- ASSERT(state->mShaderStorageBlocks.empty());
- for (unsigned int shaderStorageBlockIndex = 0;
- shaderStorageBlockIndex < shaderStorageBlockCount; ++shaderStorageBlockIndex)
- {
- InterfaceBlock shaderStorageBlock;
- LoadInterfaceBlock(&stream, &shaderStorageBlock);
- state->mShaderStorageBlocks.push_back(shaderStorageBlock);
- }
-
- unsigned int atomicCounterBufferCount = stream.readInt<unsigned int>();
- ASSERT(state->mAtomicCounterBuffers.empty());
- for (unsigned int bufferIndex = 0; bufferIndex < atomicCounterBufferCount; ++bufferIndex)
- {
- AtomicCounterBuffer atomicCounterBuffer;
- LoadShaderVariableBuffer(&stream, &atomicCounterBuffer);
-
- state->mAtomicCounterBuffers.push_back(atomicCounterBuffer);
- }
-
- unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
-
- // Reject programs that use transform feedback varyings if the hardware cannot support them.
- if (transformFeedbackVaryingCount > 0 &&
- context->getWorkarounds().disableProgramCachingForTransformFeedback)
- {
- infoLog << "Current driver does not support transform feedback in binary programs.";
- return false;
- }
-
- ASSERT(state->mLinkedTransformFeedbackVaryings.empty());
- for (unsigned int transformFeedbackVaryingIndex = 0;
- transformFeedbackVaryingIndex < transformFeedbackVaryingCount;
- ++transformFeedbackVaryingIndex)
- {
- sh::Varying varying;
- stream.readIntVector<unsigned int>(&varying.arraySizes);
- stream.readInt(&varying.type);
- stream.readString(&varying.name);
-
- GLuint arrayIndex = stream.readInt<GLuint>();
-
- state->mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex);
- }
-
- stream.readInt(&state->mTransformFeedbackBufferMode);
-
- unsigned int outputCount = stream.readInt<unsigned int>();
- ASSERT(state->mOutputVariables.empty());
- for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex)
- {
- sh::OutputVariable output;
- LoadShaderVar(&stream, &output);
- output.location = stream.readInt<int>();
- state->mOutputVariables.push_back(output);
- }
-
- unsigned int outputVarCount = stream.readInt<unsigned int>();
- ASSERT(state->mOutputLocations.empty());
- for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
- {
- VariableLocation locationData;
- stream.readInt(&locationData.arrayIndex);
- stream.readInt(&locationData.index);
- stream.readBool(&locationData.ignored);
- state->mOutputLocations.push_back(locationData);
- }
-
- unsigned int outputTypeCount = stream.readInt<unsigned int>();
- for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex)
- {
- state->mOutputVariableTypes.push_back(stream.readInt<GLenum>());
- }
- static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
- "All bits of DrawBufferMask can be contained in an uint32_t");
- state->mActiveOutputVariables = stream.readInt<uint32_t>();
-
- unsigned int samplerRangeLow = stream.readInt<unsigned int>();
- unsigned int samplerRangeHigh = stream.readInt<unsigned int>();
- state->mSamplerUniformRange = RangeUI(samplerRangeLow, samplerRangeHigh);
- unsigned int samplerCount = stream.readInt<unsigned int>();
- for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex)
- {
- GLenum textureType = stream.readInt<GLenum>();
- size_t bindingCount = stream.readInt<size_t>();
- bool unreferenced = stream.readBool();
- state->mSamplerBindings.emplace_back(
- SamplerBinding(textureType, bindingCount, unreferenced));
- }
-
- unsigned int imageRangeLow = stream.readInt<unsigned int>();
- unsigned int imageRangeHigh = stream.readInt<unsigned int>();
- state->mImageUniformRange = RangeUI(imageRangeLow, imageRangeHigh);
- unsigned int imageBindingCount = stream.readInt<unsigned int>();
- for (unsigned int imageIndex = 0; imageIndex < imageBindingCount; ++imageIndex)
- {
- unsigned int elementCount = stream.readInt<unsigned int>();
- ImageBinding imageBinding(elementCount);
- for (unsigned int i = 0; i < elementCount; ++i)
- {
- imageBinding.boundImageUnits[i] = stream.readInt<unsigned int>();
- }
- state->mImageBindings.emplace_back(imageBinding);
- }
-
- unsigned int atomicCounterRangeLow = stream.readInt<unsigned int>();
- unsigned int atomicCounterRangeHigh = stream.readInt<unsigned int>();
- state->mAtomicCounterUniformRange = RangeUI(atomicCounterRangeLow, atomicCounterRangeHigh);
-
- static_assert(SHADER_TYPE_MAX <= sizeof(unsigned long) * 8, "Too many shader types");
- state->mLinkedShaderStages = stream.readInt<unsigned long>();
-
- return program->getImplementation()->load(context, infoLog, &stream);
-}
-
-// static
-void MemoryProgramCache::Serialize(const Context *context,
- const gl::Program *program,
- angle::MemoryBuffer *binaryOut)
-{
- BinaryOutputStream stream;
-
- stream.writeBytes(reinterpret_cast<const unsigned char *>(ANGLE_COMMIT_HASH),
- ANGLE_COMMIT_HASH_SIZE);
-
- // nullptr context is supported when computing binary length.
- if (context)
- {
- stream.writeInt(context->getClientVersion().major);
- stream.writeInt(context->getClientVersion().minor);
- }
- else
- {
- stream.writeInt(2);
- stream.writeInt(0);
- }
-
- const auto &state = program->getState();
-
- const auto &computeLocalSize = state.getComputeShaderLocalSize();
-
- stream.writeInt(computeLocalSize[0]);
- stream.writeInt(computeLocalSize[1]);
- stream.writeInt(computeLocalSize[2]);
-
- stream.writeInt(state.mNumViews);
-
- stream.writeInt(state.getActiveAttribLocationsMask().to_ulong());
-
- stream.writeInt(state.getAttributes().size());
- for (const sh::Attribute &attrib : state.getAttributes())
- {
- WriteShaderVar(&stream, attrib);
- stream.writeInt(attrib.location);
- }
-
- stream.writeInt(state.getUniforms().size());
- for (const LinkedUniform &uniform : state.getUniforms())
- {
- WriteShaderVar(&stream, uniform);
-
- // FIXME: referenced
-
- stream.writeInt(uniform.bufferIndex);
- stream.writeInt(uniform.blockInfo.offset);
- stream.writeInt(uniform.blockInfo.arrayStride);
- stream.writeInt(uniform.blockInfo.matrixStride);
- stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
- }
-
- stream.writeInt(state.getUniformLocations().size());
- for (const auto &variable : state.getUniformLocations())
- {
- stream.writeInt(variable.arrayIndex);
- stream.writeIntOrNegOne(variable.index);
- stream.writeInt(variable.ignored);
- }
-
- stream.writeInt(state.getUniformBlocks().size());
- for (const InterfaceBlock &uniformBlock : state.getUniformBlocks())
- {
- WriteInterfaceBlock(&stream, uniformBlock);
- }
-
- stream.writeInt(state.getBufferVariables().size());
- for (const BufferVariable &bufferVariable : state.getBufferVariables())
- {
- WriteBufferVariable(&stream, bufferVariable);
- }
-
- stream.writeInt(state.getShaderStorageBlocks().size());
- for (const InterfaceBlock &shaderStorageBlock : state.getShaderStorageBlocks())
- {
- WriteInterfaceBlock(&stream, shaderStorageBlock);
- }
-
- stream.writeInt(state.mAtomicCounterBuffers.size());
- for (const auto &atomicCounterBuffer : state.mAtomicCounterBuffers)
- {
- WriteShaderVariableBuffer(&stream, atomicCounterBuffer);
- }
-
- // Warn the app layer if saving a binary with unsupported transform feedback.
- if (!state.getLinkedTransformFeedbackVaryings().empty() &&
- context->getWorkarounds().disableProgramCachingForTransformFeedback)
- {
- WARN() << "Saving program binary with transform feedback, which is not supported on this "
- "driver.";
- }
-
- stream.writeInt(state.getLinkedTransformFeedbackVaryings().size());
- for (const auto &var : state.getLinkedTransformFeedbackVaryings())
- {
- stream.writeIntVector(var.arraySizes);
- stream.writeInt(var.type);
- stream.writeString(var.name);
-
- stream.writeIntOrNegOne(var.arrayIndex);
- }
-
- stream.writeInt(state.getTransformFeedbackBufferMode());
-
- stream.writeInt(state.getOutputVariables().size());
- for (const sh::OutputVariable &output : state.getOutputVariables())
- {
- WriteShaderVar(&stream, output);
- stream.writeInt(output.location);
- }
-
- stream.writeInt(state.getOutputLocations().size());
- for (const auto &outputVar : state.getOutputLocations())
- {
- stream.writeInt(outputVar.arrayIndex);
- stream.writeIntOrNegOne(outputVar.index);
- stream.writeInt(outputVar.ignored);
- }
-
- stream.writeInt(state.mOutputVariableTypes.size());
- for (const auto &outputVariableType : state.mOutputVariableTypes)
- {
- stream.writeInt(outputVariableType);
- }
-
- static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t),
- "All bits of DrawBufferMask can be contained in an uint32_t");
- stream.writeInt(static_cast<uint32_t>(state.mActiveOutputVariables.to_ulong()));
-
- stream.writeInt(state.getSamplerUniformRange().low());
- stream.writeInt(state.getSamplerUniformRange().high());
-
- stream.writeInt(state.getSamplerBindings().size());
- for (const auto &samplerBinding : state.getSamplerBindings())
- {
- stream.writeInt(samplerBinding.textureType);
- stream.writeInt(samplerBinding.boundTextureUnits.size());
- stream.writeInt(samplerBinding.unreferenced);
- }
-
- stream.writeInt(state.getImageUniformRange().low());
- stream.writeInt(state.getImageUniformRange().high());
-
- stream.writeInt(state.getImageBindings().size());
- for (const auto &imageBinding : state.getImageBindings())
- {
- stream.writeInt(imageBinding.boundImageUnits.size());
- for (size_t i = 0; i < imageBinding.boundImageUnits.size(); ++i)
- {
- stream.writeInt(imageBinding.boundImageUnits[i]);
- }
- }
-
- stream.writeInt(state.getAtomicCounterUniformRange().low());
- stream.writeInt(state.getAtomicCounterUniformRange().high());
-
- stream.writeInt(state.getLinkedShaderStages().to_ulong());
-
- program->getImplementation()->save(context, &stream);
-
- ASSERT(binaryOut);
- binaryOut->resize(stream.length());
- memcpy(binaryOut->data(), stream.data(), stream.length());
-}
-
-// static
-void MemoryProgramCache::ComputeHash(const Context *context,
- const Program *program,
- ProgramHash *hashOut)
-{
- const Shader *vertexShader = program->getAttachedVertexShader();
- const Shader *fragmentShader = program->getAttachedFragmentShader();
- const Shader *computeShader = program->getAttachedComputeShader();
-
- // Compute the program hash. Start with the shader hashes and resource strings.
- HashStream hashStream;
- hashStream << vertexShader << fragmentShader << computeShader;
-
- // Add some ANGLE metadata and Context properties, such as version and back-end.
- hashStream << ANGLE_COMMIT_HASH << context->getClientMajorVersion()
- << context->getClientMinorVersion() << context->getString(GL_RENDERER);
-
- // Hash pre-link program properties.
- hashStream << program->getAttributeBindings() << program->getUniformLocationBindings()
- << program->getFragmentInputBindings()
- << program->getState().getTransformFeedbackVaryingNames()
- << program->getState().getTransformFeedbackBufferMode();
-
- // Call the secure SHA hashing function.
- const std::string &programKey = hashStream.str();
- angle::base::SHA1HashBytes(reinterpret_cast<const unsigned char *>(programKey.c_str()),
- programKey.length(), hashOut->data());
-}
-
-LinkResult MemoryProgramCache::getProgram(const Context *context,
- const Program *program,
- ProgramState *state,
- ProgramHash *hashOut)
-{
- ComputeHash(context, program, hashOut);
- const angle::MemoryBuffer *binaryProgram = nullptr;
- LinkResult result(false);
- if (get(*hashOut, &binaryProgram))
- {
- InfoLog infoLog;
- ANGLE_TRY_RESULT(Deserialize(context, program, state, binaryProgram->data(),
- binaryProgram->size(), infoLog),
- result);
- ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.ProgramCache.LoadBinarySuccess", result.getResult());
- if (!result.getResult())
- {
- // Cache load failed, evict.
- if (mIssuedWarnings++ < kWarningLimit)
- {
- WARN() << "Failed to load binary from cache: " << infoLog.str();
-
- if (mIssuedWarnings == kWarningLimit)
- {
- WARN() << "Reaching warning limit for cache load failures, silencing "
- "subsequent warnings.";
- }
- }
- remove(*hashOut);
- }
- }
- return result;
-}
-
-bool MemoryProgramCache::get(const ProgramHash &programHash, const angle::MemoryBuffer **programOut)
-{
- const CacheEntry *entry = nullptr;
- if (!mProgramBinaryCache.get(programHash, &entry))
- {
- ANGLE_HISTOGRAM_ENUMERATION("GPU.ANGLE.ProgramCache.CacheResult", kCacheMiss,
- kCacheResultMax);
- return false;
- }
-
- if (entry->second == CacheSource::PutProgram)
- {
- ANGLE_HISTOGRAM_ENUMERATION("GPU.ANGLE.ProgramCache.CacheResult", kCacheHitMemory,
- kCacheResultMax);
- }
- else
- {
- ANGLE_HISTOGRAM_ENUMERATION("GPU.ANGLE.ProgramCache.CacheResult", kCacheHitDisk,
- kCacheResultMax);
- }
-
- *programOut = &entry->first;
- return true;
-}
-
-bool MemoryProgramCache::getAt(size_t index,
- ProgramHash *hashOut,
- const angle::MemoryBuffer **programOut)
-{
- const CacheEntry *entry = nullptr;
- if (!mProgramBinaryCache.getAt(index, hashOut, &entry))
- {
- return false;
- }
-
- *programOut = &entry->first;
- return true;
-}
-
-void MemoryProgramCache::remove(const ProgramHash &programHash)
-{
- bool result = mProgramBinaryCache.eraseByKey(programHash);
- ASSERT(result);
-}
-
-void MemoryProgramCache::putProgram(const ProgramHash &programHash,
- const Context *context,
- const Program *program)
-{
- CacheEntry newEntry;
- Serialize(context, program, &newEntry.first);
- newEntry.second = CacheSource::PutProgram;
-
- ANGLE_HISTOGRAM_COUNTS("GPU.ANGLE.ProgramCache.ProgramBinarySizeBytes",
- static_cast<int>(newEntry.first.size()));
-
- const CacheEntry *result =
- mProgramBinaryCache.put(programHash, std::move(newEntry), newEntry.first.size());
- if (!result)
- {
- ERR() << "Failed to store binary program in memory cache, program is too large.";
- }
- else
- {
- auto *platform = ANGLEPlatformCurrent();
- platform->cacheProgram(platform, programHash, result->first.size(), result->first.data());
- }
-}
-
-void MemoryProgramCache::updateProgram(const Context *context, const Program *program)
-{
- gl::ProgramHash programHash;
- ComputeHash(context, program, &programHash);
- putProgram(programHash, context, program);
-}
-
-void MemoryProgramCache::putBinary(const ProgramHash &programHash,
- const uint8_t *binary,
- size_t length)
-{
- // Copy the binary.
- CacheEntry newEntry;
- newEntry.first.resize(length);
- memcpy(newEntry.first.data(), binary, length);
- newEntry.second = CacheSource::PutBinary;
-
- // Store the binary.
- const CacheEntry *result = mProgramBinaryCache.put(programHash, std::move(newEntry), length);
- if (!result)
- {
- ERR() << "Failed to store binary program in memory cache, program is too large.";
- }
-}
-
-void MemoryProgramCache::clear()
-{
- mProgramBinaryCache.clear();
- mIssuedWarnings = 0;
-}
-
-void MemoryProgramCache::resize(size_t maxCacheSizeBytes)
-{
- mProgramBinaryCache.resize(maxCacheSizeBytes);
-}
-
-size_t MemoryProgramCache::entryCount() const
-{
- return mProgramBinaryCache.entryCount();
-}
-
-size_t MemoryProgramCache::trim(size_t limit)
-{
- return mProgramBinaryCache.shrinkToSize(limit);
-}
-
-size_t MemoryProgramCache::size() const
-{
- return mProgramBinaryCache.size();
-}
-
-size_t MemoryProgramCache::maxSize() const
-{
- return mProgramBinaryCache.maxSize();
-}
-
-} // namespace gl