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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/GLImplFactory.h93
1 files changed, 0 insertions, 93 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/GLImplFactory.h b/src/3rdparty/angle/src/libANGLE/renderer/GLImplFactory.h
deleted file mode 100644
index b9a135f596..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/GLImplFactory.h
+++ /dev/null
@@ -1,93 +0,0 @@
-//
-// Copyright 2015 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// GLImplFactory.h:
-// Factory interface for OpenGL ES Impl objects.
-//
-
-#ifndef LIBANGLE_RENDERER_GLIMPLFACTORY_H_
-#define LIBANGLE_RENDERER_GLIMPLFACTORY_H_
-
-#include <vector>
-
-#include "angle_gl.h"
-#include "libANGLE/Framebuffer.h"
-#include "libANGLE/Program.h"
-#include "libANGLE/ProgramPipeline.h"
-#include "libANGLE/Shader.h"
-#include "libANGLE/TransformFeedback.h"
-#include "libANGLE/VertexArray.h"
-
-namespace gl
-{
-class ContextState;
-}
-
-namespace rx
-{
-class BufferImpl;
-class CompilerImpl;
-class ContextImpl;
-class FenceNVImpl;
-class SyncImpl;
-class FramebufferImpl;
-class PathImpl;
-class ProgramImpl;
-class ProgramPipelineImpl;
-class QueryImpl;
-class RenderbufferImpl;
-class SamplerImpl;
-class ShaderImpl;
-class TextureImpl;
-class TransformFeedbackImpl;
-class VertexArrayImpl;
-
-class GLImplFactory : angle::NonCopyable
-{
- public:
- GLImplFactory() {}
- virtual ~GLImplFactory() {}
-
- // Shader creation
- virtual CompilerImpl *createCompiler() = 0;
- virtual ShaderImpl *createShader(const gl::ShaderState &data) = 0;
- virtual ProgramImpl *createProgram(const gl::ProgramState &data) = 0;
-
- // Framebuffer creation
- virtual FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) = 0;
-
- // Texture creation
- virtual TextureImpl *createTexture(const gl::TextureState &state) = 0;
-
- // Renderbuffer creation
- virtual RenderbufferImpl *createRenderbuffer() = 0;
-
- // Buffer creation
- virtual BufferImpl *createBuffer(const gl::BufferState &state) = 0;
-
- // Vertex Array creation
- virtual VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) = 0;
-
- // Query and Fence creation
- virtual QueryImpl *createQuery(GLenum type) = 0;
- virtual FenceNVImpl *createFenceNV() = 0;
- virtual SyncImpl *createSync() = 0;
-
- // Transform Feedback creation
- virtual TransformFeedbackImpl *createTransformFeedback(
- const gl::TransformFeedbackState &state) = 0;
-
- // Sampler object creation
- virtual SamplerImpl *createSampler(const gl::SamplerState &state) = 0;
-
- // Program Pipeline object creation
- virtual ProgramPipelineImpl *createProgramPipeline(const gl::ProgramPipelineState &data) = 0;
-
- virtual std::vector<PathImpl *> createPaths(GLsizei range) = 0;
-};
-
-} // namespace rx
-
-#endif // LIBANGLE_RENDERER_GLIMPLFACTORY_H_