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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/IndexRangeCache.cpp114
1 files changed, 114 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/IndexRangeCache.cpp b/src/3rdparty/angle/src/libANGLE/renderer/IndexRangeCache.cpp
new file mode 100644
index 0000000000..4a71cf4b45
--- /dev/null
+++ b/src/3rdparty/angle/src/libANGLE/renderer/IndexRangeCache.cpp
@@ -0,0 +1,114 @@
+//
+// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// IndexRangeCache.cpp: Defines the rx::IndexRangeCache class which stores information about
+// ranges of indices.
+
+#include "libANGLE/renderer/IndexRangeCache.h"
+#include "libANGLE/formatutils.h"
+
+#include "common/debug.h"
+
+namespace rx
+{
+
+template <class IndexType>
+static RangeUI ComputeTypedRange(const IndexType *indices, GLsizei count)
+{
+ unsigned int minIndex = indices[0];
+ unsigned int maxIndex = indices[0];
+
+ for (GLsizei i = 1; i < count; i++)
+ {
+ if (minIndex > indices[i]) minIndex = indices[i];
+ if (maxIndex < indices[i]) maxIndex = indices[i];
+ }
+
+ return RangeUI(minIndex, maxIndex);
+}
+
+RangeUI IndexRangeCache::ComputeRange(GLenum type, const GLvoid *indices, GLsizei count)
+{
+ switch (type)
+ {
+ case GL_UNSIGNED_BYTE:
+ return ComputeTypedRange(static_cast<const GLubyte*>(indices), count);
+ case GL_UNSIGNED_INT:
+ return ComputeTypedRange(static_cast<const GLuint*>(indices), count);
+ case GL_UNSIGNED_SHORT:
+ return ComputeTypedRange(static_cast<const GLushort*>(indices), count);
+ default:
+ UNREACHABLE();
+ return RangeUI();
+ }
+}
+
+void IndexRangeCache::addRange(GLenum type, unsigned int offset, GLsizei count, const RangeUI &range)
+{
+ mIndexRangeCache[IndexRange(type, offset, count)] = range;
+}
+
+void IndexRangeCache::invalidateRange(unsigned int offset, unsigned int size)
+{
+ unsigned int invalidateStart = offset;
+ unsigned int invalidateEnd = offset + size;
+
+ IndexRangeMap::iterator i = mIndexRangeCache.begin();
+ while (i != mIndexRangeCache.end())
+ {
+ unsigned int rangeStart = i->first.offset;
+ unsigned int rangeEnd = i->first.offset + (gl::GetTypeInfo(i->first.type).bytes * i->first.count);
+
+ if (invalidateEnd < rangeStart || invalidateStart > rangeEnd)
+ {
+ ++i;
+ }
+ else
+ {
+ mIndexRangeCache.erase(i++);
+ }
+ }
+}
+
+bool IndexRangeCache::findRange(GLenum type, unsigned int offset, GLsizei count,
+ RangeUI *outRange) const
+{
+ IndexRangeMap::const_iterator i = mIndexRangeCache.find(IndexRange(type, offset, count));
+ if (i != mIndexRangeCache.end())
+ {
+ if (outRange) *outRange = i->second;
+ return true;
+ }
+ else
+ {
+ if (outRange) *outRange = RangeUI(0, 0);
+ return false;
+ }
+}
+
+void IndexRangeCache::clear()
+{
+ mIndexRangeCache.clear();
+}
+
+IndexRangeCache::IndexRange::IndexRange()
+ : type(GL_NONE), offset(0), count(0)
+{
+}
+
+IndexRangeCache::IndexRange::IndexRange(GLenum typ, intptr_t off, GLsizei c)
+ : type(typ), offset(off), count(c)
+{
+}
+
+bool IndexRangeCache::IndexRange::operator<(const IndexRange& rhs) const
+{
+ if (type != rhs.type) return type < rhs.type;
+ if (offset != rhs.offset) return offset < rhs.offset;
+ return count < rhs.count;
+}
+
+}