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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h83
1 files changed, 0 insertions, 83 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h
deleted file mode 100644
index 017737b878..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h
+++ /dev/null
@@ -1,83 +0,0 @@
-//
-// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// SwapChainD3D.h: Defines a back-end specific class that hides the details of the
-// implementation-specific swapchain.
-
-#ifndef LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_
-#define LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_
-
-#include <GLES2/gl2.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "common/angleutils.h"
-#include "common/platform.h"
-#include "libANGLE/Error.h"
-
-#if !defined(ANGLE_FORCE_VSYNC_OFF)
-#define ANGLE_FORCE_VSYNC_OFF 0
-#endif
-
-namespace gl
-{
-class Context;
-} // namespace gl
-
-namespace egl
-{
-class Display;
-} // namespace egl
-
-namespace rx
-{
-class RenderTargetD3D;
-
-class SwapChainD3D : angle::NonCopyable
-{
- public:
- SwapChainD3D(HANDLE shareHandle,
- IUnknown *d3dTexture,
- GLenum backBufferFormat,
- GLenum depthBufferFormat);
- virtual ~SwapChainD3D();
-
- virtual EGLint resize(const gl::Context *context,
- EGLint backbufferWidth,
- EGLint backbufferSize) = 0;
- virtual EGLint reset(const gl::Context *context,
- EGLint backbufferWidth,
- EGLint backbufferHeight,
- EGLint swapInterval) = 0;
- virtual EGLint swapRect(const gl::Context *context,
- EGLint x,
- EGLint y,
- EGLint width,
- EGLint height) = 0;
- virtual void recreate() = 0;
- virtual void *getDevice() { return nullptr; }
-
- virtual RenderTargetD3D *getColorRenderTarget() = 0;
- virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0;
-
- GLenum getRenderTargetInternalFormat() const { return mOffscreenRenderTargetFormat; }
- GLenum getDepthBufferInternalFormat() const { return mDepthBufferFormat; }
-
- HANDLE getShareHandle() { return mShareHandle; }
- virtual void *getKeyedMutex() = 0;
-
- virtual egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) = 0;
-
- protected:
- const GLenum mOffscreenRenderTargetFormat;
- const GLenum mDepthBufferFormat;
-
- HANDLE mShareHandle;
- IUnknown *mD3DTexture;
-};
-
-} // namespace rx
-#endif // LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_