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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h deleted file mode 100644 index 017737b878..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h +++ /dev/null @@ -1,83 +0,0 @@ -// -// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// SwapChainD3D.h: Defines a back-end specific class that hides the details of the -// implementation-specific swapchain. - -#ifndef LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_ -#define LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_ - -#include <GLES2/gl2.h> -#include <EGL/egl.h> -#include <EGL/eglext.h> - -#include "common/angleutils.h" -#include "common/platform.h" -#include "libANGLE/Error.h" - -#if !defined(ANGLE_FORCE_VSYNC_OFF) -#define ANGLE_FORCE_VSYNC_OFF 0 -#endif - -namespace gl -{ -class Context; -} // namespace gl - -namespace egl -{ -class Display; -} // namespace egl - -namespace rx -{ -class RenderTargetD3D; - -class SwapChainD3D : angle::NonCopyable -{ - public: - SwapChainD3D(HANDLE shareHandle, - IUnknown *d3dTexture, - GLenum backBufferFormat, - GLenum depthBufferFormat); - virtual ~SwapChainD3D(); - - virtual EGLint resize(const gl::Context *context, - EGLint backbufferWidth, - EGLint backbufferSize) = 0; - virtual EGLint reset(const gl::Context *context, - EGLint backbufferWidth, - EGLint backbufferHeight, - EGLint swapInterval) = 0; - virtual EGLint swapRect(const gl::Context *context, - EGLint x, - EGLint y, - EGLint width, - EGLint height) = 0; - virtual void recreate() = 0; - virtual void *getDevice() { return nullptr; } - - virtual RenderTargetD3D *getColorRenderTarget() = 0; - virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0; - - GLenum getRenderTargetInternalFormat() const { return mOffscreenRenderTargetFormat; } - GLenum getDepthBufferInternalFormat() const { return mDepthBufferFormat; } - - HANDLE getShareHandle() { return mShareHandle; } - virtual void *getKeyedMutex() = 0; - - virtual egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) = 0; - - protected: - const GLenum mOffscreenRenderTargetFormat; - const GLenum mDepthBufferFormat; - - HANDLE mShareHandle; - IUnknown *mD3DTexture; -}; - -} // namespace rx -#endif // LIBANGLE_RENDERER_D3D_SWAPCHAIND3D_H_ |