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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp124
1 files changed, 0 insertions, 124 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp
deleted file mode 100644
index 4b08edf71f..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-//
-// Copyright 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// TransformFeedbackD3D.cpp is a no-op implementation for both the D3D9 and D3D11 renderers.
-
-#include "libANGLE/renderer/d3d/d3d11/TransformFeedback11.h"
-
-#include "libANGLE/Buffer.h"
-#include "libANGLE/renderer/d3d/d3d11/Buffer11.h"
-#include "libANGLE/renderer/d3d/d3d11/Renderer11.h"
-
-namespace rx
-{
-
-TransformFeedback11::TransformFeedback11(const gl::TransformFeedbackState &state,
- Renderer11 *renderer)
- : TransformFeedbackImpl(state),
- mRenderer(renderer),
- mIsDirty(true),
- mBuffers(state.getIndexedBuffers().size(), nullptr),
- mBufferOffsets(state.getIndexedBuffers().size(), 0),
- mSerial(mRenderer->generateSerial())
-{
-}
-
-TransformFeedback11::~TransformFeedback11()
-{
-}
-
-void TransformFeedback11::begin(GLenum primitiveMode)
-{
- // Reset all the cached offsets to the binding offsets
- mIsDirty = true;
- for (size_t bindingIdx = 0; bindingIdx < mBuffers.size(); bindingIdx++)
- {
- const auto &binding = mState.getIndexedBuffer(bindingIdx);
- if (binding.get() != nullptr)
- {
- mBufferOffsets[bindingIdx] = static_cast<UINT>(binding.getOffset());
- }
- else
- {
- mBufferOffsets[bindingIdx] = 0;
- }
- }
-}
-
-void TransformFeedback11::end()
-{
- if (mRenderer->getWorkarounds().flushAfterEndingTransformFeedback)
- {
- mRenderer->getDeviceContext()->Flush();
- }
-}
-
-void TransformFeedback11::pause()
-{
-}
-
-void TransformFeedback11::resume()
-{
-}
-
-void TransformFeedback11::bindGenericBuffer(const gl::BindingPointer<gl::Buffer> &binding)
-{
-}
-
-void TransformFeedback11::bindIndexedBuffer(size_t index,
- const gl::OffsetBindingPointer<gl::Buffer> &binding)
-{
- mIsDirty = true;
- mBufferOffsets[index] = static_cast<UINT>(binding.getOffset());
-}
-
-void TransformFeedback11::onApply()
-{
- mIsDirty = false;
-
- // Change all buffer offsets to -1 so that if any of them need to be re-applied, the are set to
- // append
- std::fill(mBufferOffsets.begin(), mBufferOffsets.end(), -1);
-}
-
-bool TransformFeedback11::isDirty() const
-{
- return mIsDirty;
-}
-
-UINT TransformFeedback11::getNumSOBuffers() const
-{
- return static_cast<UINT>(mBuffers.size());
-}
-
-gl::ErrorOrResult<const std::vector<ID3D11Buffer *> *> TransformFeedback11::getSOBuffers(
- const gl::Context *context)
-{
- for (size_t bindingIdx = 0; bindingIdx < mBuffers.size(); bindingIdx++)
- {
- const auto &binding = mState.getIndexedBuffer(bindingIdx);
- if (binding.get() != nullptr)
- {
- Buffer11 *storage = GetImplAs<Buffer11>(binding.get());
- ANGLE_TRY_RESULT(storage->getBuffer(context, BUFFER_USAGE_VERTEX_OR_TRANSFORM_FEEDBACK),
- mBuffers[bindingIdx]);
- }
- }
-
- return &mBuffers;
-}
-
-const std::vector<UINT> &TransformFeedback11::getSOBufferOffsets() const
-{
- return mBufferOffsets;
-}
-
-Serial TransformFeedback11::getSerial() const
-{
- return mSerial;
-}
-
-} // namespace rx