diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp | 1023 |
1 files changed, 0 insertions, 1023 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp deleted file mode 100644 index ce4edd26db..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp +++ /dev/null @@ -1,1023 +0,0 @@ -// -// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// formatutils11.cpp: Queries for GL image formats and their translations to D3D11 -// formats. - -#include "libANGLE/renderer/d3d/d3d11/formatutils11.h" - -#include "image_util/copyimage.h" -#include "image_util/generatemip.h" -#include "image_util/loadimage.h" - -#include "libANGLE/formatutils.h" -#include "libANGLE/renderer/d3d/d3d11/copyvertex.h" -#include "libANGLE/renderer/d3d/d3d11/dxgi_support_table.h" -#include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h" -#include "libANGLE/renderer/d3d/d3d11/Renderer11.h" - -namespace rx -{ - -namespace d3d11 -{ - -bool SupportsMipGen(DXGI_FORMAT dxgiFormat, D3D_FEATURE_LEVEL featureLevel) -{ - const auto &support = GetDXGISupport(dxgiFormat, featureLevel); - ASSERT((support.optionallySupportedFlags & D3D11_FORMAT_SUPPORT_MIP_AUTOGEN) == 0); - return ((support.alwaysSupportedFlags & D3D11_FORMAT_SUPPORT_MIP_AUTOGEN) != 0); -} - -DXGIFormatSize::DXGIFormatSize(GLuint pixelBits, GLuint blockWidth, GLuint blockHeight) - : pixelBytes(pixelBits / 8), blockWidth(blockWidth), blockHeight(blockHeight) -{ -} - -const DXGIFormatSize &GetDXGIFormatSizeInfo(DXGI_FORMAT format) -{ - static const DXGIFormatSize sizeUnknown(0, 0, 0); - static const DXGIFormatSize size128(128, 1, 1); - static const DXGIFormatSize size96(96, 1, 1); - static const DXGIFormatSize size64(64, 1, 1); - static const DXGIFormatSize size32(32, 1, 1); - static const DXGIFormatSize size16(16, 1, 1); - static const DXGIFormatSize size8(8, 1, 1); - static const DXGIFormatSize sizeBC1(64, 4, 4); - static const DXGIFormatSize sizeBC2(128, 4, 4); - static const DXGIFormatSize sizeBC3(128, 4, 4); - static const DXGIFormatSize sizeBC4(64, 4, 4); - static const DXGIFormatSize sizeBC5(128, 4, 4); - static const DXGIFormatSize sizeBC6H(128, 4, 4); - static const DXGIFormatSize sizeBC7(128, 4, 4); - switch (format) - { - case DXGI_FORMAT_UNKNOWN: - return sizeUnknown; - case DXGI_FORMAT_R32G32B32A32_TYPELESS: - case DXGI_FORMAT_R32G32B32A32_FLOAT: - case DXGI_FORMAT_R32G32B32A32_UINT: - case DXGI_FORMAT_R32G32B32A32_SINT: - return size128; - case DXGI_FORMAT_R32G32B32_TYPELESS: - case DXGI_FORMAT_R32G32B32_FLOAT: - case DXGI_FORMAT_R32G32B32_UINT: - case DXGI_FORMAT_R32G32B32_SINT: - return size96; - case DXGI_FORMAT_R16G16B16A16_TYPELESS: - case DXGI_FORMAT_R16G16B16A16_FLOAT: - case DXGI_FORMAT_R16G16B16A16_UNORM: - case DXGI_FORMAT_R16G16B16A16_UINT: - case DXGI_FORMAT_R16G16B16A16_SNORM: - case DXGI_FORMAT_R16G16B16A16_SINT: - case DXGI_FORMAT_R32G32_TYPELESS: - case DXGI_FORMAT_R32G32_FLOAT: - case DXGI_FORMAT_R32G32_UINT: - case DXGI_FORMAT_R32G32_SINT: - case DXGI_FORMAT_R32G8X24_TYPELESS: - case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: - case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: - case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: - return size64; - case DXGI_FORMAT_R10G10B10A2_TYPELESS: - case DXGI_FORMAT_R10G10B10A2_UNORM: - case DXGI_FORMAT_R10G10B10A2_UINT: - case DXGI_FORMAT_R11G11B10_FLOAT: - case DXGI_FORMAT_R8G8B8A8_TYPELESS: - case DXGI_FORMAT_R8G8B8A8_UNORM: - case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: - case DXGI_FORMAT_R8G8B8A8_UINT: - case DXGI_FORMAT_R8G8B8A8_SNORM: - case DXGI_FORMAT_R8G8B8A8_SINT: - case DXGI_FORMAT_R16G16_TYPELESS: - case DXGI_FORMAT_R16G16_FLOAT: - case DXGI_FORMAT_R16G16_UNORM: - case DXGI_FORMAT_R16G16_UINT: - case DXGI_FORMAT_R16G16_SNORM: - case DXGI_FORMAT_R16G16_SINT: - case DXGI_FORMAT_R32_TYPELESS: - case DXGI_FORMAT_D32_FLOAT: - case DXGI_FORMAT_R32_FLOAT: - case DXGI_FORMAT_R32_UINT: - case DXGI_FORMAT_R32_SINT: - case DXGI_FORMAT_R24G8_TYPELESS: - case DXGI_FORMAT_D24_UNORM_S8_UINT: - case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: - case DXGI_FORMAT_X24_TYPELESS_G8_UINT: - return size32; - case DXGI_FORMAT_R8G8_TYPELESS: - case DXGI_FORMAT_R8G8_UNORM: - case DXGI_FORMAT_R8G8_UINT: - case DXGI_FORMAT_R8G8_SNORM: - case DXGI_FORMAT_R8G8_SINT: - case DXGI_FORMAT_R16_TYPELESS: - case DXGI_FORMAT_R16_FLOAT: - case DXGI_FORMAT_D16_UNORM: - case DXGI_FORMAT_R16_UNORM: - case DXGI_FORMAT_R16_UINT: - case DXGI_FORMAT_R16_SNORM: - case DXGI_FORMAT_R16_SINT: - return size16; - case DXGI_FORMAT_R8_TYPELESS: - case DXGI_FORMAT_R8_UNORM: - case DXGI_FORMAT_R8_UINT: - case DXGI_FORMAT_R8_SNORM: - case DXGI_FORMAT_R8_SINT: - case DXGI_FORMAT_A8_UNORM: - return size8; - case DXGI_FORMAT_R1_UNORM: - UNREACHABLE(); - return sizeUnknown; - case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: - case DXGI_FORMAT_R8G8_B8G8_UNORM: - case DXGI_FORMAT_G8R8_G8B8_UNORM: - return size32; - case DXGI_FORMAT_BC1_TYPELESS: - case DXGI_FORMAT_BC1_UNORM: - case DXGI_FORMAT_BC1_UNORM_SRGB: - return sizeBC1; - case DXGI_FORMAT_BC2_TYPELESS: - case DXGI_FORMAT_BC2_UNORM: - case DXGI_FORMAT_BC2_UNORM_SRGB: - return sizeBC2; - case DXGI_FORMAT_BC3_TYPELESS: - case DXGI_FORMAT_BC3_UNORM: - case DXGI_FORMAT_BC3_UNORM_SRGB: - return sizeBC3; - case DXGI_FORMAT_BC4_TYPELESS: - case DXGI_FORMAT_BC4_UNORM: - case DXGI_FORMAT_BC4_SNORM: - return sizeBC4; - case DXGI_FORMAT_BC5_TYPELESS: - case DXGI_FORMAT_BC5_UNORM: - case DXGI_FORMAT_BC5_SNORM: - return sizeBC5; - case DXGI_FORMAT_B5G6R5_UNORM: - case DXGI_FORMAT_B5G5R5A1_UNORM: - return size16; - case DXGI_FORMAT_B8G8R8A8_UNORM: - case DXGI_FORMAT_B8G8R8X8_UNORM: - case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: - case DXGI_FORMAT_B8G8R8A8_TYPELESS: - case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: - case DXGI_FORMAT_B8G8R8X8_TYPELESS: - case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: - return size32; - case DXGI_FORMAT_BC6H_TYPELESS: - case DXGI_FORMAT_BC6H_UF16: - case DXGI_FORMAT_BC6H_SF16: - return sizeBC6H; - case DXGI_FORMAT_BC7_TYPELESS: - case DXGI_FORMAT_BC7_UNORM: - case DXGI_FORMAT_BC7_UNORM_SRGB: - return sizeBC7; - case DXGI_FORMAT_AYUV: - case DXGI_FORMAT_Y410: - case DXGI_FORMAT_Y416: - case DXGI_FORMAT_NV12: - case DXGI_FORMAT_P010: - case DXGI_FORMAT_P016: - case DXGI_FORMAT_420_OPAQUE: - case DXGI_FORMAT_YUY2: - case DXGI_FORMAT_Y210: - case DXGI_FORMAT_Y216: - case DXGI_FORMAT_NV11: - case DXGI_FORMAT_AI44: - case DXGI_FORMAT_IA44: - case DXGI_FORMAT_P8: - case DXGI_FORMAT_A8P8: - UNREACHABLE(); - return sizeUnknown; - case DXGI_FORMAT_B4G4R4A4_UNORM: - return size16; - default: - UNREACHABLE(); - return sizeUnknown; - } -} - -constexpr VertexFormat::VertexFormat() - : conversionType(VERTEX_CONVERT_NONE), nativeFormat(DXGI_FORMAT_UNKNOWN), copyFunction(nullptr) -{ -} - -constexpr VertexFormat::VertexFormat(VertexConversionType conversionTypeIn, - DXGI_FORMAT nativeFormatIn, - VertexCopyFunction copyFunctionIn) - : conversionType(conversionTypeIn), nativeFormat(nativeFormatIn), copyFunction(copyFunctionIn) -{ -} - -const VertexFormat *GetVertexFormatInfo_FL_9_3(gl::VertexFormatType vertexFormatType) -{ - // D3D11 Feature Level 9_3 doesn't support as many formats for vertex buffer resource as Feature - // Level 10_0+. - // http://msdn.microsoft.com/en-us/library/windows/desktop/ff471324(v=vs.85).aspx - - switch (vertexFormatType) - { - // GL_BYTE -- unnormalized - case gl::VERTEX_FORMAT_SBYTE1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16_SINT, - &Copy8SintTo16SintVertexData<1, 2>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16_SINT, - &Copy8SintTo16SintVertexData<2, 2>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_SINT, - &Copy8SintTo16SintVertexData<3, 4>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_SINT, - &Copy8SintTo16SintVertexData<4, 4>); - return &info; - } - - // GL_BYTE -- normalized - case gl::VERTEX_FORMAT_SBYTE1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16_SNORM, - &Copy8SnormTo16SnormVertexData<1, 2>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16_SNORM, - &Copy8SnormTo16SnormVertexData<2, 2>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SNORM, - &Copy8SnormTo16SnormVertexData<3, 4>); - return &info; - } - case gl::VERTEX_FORMAT_SBYTE4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SNORM, - &Copy8SnormTo16SnormVertexData<4, 4>); - return &info; - } - - // GL_UNSIGNED_BYTE -- un-normalized - // NOTE: 3 and 4 component unnormalized GL_UNSIGNED_BYTE should use the default format - // table. - case gl::VERTEX_FORMAT_UBYTE1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 1, 4, 1>); - return &info; - } - case gl::VERTEX_FORMAT_UBYTE2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 2, 4, 1>); - return &info; - } - - // GL_UNSIGNED_BYTE -- normalized - // NOTE: 3 and 4 component normalized GL_UNSIGNED_BYTE should use the default format table. - - // GL_UNSIGNED_BYTE -- normalized - case gl::VERTEX_FORMAT_UBYTE1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_UNORM, - &CopyNativeVertexData<GLubyte, 1, 4, UINT8_MAX>); - return &info; - } - case gl::VERTEX_FORMAT_UBYTE2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_UNORM, - &CopyNativeVertexData<GLubyte, 2, 4, UINT8_MAX>); - return &info; - } - - // GL_SHORT -- un-normalized - // NOTE: 2, 3 and 4 component unnormalized GL_SHORT should use the default format table. - case gl::VERTEX_FORMAT_SSHORT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16_SINT, - &CopyNativeVertexData<GLshort, 1, 2, 0>); - return &info; - } - - // GL_SHORT -- normalized - // NOTE: 2, 3 and 4 component normalized GL_SHORT should use the default format table. - case gl::VERTEX_FORMAT_SSHORT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16_SNORM, - &CopyNativeVertexData<GLshort, 1, 2, 0>); - return &info; - } - - // GL_UNSIGNED_SHORT -- un-normalized - case gl::VERTEX_FORMAT_USHORT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLushort, 1, 2, false>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLushort, 2, 2, false>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32_FLOAT, - &CopyTo32FVertexData<GLushort, 3, 3, false>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyTo32FVertexData<GLushort, 4, 4, false>); - return &info; - } - - // GL_UNSIGNED_SHORT -- normalized - case gl::VERTEX_FORMAT_USHORT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLushort, 1, 2, true>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLushort, 2, 2, true>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32_FLOAT, - &CopyTo32FVertexData<GLushort, 3, 3, true>); - return &info; - } - case gl::VERTEX_FORMAT_USHORT4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyTo32FVertexData<GLushort, 4, 4, true>); - return &info; - } - - // GL_FIXED - // TODO: Add test to verify that this works correctly. - // NOTE: 2, 3 and 4 component GL_FIXED should use the default format table. - case gl::VERTEX_FORMAT_FIXED1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &Copy32FixedTo32FVertexData<1, 2>); - return &info; - } - - // GL_FLOAT - // TODO: Add test to verify that this works correctly. - // NOTE: 2, 3 and 4 component GL_FLOAT should use the default format table. - case gl::VERTEX_FORMAT_FLOAT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyNativeVertexData<GLfloat, 1, 2, 0>); - return &info; - } - - default: - return nullptr; - } -} - -const VertexFormat &GetVertexFormatInfo(gl::VertexFormatType vertexFormatType, D3D_FEATURE_LEVEL featureLevel) -{ - if (featureLevel == D3D_FEATURE_LEVEL_9_3) - { - const VertexFormat *result = GetVertexFormatInfo_FL_9_3(vertexFormatType); - if (result) - { - return *result; - } - } - - switch (vertexFormatType) - { - // - // Float formats - // - - // GL_BYTE -- un-normalized - case gl::VERTEX_FORMAT_SBYTE1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8_SINT, - &CopyNativeVertexData<GLbyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8_SINT, - &CopyNativeVertexData<GLbyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R8G8B8A8_SINT, - &CopyNativeVertexData<GLbyte, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8B8A8_SINT, - &CopyNativeVertexData<GLbyte, 4, 4, 0>); - return info; - } - - // GL_BYTE -- normalized - case gl::VERTEX_FORMAT_SBYTE1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8_SNORM, - &CopyNativeVertexData<GLbyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8_SNORM, - &CopyNativeVertexData<GLbyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_SNORM, - &CopyNativeVertexData<GLbyte, 3, 4, INT8_MAX>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8B8A8_SNORM, - &CopyNativeVertexData<GLbyte, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_BYTE -- un-normalized - case gl::VERTEX_FORMAT_UBYTE1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8_UINT, - &CopyNativeVertexData<GLubyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8_UINT, - &CopyNativeVertexData<GLubyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_BYTE -- normalized - case gl::VERTEX_FORMAT_UBYTE1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8_UNORM, - &CopyNativeVertexData<GLubyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8_UNORM, - &CopyNativeVertexData<GLubyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_UNORM, - &CopyNativeVertexData<GLubyte, 3, 4, UINT8_MAX>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8B8A8_UNORM, - &CopyNativeVertexData<GLubyte, 4, 4, 0>); - return info; - } - - // GL_SHORT -- un-normalized - case gl::VERTEX_FORMAT_SSHORT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16_SINT, - &CopyNativeVertexData<GLshort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16_SINT, - &CopyNativeVertexData<GLshort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_SINT, - &CopyNativeVertexData<GLshort, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16B16A16_SINT, - &CopyNativeVertexData<GLshort, 4, 4, 0>); - return info; - } - - // GL_SHORT -- normalized - case gl::VERTEX_FORMAT_SSHORT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16_SNORM, - &CopyNativeVertexData<GLshort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_SNORM, - &CopyNativeVertexData<GLshort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SNORM, - &CopyNativeVertexData<GLshort, 3, 4, INT16_MAX>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16B16A16_SNORM, - &CopyNativeVertexData<GLshort, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_SHORT -- un-normalized - case gl::VERTEX_FORMAT_USHORT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16_UINT, - &CopyNativeVertexData<GLushort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16_UINT, - &CopyNativeVertexData<GLushort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_BOTH, DXGI_FORMAT_R16G16B16A16_UINT, - &CopyNativeVertexData<GLushort, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_USHORT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R16G16B16A16_UINT, - &CopyNativeVertexData<GLushort, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_SHORT -- normalized - case gl::VERTEX_FORMAT_USHORT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16_UNORM, - &CopyNativeVertexData<GLushort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_UNORM, - &CopyNativeVertexData<GLushort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_UNORM, - &CopyNativeVertexData<GLushort, 3, 4, UINT16_MAX>); - return info; - } - case gl::VERTEX_FORMAT_USHORT4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16B16A16_UNORM, - &CopyNativeVertexData<GLushort, 4, 4, 0>); - return info; - } - - // GL_INT -- un-normalized - case gl::VERTEX_FORMAT_SINT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32_SINT, - &CopyNativeVertexData<GLint, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32_SINT, - &CopyNativeVertexData<GLint, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32B32_SINT, - &CopyNativeVertexData<GLint, 3, 3, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32B32A32_SINT, - &CopyNativeVertexData<GLint, 4, 4, 0>); - return info; - } - - // GL_INT -- normalized - case gl::VERTEX_FORMAT_SINT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, - &CopyTo32FVertexData<GLint, 1, 1, true>); - return info; - } - case gl::VERTEX_FORMAT_SINT2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLint, 2, 2, true>); - return info; - } - case gl::VERTEX_FORMAT_SINT3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32_FLOAT, - &CopyTo32FVertexData<GLint, 3, 3, true>); - return info; - } - case gl::VERTEX_FORMAT_SINT4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyTo32FVertexData<GLint, 4, 4, true>); - return info; - } - - // GL_UNSIGNED_INT -- un-normalized - case gl::VERTEX_FORMAT_UINT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32_UINT, - &CopyNativeVertexData<GLuint, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32_UINT, - &CopyNativeVertexData<GLuint, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32B32_UINT, - &CopyNativeVertexData<GLuint, 3, 3, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_GPU, DXGI_FORMAT_R32G32B32A32_UINT, - &CopyNativeVertexData<GLuint, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_INT -- normalized - case gl::VERTEX_FORMAT_UINT1_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, - &CopyTo32FVertexData<GLuint, 1, 1, true>); - return info; - } - case gl::VERTEX_FORMAT_UINT2_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &CopyTo32FVertexData<GLuint, 2, 2, true>); - return info; - } - case gl::VERTEX_FORMAT_UINT3_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32_FLOAT, - &CopyTo32FVertexData<GLuint, 3, 3, true>); - return info; - } - case gl::VERTEX_FORMAT_UINT4_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyTo32FVertexData<GLuint, 4, 4, true>); - return info; - } - - // GL_FIXED - case gl::VERTEX_FORMAT_FIXED1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, - &Copy32FixedTo32FVertexData<1, 1>); - return info; - } - case gl::VERTEX_FORMAT_FIXED2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, - &Copy32FixedTo32FVertexData<2, 2>); - return info; - } - case gl::VERTEX_FORMAT_FIXED3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32_FLOAT, - &Copy32FixedTo32FVertexData<3, 3>); - return info; - } - case gl::VERTEX_FORMAT_FIXED4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &Copy32FixedTo32FVertexData<4, 4>); - return info; - } - - // GL_HALF_FLOAT - case gl::VERTEX_FORMAT_HALF1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16_FLOAT, - &CopyNativeVertexData<GLhalf, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_HALF2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_FLOAT, - &CopyNativeVertexData<GLhalf, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_HALF3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_FLOAT, - &CopyNativeVertexData<GLhalf, 3, 4, gl::Float16One>); - return info; - } - case gl::VERTEX_FORMAT_HALF4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16B16A16_FLOAT, - &CopyNativeVertexData<GLhalf, 4, 4, 0>); - return info; - } - - // GL_FLOAT - case gl::VERTEX_FORMAT_FLOAT1: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32_FLOAT, - &CopyNativeVertexData<GLfloat, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_FLOAT2: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32_FLOAT, - &CopyNativeVertexData<GLfloat, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_FLOAT3: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32_FLOAT, - &CopyNativeVertexData<GLfloat, 3, 3, 0>); - return info; - } - case gl::VERTEX_FORMAT_FLOAT4: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyNativeVertexData<GLfloat, 4, 4, 0>); - return info; - } - - // GL_INT_2_10_10_10_REV - case gl::VERTEX_FORMAT_SINT210: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyXYZ10W2ToXYZW32FVertexData<true, false, true>); - return info; - } - case gl::VERTEX_FORMAT_SINT210_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyXYZ10W2ToXYZW32FVertexData<true, true, true>); - return info; - } - - // GL_UNSIGNED_INT_2_10_10_10_REV - case gl::VERTEX_FORMAT_UINT210: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32B32A32_FLOAT, - &CopyXYZ10W2ToXYZW32FVertexData<false, false, true>); - return info; - } - case gl::VERTEX_FORMAT_UINT210_NORM: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R10G10B10A2_UNORM, - &CopyNativeVertexData<GLuint, 1, 1, 0>); - return info; - } - - // - // Integer Formats - // - - // GL_BYTE - case gl::VERTEX_FORMAT_SBYTE1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8_SINT, - &CopyNativeVertexData<GLbyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8_SINT, - &CopyNativeVertexData<GLbyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_SINT, - &CopyNativeVertexData<GLbyte, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_SBYTE4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8B8A8_SINT, - &CopyNativeVertexData<GLbyte, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_BYTE - case gl::VERTEX_FORMAT_UBYTE1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8_UINT, - &CopyNativeVertexData<GLubyte, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8_UINT, - &CopyNativeVertexData<GLubyte, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_UBYTE4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R8G8B8A8_UINT, - &CopyNativeVertexData<GLubyte, 4, 4, 0>); - return info; - } - - // GL_SHORT - case gl::VERTEX_FORMAT_SSHORT1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16_SINT, - &CopyNativeVertexData<GLshort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_SINT, - &CopyNativeVertexData<GLshort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SINT, - &CopyNativeVertexData<GLshort, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_SSHORT4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16B16A16_SINT, - &CopyNativeVertexData<GLshort, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_SHORT - case gl::VERTEX_FORMAT_USHORT1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16_UINT, - &CopyNativeVertexData<GLushort, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_UINT, - &CopyNativeVertexData<GLushort, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_USHORT3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_UINT, - &CopyNativeVertexData<GLushort, 3, 4, 1>); - return info; - } - case gl::VERTEX_FORMAT_USHORT4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16B16A16_UINT, - &CopyNativeVertexData<GLushort, 4, 4, 0>); - return info; - } - - // GL_INT - case gl::VERTEX_FORMAT_SINT1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32_SINT, - &CopyNativeVertexData<GLint, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32_SINT, - &CopyNativeVertexData<GLint, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32_SINT, - &CopyNativeVertexData<GLint, 3, 3, 0>); - return info; - } - case gl::VERTEX_FORMAT_SINT4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32A32_SINT, - &CopyNativeVertexData<GLint, 4, 4, 0>); - return info; - } - - // GL_UNSIGNED_INT - case gl::VERTEX_FORMAT_UINT1_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32_SINT, - &CopyNativeVertexData<GLuint, 1, 1, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT2_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32_SINT, - &CopyNativeVertexData<GLuint, 2, 2, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT3_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32_SINT, - &CopyNativeVertexData<GLuint, 3, 3, 0>); - return info; - } - case gl::VERTEX_FORMAT_UINT4_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32G32B32A32_SINT, - &CopyNativeVertexData<GLuint, 4, 4, 0>); - return info; - } - - // GL_INT_2_10_10_10_REV - case gl::VERTEX_FORMAT_SINT210_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R16G16B16A16_SINT, - &CopyXYZ10W2ToXYZW32FVertexData<true, true, false>); - return info; - } - - // GL_UNSIGNED_INT_2_10_10_10_REV - case gl::VERTEX_FORMAT_UINT210_INT: - { - static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R10G10B10A2_UINT, - &CopyNativeVertexData<GLuint, 1, 1, 0>); - return info; - } - - default: - { - static constexpr VertexFormat info; - return info; - } - } -} - -} // namespace d3d11 - -} // namespace rx |