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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp
deleted file mode 100644
index a9dfec56b8..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-//
-// Copyright 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// Helper routines for the D3D11 texture format table.
-
-#include "libANGLE/renderer/d3d/d3d11/texture_format_table.h"
-
-#include "libANGLE/renderer/load_functions_table.h"
-
-namespace rx
-{
-
-namespace d3d11
-{
-
-const Format &Format::getSwizzleFormat(const Renderer11DeviceCaps &deviceCaps) const
-{
- return (swizzleFormat == internalFormat ? *this : Format::Get(swizzleFormat, deviceCaps));
-}
-
-LoadFunctionMap Format::getLoadFunctions() const
-{
- return GetLoadFunctionsMap(internalFormat, formatID);
-}
-
-const angle::Format &Format::format() const
-{
- return angle::Format::Get(formatID);
-}
-
-} // namespace d3d11
-
-} // namespace rx