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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h new file mode 100644 index 0000000000..6dd59ca94b --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/formatutilsD3D.h @@ -0,0 +1,50 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils9.h: Queries for GL image formats and their translations to D3D +// formats. + +#ifndef LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ +#define LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ + +#include "angle_gl.h" + +#include <cstddef> +#include <stdint.h> + +namespace rx +{ + +typedef void (*MipGenerationFunction)(size_t sourceWidth, size_t sourceHeight, size_t sourceDepth, + const uint8_t *sourceData, size_t sourceRowPitch, size_t sourceDepthPitch, + uint8_t *destData, size_t destRowPitch, size_t destDepthPitch); + +typedef void (*LoadImageFunction)(size_t width, size_t height, size_t depth, + const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, + uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch); + +typedef void (*InitializeTextureDataFunction)(size_t width, size_t height, size_t depth, + uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch); + +typedef void (*ColorReadFunction)(const uint8_t *source, uint8_t *dest); +typedef void (*ColorWriteFunction)(const uint8_t *source, uint8_t *dest); +typedef void (*ColorCopyFunction)(const uint8_t *source, uint8_t *dest); + +typedef void (*VertexCopyFunction)(const uint8_t *input, size_t stride, size_t count, uint8_t *output); + +enum VertexConversionType +{ + VERTEX_CONVERT_NONE = 0, + VERTEX_CONVERT_CPU = 1, + VERTEX_CONVERT_GPU = 2, + VERTEX_CONVERT_BOTH = 3 +}; + +ColorWriteFunction GetColorWriteFunction(GLenum format, GLenum type); + +} + +#endif // LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ |