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-rw-r--r--src/3rdparty/angle/src/libGLESv2/D3DConstantTable.h117
1 files changed, 0 insertions, 117 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/D3DConstantTable.h b/src/3rdparty/angle/src/libGLESv2/D3DConstantTable.h
deleted file mode 100644
index ca6f3b9a3f..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/D3DConstantTable.h
+++ /dev/null
@@ -1,117 +0,0 @@
-//
-// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// D3DConstantTable.h: Implements the D3DConstantTable class which parses
-// information about constants from the CTAB comment in a D3D shader blob.
-// Restructures the constant table as a hierarchy of constants in the same
-// way as D3DX.
-
-#ifndef LIBGLESV2_D3DCONSTANTTABLE_H_
-#define LIBGLESV2_D3DCONSTANTTABLE_H_
-
-#include <vector>
-#include <string>
-
-#include "common/angleutils.h"
-
-namespace gl
-{
-
-namespace ctab
-{
-struct ConstantTable;
-struct ConstantInfo;
-struct TypeInfo;
-struct StructMemberInfo;
-}
-
-struct D3DConstant
-{
- // These enums match those in d3dx9shader.h.
- enum Class
- {
- CLASS_SCALAR,
- CLASS_VECTOR,
- CLASS_MATRIX_ROWS,
- CLASS_MATRIX_COLUMNS,
- CLASS_OBJECT,
- CLASS_STRUCT,
- };
-
- enum RegisterSet
- {
- RS_BOOL,
- RS_INT4,
- RS_FLOAT4,
- RS_SAMPLER,
- };
-
- enum Type
- {
- PT_VOID,
- PT_BOOL,
- PT_INT,
- PT_FLOAT,
- PT_STRING,
- PT_TEXTURE,
- PT_TEXTURE1D,
- PT_TEXTURE2D,
- PT_TEXTURE3D,
- PT_TEXTURECUBE,
- PT_SAMPLER,
- PT_SAMPLER1D,
- PT_SAMPLER2D,
- PT_SAMPLER3D,
- PT_SAMPLERCUBE,
- PT_PIXELSHADER,
- PT_VERTEXSHADER,
- PT_PIXELFRAGMENT,
- PT_VERTEXFRAGMENT,
- PT_UNSUPPORTED,
- };
-
- D3DConstant(const char *base, const ctab::ConstantInfo *constantInfo);
- ~D3DConstant();
-
- std::string name;
- RegisterSet registerSet;
- unsigned registerIndex;
- unsigned registerCount;
- Class typeClass;
- Type type;
- unsigned rows;
- unsigned columns;
- unsigned elements;
-
- // Array of structure members.
- std::vector<std::vector<const D3DConstant*> > structMembers;
-
- private:
- D3DConstant(const char *base, RegisterSet registerSet, unsigned registerIndex, const ctab::StructMemberInfo *memberInfo);
- unsigned addStructMembers(const char *base, RegisterSet registerSet, unsigned registerIndex, const ctab::TypeInfo *typeInfo);
-};
-
-class D3DConstantTable
-{
- public:
- D3DConstantTable(void *blob, size_t size);
- ~D3DConstantTable();
-
- bool error() const { return mError; }
-
- unsigned constants() const { return mConstants.size(); }
- const D3DConstant *getConstant(unsigned index) const;
- const D3DConstant *getConstantByName(const char *name) const;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(D3DConstantTable);
- std::vector<const D3DConstant*> mConstants;
- bool mError;
-};
-
-}
-
-#endif // LIBGLESV2_D3DCONSTANTTABLE_H_