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-rw-r--r--src/3rdparty/angle/src/libGLESv2/FramebufferAttachment.h132
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diff --git a/src/3rdparty/angle/src/libGLESv2/FramebufferAttachment.h b/src/3rdparty/angle/src/libGLESv2/FramebufferAttachment.h
deleted file mode 100644
index 8d2dafa7ee..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/FramebufferAttachment.h
+++ /dev/null
@@ -1,132 +0,0 @@
-//
-// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// FramebufferAttachment.h: Defines the wrapper class gl::FramebufferAttachment, as well as the
-// objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108.
-
-#ifndef LIBGLESV2_FRAMEBUFFERATTACHMENT_H_
-#define LIBGLESV2_FRAMEBUFFERATTACHMENT_H_
-
-#include "common/angleutils.h"
-#include "common/RefCountObject.h"
-#include "Texture.h"
-
-#include "angle_gl.h"
-
-namespace gl
-{
-class Renderbuffer;
-
-// FramebufferAttachment implements a GL framebuffer attachment.
-// Attachments are "light" containers, which store pointers to ref-counted GL objects.
-// We support GL texture (2D/3D/Cube/2D array) and renderbuffer object attachments.
-// Note: Our old naming scheme used the term "Renderbuffer" for both GL renderbuffers and for
-// framebuffer attachments, which confused their usage.
-
-class FramebufferAttachment
-{
- public:
- explicit FramebufferAttachment(GLenum binding);
- virtual ~FramebufferAttachment();
-
- // Helper methods
- GLuint getRedSize() const;
- GLuint getGreenSize() const;
- GLuint getBlueSize() const;
- GLuint getAlphaSize() const;
- GLuint getDepthSize() const;
- GLuint getStencilSize() const;
- GLenum getComponentType() const;
- GLenum getColorEncoding() const;
- bool isTexture() const;
-
- bool isTextureWithId(GLuint textureId) const { return isTexture() && id() == textureId; }
- bool isRenderbufferWithId(GLuint renderbufferId) const { return !isTexture() && id() == renderbufferId; }
-
- GLenum getBinding() const { return mBinding; }
-
- // Child class interface
- virtual GLsizei getWidth() const = 0;
- virtual GLsizei getHeight() const = 0;
- virtual GLenum getInternalFormat() const = 0;
- virtual GLenum getActualFormat() const = 0;
- virtual GLsizei getSamples() const = 0;
-
- virtual GLuint id() const = 0;
- virtual GLenum type() const = 0;
- virtual GLint mipLevel() const = 0;
- virtual GLint layer() const = 0;
-
- virtual Texture *getTexture() = 0;
- virtual const ImageIndex *getTextureImageIndex() const = 0;
- virtual Renderbuffer *getRenderbuffer() = 0;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(FramebufferAttachment);
-
- GLenum mBinding;
-};
-
-class TextureAttachment : public FramebufferAttachment
-{
- public:
- TextureAttachment(GLenum binding, Texture *texture, const ImageIndex &index);
- virtual ~TextureAttachment();
-
- virtual GLsizei getSamples() const;
- virtual GLuint id() const;
-
- virtual GLsizei getWidth() const;
- virtual GLsizei getHeight() const;
- virtual GLenum getInternalFormat() const;
- virtual GLenum getActualFormat() const;
-
- virtual GLenum type() const;
- virtual GLint mipLevel() const;
- virtual GLint layer() const;
-
- virtual Texture *getTexture();
- virtual const ImageIndex *getTextureImageIndex() const;
- virtual Renderbuffer *getRenderbuffer();
-
- private:
- DISALLOW_COPY_AND_ASSIGN(TextureAttachment);
-
- BindingPointer<Texture> mTexture;
- ImageIndex mIndex;
-};
-
-class RenderbufferAttachment : public FramebufferAttachment
-{
- public:
- RenderbufferAttachment(GLenum binding, Renderbuffer *renderbuffer);
-
- virtual ~RenderbufferAttachment();
-
- virtual GLsizei getWidth() const;
- virtual GLsizei getHeight() const;
- virtual GLenum getInternalFormat() const;
- virtual GLenum getActualFormat() const;
- virtual GLsizei getSamples() const;
-
- virtual GLuint id() const;
- virtual GLenum type() const;
- virtual GLint mipLevel() const;
- virtual GLint layer() const;
-
- virtual Texture *getTexture();
- virtual const ImageIndex *getTextureImageIndex() const;
- virtual Renderbuffer *getRenderbuffer();
-
- private:
- DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment);
-
- BindingPointer<Renderbuffer> mRenderbuffer;
-};
-
-}
-
-#endif // LIBGLESV2_FRAMEBUFFERATTACHMENT_H_