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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/constants.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/constants.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/constants.h b/src/3rdparty/angle/src/libGLESv2/constants.h deleted file mode 100644 index 69c4823fb2..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/constants.h +++ /dev/null @@ -1,44 +0,0 @@ -// -// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// Contants.h: Defines some implementation specific and gl constants - -#ifndef LIBGLESV2_CONSTANTS_H_ -#define LIBGLESV2_CONSTANTS_H_ - -namespace gl -{ - -enum -{ - MAX_VERTEX_ATTRIBS = 16, - - // Implementation upper limits, real maximums depend on the hardware - IMPLEMENTATION_MAX_VARYING_VECTORS = 32, - IMPLEMENTATION_MAX_DRAW_BUFFERS = 8, - IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS = IMPLEMENTATION_MAX_DRAW_BUFFERS + 2, // 2 extra for depth and/or stencil buffers - - IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS = 16, - IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS = 16, - IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS = IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS + - IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS, - - IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS = 4, - - // These are the maximums the implementation can support - // The actual GL caps are limited by the device caps - // and should be queried from the Context - IMPLEMENTATION_MAX_2D_TEXTURE_SIZE = 16384, - IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE = 16384, - IMPLEMENTATION_MAX_3D_TEXTURE_SIZE = 2048, - IMPLEMENTATION_MAX_2D_ARRAY_TEXTURE_LAYERS = 2048, - - IMPLEMENTATION_MAX_TEXTURE_LEVELS = 15 // 1+log2 of MAX_TEXTURE_SIZE -}; - -} - -#endif // LIBGLESV2_CONSTANTS_H_ |