diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0_autogen.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0_autogen.cpp | 2084 |
1 files changed, 0 insertions, 2084 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0_autogen.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0_autogen.cpp deleted file mode 100644 index 439f920bab..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0_autogen.cpp +++ /dev/null @@ -1,2084 +0,0 @@ -// GENERATED FILE - DO NOT EDIT. -// Generated by generate_entry_points.py using data from gl.xml. -// -// Copyright 2017 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// entry_points_gles_3_0_autogen.cpp: -// Defines the GLES 3.0 entry points. - -#include "libANGLE/Context.h" -#include "libANGLE/validationES3.h" -#include "libGLESv2/global_state.h" - -namespace gl -{ -void GL_APIENTRY ReadBuffer(GLenum src) -{ - EVENT("(GLenum src = 0x%X)", src); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ReadBuffer>(src); - - if (context->skipValidation() || ValidateReadBuffer(context, src)) - { - context->readBuffer(src); - } - } -} - -void GL_APIENTRY DrawRangeElements(GLenum mode, - GLuint start, - GLuint end, - GLsizei count, - GLenum type, - const void *indices) -{ - EVENT( - "(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type " - "= 0x%X, const void *indices = 0x%0.8p)", - mode, start, end, count, type, indices); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DrawRangeElements>(mode, start, end, count, type, - indices); - - if (context->skipValidation() || - ValidateDrawRangeElements(context, mode, start, end, count, type, indices)) - { - context->drawRangeElements(mode, start, end, count, type, indices); - } - } -} - -void GL_APIENTRY TexImage3D(GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLint border, - GLenum format, - GLenum type, - const void *pixels) -{ - EVENT( - "(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " - "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, GLenum " - "type = 0x%X, const void *pixels = 0x%0.8p)", - target, level, internalformat, width, height, depth, border, format, type, pixels); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::TexImage3D>(target, level, internalformat, width, height, - depth, border, format, type, pixels); - - if (context->skipValidation() || - ValidateTexImage3D(context, target, level, internalformat, width, height, depth, border, - format, type, pixels)) - { - context->texImage3D(target, level, internalformat, width, height, depth, border, format, - type, pixels); - } - } -} - -void GL_APIENTRY TexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLsizei width, - GLsizei height, - GLsizei depth, - GLenum format, - GLenum type, - const void *pixels) -{ - EVENT( - "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " - "zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLenum format " - "= 0x%X, GLenum type = 0x%X, const void *pixels = 0x%0.8p)", - target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::TexSubImage3D>( - target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); - - if (context->skipValidation() || - ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height, - depth, format, type, pixels)) - { - context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, - format, type, pixels); - } - } -} - -void GL_APIENTRY CopyTexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - EVENT( - "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " - "zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, level, xoffset, yoffset, zoffset, x, y, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::CopyTexSubImage3D>(target, level, xoffset, yoffset, - zoffset, x, y, width, height); - - if (context->skipValidation() || - ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y, - width, height)) - { - context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, - height); - } - } -} - -void GL_APIENTRY CompressedTexImage3D(GLenum target, - GLint level, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLint border, - GLsizei imageSize, - const void *data) -{ - EVENT( - "(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = " - "%d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " - "const void *data = 0x%0.8p)", - target, level, internalformat, width, height, depth, border, imageSize, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::CompressedTexImage3D>( - target, level, internalformat, width, height, depth, border, imageSize, data); - - if (context->skipValidation() || - ValidateCompressedTexImage3D(context, target, level, internalformat, width, height, - depth, border, imageSize, data)) - { - context->compressedTexImage3D(target, level, internalformat, width, height, depth, - border, imageSize, data); - } - } -} - -void GL_APIENTRY CompressedTexSubImage3D(GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLsizei width, - GLsizei height, - GLsizei depth, - GLenum format, - GLsizei imageSize, - const void *data) -{ - EVENT( - "(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, GLint " - "zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLenum format " - "= 0x%X, GLsizei imageSize = %d, const void *data = 0x%0.8p)", - target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::CompressedTexSubImage3D>(target, level, xoffset, yoffset, - zoffset, width, height, depth, - format, imageSize, data); - - if (context->skipValidation() || - ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, imageSize, data)) - { - context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, - height, depth, format, imageSize, data); - } - } -} - -void GL_APIENTRY GenQueries(GLsizei n, GLuint *ids) -{ - EVENT("(GLsizei n = %d, GLuint *ids = 0x%0.8p)", n, ids); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GenQueries>(n, ids); - - if (context->skipValidation() || ValidateGenQueries(context, n, ids)) - { - context->genQueries(n, ids); - } - } -} - -void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint *ids) -{ - EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DeleteQueries>(n, ids); - - if (context->skipValidation() || ValidateDeleteQueries(context, n, ids)) - { - context->deleteQueries(n, ids); - } - } -} - -GLboolean GL_APIENTRY IsQuery(GLuint id) -{ - EVENT("(GLuint id = %u)", id); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::IsQuery>(id); - - if (context->skipValidation() || ValidateIsQuery(context, id)) - { - return context->isQuery(id); - } - } - - return GetDefaultReturnValue<EntryPoint::IsQuery, GLboolean>(); -} - -void GL_APIENTRY BeginQuery(GLenum target, GLuint id) -{ - EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BeginQuery>(target, id); - - if (context->skipValidation() || ValidateBeginQuery(context, target, id)) - { - context->beginQuery(target, id); - } - } -} - -void GL_APIENTRY EndQuery(GLenum target) -{ - EVENT("(GLenum target = 0x%X)", target); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::EndQuery>(target); - - if (context->skipValidation() || ValidateEndQuery(context, target)) - { - context->endQuery(target); - } - } -} - -void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint *params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetQueryiv>(target, pname, params); - - if (context->skipValidation() || ValidateGetQueryiv(context, target, pname, params)) - { - context->getQueryiv(target, pname, params); - } - } -} - -void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) -{ - EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetQueryObjectuiv>(id, pname, params); - - if (context->skipValidation() || ValidateGetQueryObjectuiv(context, id, pname, params)) - { - context->getQueryObjectuiv(id, pname, params); - } - } -} - -GLboolean GL_APIENTRY UnmapBuffer(GLenum target) -{ - EVENT("(GLenum target = 0x%X)", target); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::UnmapBuffer>(targetPacked); - - if (context->skipValidation() || ValidateUnmapBuffer(context, targetPacked)) - { - return context->unmapBuffer(targetPacked); - } - } - - return GetDefaultReturnValue<EntryPoint::UnmapBuffer, GLboolean>(); -} - -void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, void **params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, void **params = 0x%0.8p)", target, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::GetBufferPointerv>(targetPacked, pname, params); - - if (context->skipValidation() || - ValidateGetBufferPointerv(context, targetPacked, pname, params)) - { - context->getBufferPointerv(targetPacked, pname, params); - } - } -} - -void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum *bufs) -{ - EVENT("(GLsizei n = %d, const GLenum *bufs = 0x%0.8p)", n, bufs); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DrawBuffers>(n, bufs); - - if (context->skipValidation() || ValidateDrawBuffers(context, n, bufs)) - { - context->drawBuffers(n, bufs); - } - } -} - -void GL_APIENTRY UniformMatrix2x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix2x3fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix2x3fv(context, location, count, transpose, value)) - { - context->uniformMatrix2x3fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY UniformMatrix3x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix3x2fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix3x2fv(context, location, count, transpose, value)) - { - context->uniformMatrix3x2fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY UniformMatrix2x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix2x4fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix2x4fv(context, location, count, transpose, value)) - { - context->uniformMatrix2x4fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY UniformMatrix4x2fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix4x2fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix4x2fv(context, location, count, transpose, value)) - { - context->uniformMatrix4x2fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY UniformMatrix3x4fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix3x4fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix3x4fv(context, location, count, transpose, value)) - { - context->uniformMatrix3x4fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY UniformMatrix4x3fv(GLint location, - GLsizei count, - GLboolean transpose, - const GLfloat *value) -{ - EVENT( - "(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat *value " - "= 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformMatrix4x3fv>(location, count, transpose, value); - - if (context->skipValidation() || - ValidateUniformMatrix4x3fv(context, location, count, transpose, value)) - { - context->uniformMatrix4x3fv(location, count, transpose, value); - } - } -} - -void GL_APIENTRY BlitFramebuffer(GLint srcX0, - GLint srcY0, - GLint srcX1, - GLint srcY1, - GLint dstX0, - GLint dstY0, - GLint dstX1, - GLint dstY1, - GLbitfield mask, - GLenum filter) -{ - EVENT( - "(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = " - "%d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum " - "filter = 0x%X)", - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BlitFramebuffer>(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, - dstX1, dstY1, mask, filter); - - if (context->skipValidation() || - ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, - mask, filter)) - { - context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, - filter); - } - } -} - -void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, - GLsizei samples, - GLenum internalformat, - GLsizei width, - GLsizei height) -{ - EVENT( - "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width " - "= %d, GLsizei height = %d)", - target, samples, internalformat, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::RenderbufferStorageMultisample>( - target, samples, internalformat, width, height); - - if (context->skipValidation() || - ValidateRenderbufferStorageMultisample(context, target, samples, internalformat, width, - height)) - { - context->renderbufferStorageMultisample(target, samples, internalformat, width, height); - } - } -} - -void GL_APIENTRY -FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - EVENT( - "(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, " - "GLint layer = %d)", - target, attachment, texture, level, layer); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::FramebufferTextureLayer>(target, attachment, texture, - level, layer); - - if (context->skipValidation() || - ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer)) - { - context->framebufferTextureLayer(target, attachment, texture, level, layer); - } - } -} - -void *GL_APIENTRY MapBufferRange(GLenum target, - GLintptr offset, - GLsizeiptr length, - GLbitfield access) -{ - EVENT( - "(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = " - "0x%X)", - target, offset, length, access); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::MapBufferRange>(targetPacked, offset, length, access); - - if (context->skipValidation() || - ValidateMapBufferRange(context, targetPacked, offset, length, access)) - { - return context->mapBufferRange(targetPacked, offset, length, access); - } - } - - return GetDefaultReturnValue<EntryPoint::MapBufferRange, void *>(); -} - -void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) -{ - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, - length); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::FlushMappedBufferRange>(targetPacked, offset, length); - - if (context->skipValidation() || - ValidateFlushMappedBufferRange(context, targetPacked, offset, length)) - { - context->flushMappedBufferRange(targetPacked, offset, length); - } - } -} - -void GL_APIENTRY BindVertexArray(GLuint array) -{ - EVENT("(GLuint array = %u)", array); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BindVertexArray>(array); - - if (context->skipValidation() || ValidateBindVertexArray(context, array)) - { - context->bindVertexArray(array); - } - } -} - -void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint *arrays) -{ - EVENT("(GLsizei n = %d, const GLuint *arrays = 0x%0.8p)", n, arrays); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DeleteVertexArrays>(n, arrays); - - if (context->skipValidation() || ValidateDeleteVertexArrays(context, n, arrays)) - { - context->deleteVertexArrays(n, arrays); - } - } -} - -void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint *arrays) -{ - EVENT("(GLsizei n = %d, GLuint *arrays = 0x%0.8p)", n, arrays); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GenVertexArrays>(n, arrays); - - if (context->skipValidation() || ValidateGenVertexArrays(context, n, arrays)) - { - context->genVertexArrays(n, arrays); - } - } -} - -GLboolean GL_APIENTRY IsVertexArray(GLuint array) -{ - EVENT("(GLuint array = %u)", array); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::IsVertexArray>(array); - - if (context->skipValidation() || ValidateIsVertexArray(context, array)) - { - return context->isVertexArray(array); - } - } - - return GetDefaultReturnValue<EntryPoint::IsVertexArray, GLboolean>(); -} - -void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data) -{ - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint *data = 0x%0.8p)", target, index, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetIntegeri_v>(target, index, data); - - if (context->skipValidation() || ValidateGetIntegeri_v(context, target, index, data)) - { - context->getIntegeri_v(target, index, data); - } - } -} - -void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode) -{ - EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BeginTransformFeedback>(primitiveMode); - - if (context->skipValidation() || ValidateBeginTransformFeedback(context, primitiveMode)) - { - context->beginTransformFeedback(primitiveMode); - } - } -} - -void GL_APIENTRY EndTransformFeedback() -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::EndTransformFeedback>(); - - if (context->skipValidation() || ValidateEndTransformFeedback(context)) - { - context->endTransformFeedback(); - } - } -} - -void GL_APIENTRY -BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - EVENT( - "(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, " - "GLsizeiptr size = %d)", - target, index, buffer, offset, size); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::BindBufferRange>(targetPacked, index, buffer, offset, - size); - - if (context->skipValidation() || - ValidateBindBufferRange(context, targetPacked, index, buffer, offset, size)) - { - context->bindBufferRange(targetPacked, index, buffer, offset, size); - } - } -} - -void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer) -{ - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", target, index, buffer); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::BindBufferBase>(targetPacked, index, buffer); - - if (context->skipValidation() || - ValidateBindBufferBase(context, targetPacked, index, buffer)) - { - context->bindBufferBase(targetPacked, index, buffer); - } - } -} - -void GL_APIENTRY TransformFeedbackVaryings(GLuint program, - GLsizei count, - const GLchar *const *varyings, - GLenum bufferMode) -{ - EVENT( - "(GLuint program = %u, GLsizei count = %d, const GLchar *const*varyings = 0x%0.8p, GLenum " - "bufferMode = 0x%X)", - program, count, varyings, bufferMode); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::TransformFeedbackVaryings>(program, count, varyings, - bufferMode); - - if (context->skipValidation() || - ValidateTransformFeedbackVaryings(context, program, count, varyings, bufferMode)) - { - context->transformFeedbackVaryings(program, count, varyings, bufferMode); - } - } -} - -void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, - GLuint index, - GLsizei bufSize, - GLsizei *length, - GLsizei *size, - GLenum *type, - GLchar *name) -{ - EVENT( - "(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, " - "GLsizei *size = 0x%0.8p, GLenum *type = 0x%0.8p, GLchar *name = 0x%0.8p)", - program, index, bufSize, length, size, type, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetTransformFeedbackVarying>(program, index, bufSize, - length, size, type, name); - - if (context->skipValidation() || - ValidateGetTransformFeedbackVarying(context, program, index, bufSize, length, size, - type, name)) - { - context->getTransformFeedbackVarying(program, index, bufSize, length, size, type, name); - } - } -} - -void GL_APIENTRY -VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) -{ - EVENT( - "(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const void " - "*pointer = 0x%0.8p)", - index, size, type, stride, pointer); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribIPointer>(index, size, type, stride, pointer); - - if (context->skipValidation() || - ValidateVertexAttribIPointer(context, index, size, type, stride, pointer)) - { - context->vertexAttribIPointer(index, size, type, stride, pointer); - } - } -} - -void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) -{ - EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", index, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetVertexAttribIiv>(index, pname, params); - - if (context->skipValidation() || ValidateGetVertexAttribIiv(context, index, pname, params)) - { - context->getVertexAttribIiv(index, pname, params); - } - } -} - -void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) -{ - EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", index, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetVertexAttribIuiv>(index, pname, params); - - if (context->skipValidation() || ValidateGetVertexAttribIuiv(context, index, pname, params)) - { - context->getVertexAttribIuiv(index, pname, params); - } - } -} - -void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", index, x, - y, z, w); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribI4i>(index, x, y, z, w); - - if (context->skipValidation() || ValidateVertexAttribI4i(context, index, x, y, z, w)) - { - context->vertexAttribI4i(index, x, y, z, w); - } - } -} - -void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", index, - x, y, z, w); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribI4ui>(index, x, y, z, w); - - if (context->skipValidation() || ValidateVertexAttribI4ui(context, index, x, y, z, w)) - { - context->vertexAttribI4ui(index, x, y, z, w); - } - } -} - -void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint *v) -{ - EVENT("(GLuint index = %u, const GLint *v = 0x%0.8p)", index, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribI4iv>(index, v); - - if (context->skipValidation() || ValidateVertexAttribI4iv(context, index, v)) - { - context->vertexAttribI4iv(index, v); - } - } -} - -void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint *v) -{ - EVENT("(GLuint index = %u, const GLuint *v = 0x%0.8p)", index, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribI4uiv>(index, v); - - if (context->skipValidation() || ValidateVertexAttribI4uiv(context, index, v)) - { - context->vertexAttribI4uiv(index, v); - } - } -} - -void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint *params) -{ - EVENT("(GLuint program = %u, GLint location = %d, GLuint *params = 0x%0.8p)", program, location, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetUniformuiv>(program, location, params); - - if (context->skipValidation() || ValidateGetUniformuiv(context, program, location, params)) - { - context->getUniformuiv(program, location, params); - } - } -} - -GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name) -{ - EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", program, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetFragDataLocation>(program, name); - - if (context->skipValidation() || ValidateGetFragDataLocation(context, program, name)) - { - return context->getFragDataLocation(program, name); - } - } - - return GetDefaultReturnValue<EntryPoint::GetFragDataLocation, GLint>(); -} - -void GL_APIENTRY Uniform1ui(GLint location, GLuint v0) -{ - EVENT("(GLint location = %d, GLuint v0 = %u)", location, v0); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform1ui>(location, v0); - - if (context->skipValidation() || ValidateUniform1ui(context, location, v0)) - { - context->uniform1ui(location, v0); - } - } -} - -void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1) -{ - EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u)", location, v0, v1); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform2ui>(location, v0, v1); - - if (context->skipValidation() || ValidateUniform2ui(context, location, v0, v1)) - { - context->uniform2ui(location, v0, v1); - } - } -} - -void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) -{ - EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = %u)", location, v0, v1, - v2); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform3ui>(location, v0, v1, v2); - - if (context->skipValidation() || ValidateUniform3ui(context, location, v0, v1, v2)) - { - context->uniform3ui(location, v0, v1, v2); - } - } -} - -void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) -{ - EVENT("(GLint location = %d, GLuint v0 = %u, GLuint v1 = %u, GLuint v2 = %u, GLuint v3 = %u)", - location, v0, v1, v2, v3); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform4ui>(location, v0, v1, v2, v3); - - if (context->skipValidation() || ValidateUniform4ui(context, location, v0, v1, v2, v3)) - { - context->uniform4ui(location, v0, v1, v2, v3); - } - } -} - -void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint *value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, - count, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform1uiv>(location, count, value); - - if (context->skipValidation() || ValidateUniform1uiv(context, location, count, value)) - { - context->uniform1uiv(location, count, value); - } - } -} - -void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint *value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, - count, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform2uiv>(location, count, value); - - if (context->skipValidation() || ValidateUniform2uiv(context, location, count, value)) - { - context->uniform2uiv(location, count, value); - } - } -} - -void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint *value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, - count, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform3uiv>(location, count, value); - - if (context->skipValidation() || ValidateUniform3uiv(context, location, count, value)) - { - context->uniform3uiv(location, count, value); - } - } -} - -void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint *value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint *value = 0x%0.8p)", location, - count, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::Uniform4uiv>(location, count, value); - - if (context->skipValidation() || ValidateUniform4uiv(context, location, count, value)) - { - context->uniform4uiv(location, count, value); - } - } -} - -void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) -{ - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = 0x%0.8p)", buffer, - drawbuffer, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ClearBufferiv>(buffer, drawbuffer, value); - - if (context->skipValidation() || ValidateClearBufferiv(context, buffer, drawbuffer, value)) - { - context->clearBufferiv(buffer, drawbuffer, value); - } - } -} - -void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) -{ - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = 0x%0.8p)", buffer, - drawbuffer, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ClearBufferuiv>(buffer, drawbuffer, value); - - if (context->skipValidation() || ValidateClearBufferuiv(context, buffer, drawbuffer, value)) - { - context->clearBufferuiv(buffer, drawbuffer, value); - } - } -} - -void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) -{ - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat *value = 0x%0.8p)", buffer, - drawbuffer, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ClearBufferfv>(buffer, drawbuffer, value); - - if (context->skipValidation() || ValidateClearBufferfv(context, buffer, drawbuffer, value)) - { - context->clearBufferfv(buffer, drawbuffer, value); - } - } -} - -void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) -{ - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth = %f, GLint stencil = %d)", - buffer, drawbuffer, depth, stencil); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ClearBufferfi>(buffer, drawbuffer, depth, stencil); - - if (context->skipValidation() || - ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil)) - { - context->clearBufferfi(buffer, drawbuffer, depth, stencil); - } - } -} - -const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index) -{ - EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetStringi>(name, index); - - if (context->skipValidation() || ValidateGetStringi(context, name, index)) - { - return context->getStringi(name, index); - } - } - - return GetDefaultReturnValue<EntryPoint::GetStringi, const GLubyte *>(); -} - -void GL_APIENTRY CopyBufferSubData(GLenum readTarget, - GLenum writeTarget, - GLintptr readOffset, - GLintptr writeOffset, - GLsizeiptr size) -{ - EVENT( - "(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr " - "writeOffset = %d, GLsizeiptr size = %d)", - readTarget, writeTarget, readOffset, writeOffset, size); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding readTargetPacked = FromGLenum<BufferBinding>(readTarget); - BufferBinding writeTargetPacked = FromGLenum<BufferBinding>(writeTarget); - context->gatherParams<EntryPoint::CopyBufferSubData>(readTargetPacked, writeTargetPacked, - readOffset, writeOffset, size); - - if (context->skipValidation() || - ValidateCopyBufferSubData(context, readTargetPacked, writeTargetPacked, readOffset, - writeOffset, size)) - { - context->copyBufferSubData(readTargetPacked, writeTargetPacked, readOffset, writeOffset, - size); - } - } -} - -void GL_APIENTRY GetUniformIndices(GLuint program, - GLsizei uniformCount, - const GLchar *const *uniformNames, - GLuint *uniformIndices) -{ - EVENT( - "(GLuint program = %u, GLsizei uniformCount = %d, const GLchar *const*uniformNames = " - "0x%0.8p, GLuint *uniformIndices = 0x%0.8p)", - program, uniformCount, uniformNames, uniformIndices); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetUniformIndices>(program, uniformCount, uniformNames, - uniformIndices); - - if (context->skipValidation() || - ValidateGetUniformIndices(context, program, uniformCount, uniformNames, uniformIndices)) - { - context->getUniformIndices(program, uniformCount, uniformNames, uniformIndices); - } - } -} - -void GL_APIENTRY GetActiveUniformsiv(GLuint program, - GLsizei uniformCount, - const GLuint *uniformIndices, - GLenum pname, - GLint *params) -{ - EVENT( - "(GLuint program = %u, GLsizei uniformCount = %d, const GLuint *uniformIndices = 0x%0.8p, " - "GLenum pname = 0x%X, GLint *params = 0x%0.8p)", - program, uniformCount, uniformIndices, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetActiveUniformsiv>(program, uniformCount, - uniformIndices, pname, params); - - if (context->skipValidation() || ValidateGetActiveUniformsiv(context, program, uniformCount, - uniformIndices, pname, params)) - { - context->getActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); - } - } -} - -GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) -{ - EVENT("(GLuint program = %u, const GLchar *uniformBlockName = 0x%0.8p)", program, - uniformBlockName); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetUniformBlockIndex>(program, uniformBlockName); - - if (context->skipValidation() || - ValidateGetUniformBlockIndex(context, program, uniformBlockName)) - { - return context->getUniformBlockIndex(program, uniformBlockName); - } - } - - return GetDefaultReturnValue<EntryPoint::GetUniformBlockIndex, GLuint>(); -} - -void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, - GLuint uniformBlockIndex, - GLenum pname, - GLint *params) -{ - EVENT( - "(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint *params = " - "0x%0.8p)", - program, uniformBlockIndex, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetActiveUniformBlockiv>(program, uniformBlockIndex, - pname, params); - - if (context->skipValidation() || - ValidateGetActiveUniformBlockiv(context, program, uniformBlockIndex, pname, params)) - { - context->getActiveUniformBlockiv(program, uniformBlockIndex, pname, params); - } - } -} - -void GL_APIENTRY GetActiveUniformBlockName(GLuint program, - GLuint uniformBlockIndex, - GLsizei bufSize, - GLsizei *length, - GLchar *uniformBlockName) -{ - EVENT( - "(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei " - "*length = 0x%0.8p, GLchar *uniformBlockName = 0x%0.8p)", - program, uniformBlockIndex, bufSize, length, uniformBlockName); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetActiveUniformBlockName>( - program, uniformBlockIndex, bufSize, length, uniformBlockName); - - if (context->skipValidation() || - ValidateGetActiveUniformBlockName(context, program, uniformBlockIndex, bufSize, length, - uniformBlockName)) - { - context->getActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, - uniformBlockName); - } - } -} - -void GL_APIENTRY UniformBlockBinding(GLuint program, - GLuint uniformBlockIndex, - GLuint uniformBlockBinding) -{ - EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", - program, uniformBlockIndex, uniformBlockBinding); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::UniformBlockBinding>(program, uniformBlockIndex, - uniformBlockBinding); - - if (context->skipValidation() || - ValidateUniformBlockBinding(context, program, uniformBlockIndex, uniformBlockBinding)) - { - context->uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); - } - } -} - -void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) -{ - EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instancecount = %d)", - mode, first, count, instancecount); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DrawArraysInstanced>(mode, first, count, instancecount); - - if (context->skipValidation() || - ValidateDrawArraysInstanced(context, mode, first, count, instancecount)) - { - context->drawArraysInstanced(mode, first, count, instancecount); - } - } -} - -void GL_APIENTRY DrawElementsInstanced(GLenum mode, - GLsizei count, - GLenum type, - const void *indices, - GLsizei instancecount) -{ - EVENT( - "(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = " - "0x%0.8p, GLsizei instancecount = %d)", - mode, count, type, indices, instancecount); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DrawElementsInstanced>(mode, count, type, indices, - instancecount); - - if (context->skipValidation() || - ValidateDrawElementsInstanced(context, mode, count, type, indices, instancecount)) - { - context->drawElementsInstanced(mode, count, type, indices, instancecount); - } - } -} - -GLsync GL_APIENTRY FenceSync(GLenum condition, GLbitfield flags) -{ - EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::FenceSync>(condition, flags); - - if (context->skipValidation() || ValidateFenceSync(context, condition, flags)) - { - return context->fenceSync(condition, flags); - } - } - - return GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>(); -} - -GLboolean GL_APIENTRY IsSync(GLsync sync) -{ - EVENT("(GLsync sync = 0x%0.8p)", sync); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::IsSync>(sync); - - if (context->skipValidation() || ValidateIsSync(context, sync)) - { - return context->isSync(sync); - } - } - - return GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>(); -} - -void GL_APIENTRY DeleteSync(GLsync sync) -{ - EVENT("(GLsync sync = 0x%0.8p)", sync); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DeleteSync>(sync); - - if (context->skipValidation() || ValidateDeleteSync(context, sync)) - { - context->deleteSync(sync); - } - } -} - -GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, - timeout); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ClientWaitSync>(sync, flags, timeout); - - if (context->skipValidation() || ValidateClientWaitSync(context, sync, flags, timeout)) - { - return context->clientWaitSync(sync, flags, timeout); - } - } - - return GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>(); -} - -void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags, - timeout); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::WaitSync>(sync, flags, timeout); - - if (context->skipValidation() || ValidateWaitSync(context, sync, flags, timeout)) - { - context->waitSync(sync, flags, timeout); - } - } -} - -void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *data) -{ - EVENT("(GLenum pname = 0x%X, GLint64 *data = 0x%0.8p)", pname, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetInteger64v>(pname, data); - - if (context->skipValidation() || ValidateGetInteger64v(context, pname, data)) - { - context->getInteger64v(pname, data); - } - } -} - -void GL_APIENTRY -GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) -{ - EVENT( - "(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei *length = " - "0x%0.8p, GLint *values = 0x%0.8p)", - sync, pname, bufSize, length, values); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetSynciv>(sync, pname, bufSize, length, values); - - if (context->skipValidation() || - ValidateGetSynciv(context, sync, pname, bufSize, length, values)) - { - context->getSynciv(sync, pname, bufSize, length, values); - } - } -} - -void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data) -{ - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64 *data = 0x%0.8p)", target, index, - data); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetInteger64i_v>(target, index, data); - - if (context->skipValidation() || ValidateGetInteger64i_v(context, target, index, data)) - { - context->getInteger64i_v(target, index, data); - } - } -} - -void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64 *params = 0x%0.8p)", target, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - BufferBinding targetPacked = FromGLenum<BufferBinding>(target); - context->gatherParams<EntryPoint::GetBufferParameteri64v>(targetPacked, pname, params); - - if (context->skipValidation() || - ValidateGetBufferParameteri64v(context, targetPacked, pname, params)) - { - context->getBufferParameteri64v(targetPacked, pname, params); - } - } -} - -void GL_APIENTRY GenSamplers(GLsizei count, GLuint *samplers) -{ - EVENT("(GLsizei count = %d, GLuint *samplers = 0x%0.8p)", count, samplers); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GenSamplers>(count, samplers); - - if (context->skipValidation() || ValidateGenSamplers(context, count, samplers)) - { - context->genSamplers(count, samplers); - } - } -} - -void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers) -{ - EVENT("(GLsizei count = %d, const GLuint *samplers = 0x%0.8p)", count, samplers); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DeleteSamplers>(count, samplers); - - if (context->skipValidation() || ValidateDeleteSamplers(context, count, samplers)) - { - context->deleteSamplers(count, samplers); - } - } -} - -GLboolean GL_APIENTRY IsSampler(GLuint sampler) -{ - EVENT("(GLuint sampler = %u)", sampler); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::IsSampler>(sampler); - - if (context->skipValidation() || ValidateIsSampler(context, sampler)) - { - return context->isSampler(sampler); - } - } - - return GetDefaultReturnValue<EntryPoint::IsSampler, GLboolean>(); -} - -void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) -{ - EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BindSampler>(unit, sampler); - - if (context->skipValidation() || ValidateBindSampler(context, unit, sampler)) - { - context->bindSampler(unit, sampler); - } - } -} - -void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::SamplerParameteri>(sampler, pname, param); - - if (context->skipValidation() || ValidateSamplerParameteri(context, sampler, pname, param)) - { - context->samplerParameteri(sampler, pname, param); - } - } -} - -void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint *param = 0x%0.8p)", sampler, - pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::SamplerParameteriv>(sampler, pname, param); - - if (context->skipValidation() || ValidateSamplerParameteriv(context, sampler, pname, param)) - { - context->samplerParameteriv(sampler, pname, param); - } - } -} - -void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %f)", sampler, pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::SamplerParameterf>(sampler, pname, param); - - if (context->skipValidation() || ValidateSamplerParameterf(context, sampler, pname, param)) - { - context->samplerParameterf(sampler, pname, param); - } - } -} - -void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat *param = 0x%0.8p)", sampler, - pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::SamplerParameterfv>(sampler, pname, param); - - if (context->skipValidation() || ValidateSamplerParameterfv(context, sampler, pname, param)) - { - context->samplerParameterfv(sampler, pname, param); - } - } -} - -void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", sampler, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetSamplerParameteriv>(sampler, pname, params); - - if (context->skipValidation() || - ValidateGetSamplerParameteriv(context, sampler, pname, params)) - { - context->getSamplerParameteriv(sampler, pname, params); - } - } -} - -void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) -{ - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat *params = 0x%0.8p)", sampler, pname, - params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetSamplerParameterfv>(sampler, pname, params); - - if (context->skipValidation() || - ValidateGetSamplerParameterfv(context, sampler, pname, params)) - { - context->getSamplerParameterfv(sampler, pname, params); - } - } -} - -void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) -{ - EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::VertexAttribDivisor>(index, divisor); - - if (context->skipValidation() || ValidateVertexAttribDivisor(context, index, divisor)) - { - context->vertexAttribDivisor(index, divisor); - } - } -} - -void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id) -{ - EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::BindTransformFeedback>(target, id); - - if (context->skipValidation() || ValidateBindTransformFeedback(context, target, id)) - { - context->bindTransformFeedback(target, id); - } - } -} - -void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint *ids) -{ - EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::DeleteTransformFeedbacks>(n, ids); - - if (context->skipValidation() || ValidateDeleteTransformFeedbacks(context, n, ids)) - { - context->deleteTransformFeedbacks(n, ids); - } - } -} - -void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint *ids) -{ - EVENT("(GLsizei n = %d, GLuint *ids = 0x%0.8p)", n, ids); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GenTransformFeedbacks>(n, ids); - - if (context->skipValidation() || ValidateGenTransformFeedbacks(context, n, ids)) - { - context->genTransformFeedbacks(n, ids); - } - } -} - -GLboolean GL_APIENTRY IsTransformFeedback(GLuint id) -{ - EVENT("(GLuint id = %u)", id); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::IsTransformFeedback>(id); - - if (context->skipValidation() || ValidateIsTransformFeedback(context, id)) - { - return context->isTransformFeedback(id); - } - } - - return GetDefaultReturnValue<EntryPoint::IsTransformFeedback, GLboolean>(); -} - -void GL_APIENTRY PauseTransformFeedback() -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::PauseTransformFeedback>(); - - if (context->skipValidation() || ValidatePauseTransformFeedback(context)) - { - context->pauseTransformFeedback(); - } - } -} - -void GL_APIENTRY ResumeTransformFeedback() -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ResumeTransformFeedback>(); - - if (context->skipValidation() || ValidateResumeTransformFeedback(context)) - { - context->resumeTransformFeedback(); - } - } -} - -void GL_APIENTRY GetProgramBinary(GLuint program, - GLsizei bufSize, - GLsizei *length, - GLenum *binaryFormat, - void *binary) -{ - EVENT( - "(GLuint program = %u, GLsizei bufSize = %d, GLsizei *length = 0x%0.8p, GLenum " - "*binaryFormat = 0x%0.8p, void *binary = 0x%0.8p)", - program, bufSize, length, binaryFormat, binary); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetProgramBinary>(program, bufSize, length, binaryFormat, - binary); - - if (context->skipValidation() || - ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary)) - { - context->getProgramBinary(program, bufSize, length, binaryFormat, binary); - } - } -} - -void GL_APIENTRY ProgramBinary(GLuint program, - GLenum binaryFormat, - const void *binary, - GLsizei length) -{ - EVENT( - "(GLuint program = %u, GLenum binaryFormat = 0x%X, const void *binary = 0x%0.8p, GLsizei " - "length = %d)", - program, binaryFormat, binary, length); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ProgramBinary>(program, binaryFormat, binary, length); - - if (context->skipValidation() || - ValidateProgramBinary(context, program, binaryFormat, binary, length)) - { - context->programBinary(program, binaryFormat, binary, length); - } - } -} - -void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value) -{ - EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", program, pname, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::ProgramParameteri>(program, pname, value); - - if (context->skipValidation() || ValidateProgramParameteri(context, program, pname, value)) - { - context->programParameteri(program, pname, value); - } - } -} - -void GL_APIENTRY InvalidateFramebuffer(GLenum target, - GLsizei numAttachments, - const GLenum *attachments) -{ - EVENT( - "(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = 0x%0.8p)", - target, numAttachments, attachments); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::InvalidateFramebuffer>(target, numAttachments, - attachments); - - if (context->skipValidation() || - ValidateInvalidateFramebuffer(context, target, numAttachments, attachments)) - { - context->invalidateFramebuffer(target, numAttachments, attachments); - } - } -} - -void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, - GLsizei numAttachments, - const GLenum *attachments, - GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - EVENT( - "(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum *attachments = 0x%0.8p, " - "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, numAttachments, attachments, x, y, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::InvalidateSubFramebuffer>( - target, numAttachments, attachments, x, y, width, height); - - if (context->skipValidation() || - ValidateInvalidateSubFramebuffer(context, target, numAttachments, attachments, x, y, - width, height)) - { - context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, - height); - } - } -} - -void GL_APIENTRY -TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) -{ - EVENT( - "(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = " - "%d, GLsizei height = %d)", - target, levels, internalformat, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::TexStorage2D>(target, levels, internalformat, width, - height); - - if (context->skipValidation() || - ValidateTexStorage2D(context, target, levels, internalformat, width, height)) - { - context->texStorage2D(target, levels, internalformat, width, height); - } - } -} - -void GL_APIENTRY TexStorage3D(GLenum target, - GLsizei levels, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLsizei depth) -{ - EVENT( - "(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = " - "%d, GLsizei height = %d, GLsizei depth = %d)", - target, levels, internalformat, width, height, depth); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::TexStorage3D>(target, levels, internalformat, width, - height, depth); - - if (context->skipValidation() || - ValidateTexStorage3D(context, target, levels, internalformat, width, height, depth)) - { - context->texStorage3D(target, levels, internalformat, width, height, depth); - } - } -} - -void GL_APIENTRY GetInternalformativ(GLenum target, - GLenum internalformat, - GLenum pname, - GLsizei bufSize, - GLint *params) -{ - EVENT( - "(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize " - "= %d, GLint *params = 0x%0.8p)", - target, internalformat, pname, bufSize, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->gatherParams<EntryPoint::GetInternalformativ>(target, internalformat, pname, - bufSize, params); - - if (context->skipValidation() || - ValidateGetInternalformativ(context, target, internalformat, pname, bufSize, params)) - { - context->getInternalformativ(target, internalformat, pname, bufSize, params); - } - } -} -} // namespace gl |