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-rw-r--r--src/3rdparty/angle/src/libGLESv2/main.cpp176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/main.cpp b/src/3rdparty/angle/src/libGLESv2/main.cpp
new file mode 100644
index 0000000000..6e678c2616
--- /dev/null
+++ b/src/3rdparty/angle/src/libGLESv2/main.cpp
@@ -0,0 +1,176 @@
+//
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// main.cpp: DLL entry point and management of thread-local data.
+
+#include "libGLESv2/main.h"
+#include "libGLESv2/utilities.h"
+
+#include "common/debug.h"
+#include "libEGL/Surface.h"
+
+#include "libGLESv2/Framebuffer.h"
+
+static DWORD currentTLS = TLS_OUT_OF_INDEXES;
+
+extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
+{
+ switch (reason)
+ {
+ case DLL_PROCESS_ATTACH:
+ {
+ currentTLS = TlsAlloc();
+
+ if (currentTLS == TLS_OUT_OF_INDEXES)
+ {
+ return FALSE;
+ }
+ }
+ // Fall throught to initialize index
+ case DLL_THREAD_ATTACH:
+ {
+ gl::Current *current = (gl::Current*)LocalAlloc(LPTR, sizeof(gl::Current));
+
+ if (current)
+ {
+ TlsSetValue(currentTLS, current);
+
+ current->context = NULL;
+ current->display = NULL;
+ }
+ }
+ break;
+ case DLL_THREAD_DETACH:
+ {
+ void *current = TlsGetValue(currentTLS);
+
+ if (current)
+ {
+ LocalFree((HLOCAL)current);
+ }
+ }
+ break;
+ case DLL_PROCESS_DETACH:
+ {
+ void *current = TlsGetValue(currentTLS);
+
+ if (current)
+ {
+ LocalFree((HLOCAL)current);
+ }
+
+ TlsFree(currentTLS);
+ }
+ break;
+ default:
+ break;
+ }
+
+ return TRUE;
+}
+
+namespace gl
+{
+void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface)
+{
+ Current *current = (Current*)TlsGetValue(currentTLS);
+
+ current->context = context;
+ current->display = display;
+
+ if (context && display && surface)
+ {
+ context->makeCurrent(display, surface);
+ }
+}
+
+Context *getContext()
+{
+ Current *current = (Current*)TlsGetValue(currentTLS);
+
+ return current->context;
+}
+
+Context *getNonLostContext()
+{
+ Context *context = getContext();
+
+ if (context)
+ {
+ if (context->isContextLost())
+ {
+ error(GL_OUT_OF_MEMORY);
+ return NULL;
+ }
+ else
+ {
+ return context;
+ }
+ }
+ return NULL;
+}
+
+egl::Display *getDisplay()
+{
+ Current *current = (Current*)TlsGetValue(currentTLS);
+
+ return current->display;
+}
+
+IDirect3DDevice9 *getDevice()
+{
+ egl::Display *display = getDisplay();
+
+ return display->getDevice();
+}
+
+bool checkDeviceLost(HRESULT errorCode)
+{
+ egl::Display *display = NULL;
+
+ if (isDeviceLostError(errorCode))
+ {
+ display = gl::getDisplay();
+ display->notifyDeviceLost();
+ return true;
+ }
+ return false;
+}
+}
+
+// Records an error code
+void error(GLenum errorCode)
+{
+ gl::Context *context = glGetCurrentContext();
+
+ if (context)
+ {
+ switch (errorCode)
+ {
+ case GL_INVALID_ENUM:
+ context->recordInvalidEnum();
+ TRACE("\t! Error generated: invalid enum\n");
+ break;
+ case GL_INVALID_VALUE:
+ context->recordInvalidValue();
+ TRACE("\t! Error generated: invalid value\n");
+ break;
+ case GL_INVALID_OPERATION:
+ context->recordInvalidOperation();
+ TRACE("\t! Error generated: invalid operation\n");
+ break;
+ case GL_OUT_OF_MEMORY:
+ context->recordOutOfMemory();
+ TRACE("\t! Error generated: out of memory\n");
+ break;
+ case GL_INVALID_FRAMEBUFFER_OPERATION:
+ context->recordInvalidFramebufferOperation();
+ TRACE("\t! Error generated: invalid framebuffer operation\n");
+ break;
+ default: UNREACHABLE();
+ }
+ }
+}