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-rw-r--r--src/3rdparty/angle/src/libGLESv2/precompiled.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/precompiled.h b/src/3rdparty/angle/src/libGLESv2/precompiled.h
new file mode 100644
index 0000000000..b8b043c964
--- /dev/null
+++ b/src/3rdparty/angle/src/libGLESv2/precompiled.h
@@ -0,0 +1,45 @@
+//
+// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// precompiled.h: Precompiled header file for libGLESv2.
+
+#define GL_APICALL
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#define EGLAPI
+#include <EGL/egl.h>
+
+#include <assert.h>
+#include <cstddef>
+#include <float.h>
+#include <intrin.h>
+#include <math.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include <algorithm> // for std::min and std::max
+#include <limits>
+#include <map>
+#include <set>
+#include <sstream>
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+#if defined(ANGLE_ENABLE_D3D11)
+# include <D3D11.h>
+# include <dxgi.h>
+#else
+# include <d3d9.h>
+#endif
+#include <D3Dcompiler.h>
+
+#ifdef _MSC_VER
+#include <hash_map>
+#endif