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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/ImageSSE2.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/ImageSSE2.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/ImageSSE2.cpp
new file mode 100644
index 0000000000..b2a90ca961
--- /dev/null
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/ImageSSE2.cpp
@@ -0,0 +1,100 @@
+#include "precompiled.h"
+//
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// ImageSSE2.cpp: Implements SSE2-based functions of rx::Image class. It's
+// in a separated file for GCC, which can enable SSE usage only per-file,
+// not for code blocks that use SSE2 explicitly.
+
+#include "libGLESv2/Texture.h"
+#include "libGLESv2/renderer/Image.h"
+
+namespace rx
+{
+
+void Image::loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height,
+ int inputPitch, const void *input, size_t outputPitch, void *output)
+{
+ const unsigned int *source = NULL;
+ unsigned int *dest = NULL;
+ __m128i brMask = _mm_set1_epi32(0x00ff00ff);
+
+ for (int y = 0; y < height; y++)
+ {
+ source = reinterpret_cast<const unsigned int*>(static_cast<const unsigned char*>(input) + y * inputPitch);
+ dest = reinterpret_cast<unsigned int*>(static_cast<unsigned char*>(output) + y * outputPitch);
+ int x = 0;
+
+ // Make output writes aligned
+ for (x = 0; ((reinterpret_cast<intptr_t>(&dest[x]) & 15) != 0) && x < width; x++)
+ {
+ unsigned int rgba = source[x];
+ dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00);
+ }
+
+ for (; x + 3 < width; x += 4)
+ {
+ __m128i sourceData = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&source[x]));
+ // Mask out g and a, which don't change
+ __m128i gaComponents = _mm_andnot_si128(brMask, sourceData);
+ // Mask out b and r
+ __m128i brComponents = _mm_and_si128(sourceData, brMask);
+ // Swap b and r
+ __m128i brSwapped = _mm_shufflehi_epi16(_mm_shufflelo_epi16(brComponents, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1));
+ __m128i result = _mm_or_si128(gaComponents, brSwapped);
+ _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), result);
+ }
+
+ // Perform leftover writes
+ for (; x < width; x++)
+ {
+ unsigned int rgba = source[x];
+ dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00);
+ }
+ }
+}
+
+void Image::loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height,
+ int inputPitch, const void *input, size_t outputPitch, void *output)
+{
+ const unsigned char *source = NULL;
+ unsigned int *dest = NULL;
+ __m128i zeroWide = _mm_setzero_si128();
+
+ for (int y = 0; y < height; y++)
+ {
+ source = static_cast<const unsigned char*>(input) + y * inputPitch;
+ dest = reinterpret_cast<unsigned int*>(static_cast<unsigned char*>(output) + y * outputPitch);
+
+ int x;
+ // Make output writes aligned
+ for (x = 0; ((reinterpret_cast<intptr_t>(&dest[x]) & 0xF) != 0 && x < width); x++)
+ {
+ dest[x] = static_cast<unsigned int>(source[x]) << 24;
+ }
+
+ for (; x + 7 < width; x += 8)
+ {
+ __m128i sourceData = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(&source[x]));
+ // Interleave each byte to 16bit, make the lower byte to zero
+ sourceData = _mm_unpacklo_epi8(zeroWide, sourceData);
+ // Interleave each 16bit to 32bit, make the lower 16bit to zero
+ __m128i lo = _mm_unpacklo_epi16(zeroWide, sourceData);
+ __m128i hi = _mm_unpackhi_epi16(zeroWide, sourceData);
+
+ _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), lo);
+ _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x + 4]), hi);
+ }
+
+ // Handle the remainder
+ for (; x < width; x++)
+ {
+ dest[x] = static_cast<unsigned int>(source[x]) << 24;
+ }
+ }
+}
+
+}