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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h b/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h
new file mode 100644
index 0000000000..14c0515fc8
--- /dev/null
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/SwapChain.h
@@ -0,0 +1,44 @@
+//
+// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// SwapChain.h: Defines a back-end specific class that hides the details of the
+// implementation-specific swapchain.
+
+#ifndef LIBGLESV2_RENDERER_SWAPCHAIN_H_
+#define LIBGLESV2_RENDERER_SWAPCHAIN_H_
+
+#include "common/angleutils.h"
+
+namespace rx
+{
+
+class SwapChain
+{
+ public:
+ SwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat)
+ : mWindow(window), mShareHandle(shareHandle), mBackBufferFormat(backBufferFormat), mDepthBufferFormat(depthBufferFormat)
+ {
+ }
+
+ virtual ~SwapChain() {};
+
+ virtual EGLint resize(EGLint backbufferWidth, EGLint backbufferSize) = 0;
+ virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;
+ virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height) = 0;
+ virtual void recreate() = 0;
+
+ virtual HANDLE getShareHandle() {return mShareHandle;};
+
+ protected:
+ const HWND mWindow; // Window that the surface is created for.
+ const GLenum mBackBufferFormat;
+ const GLenum mDepthBufferFormat;
+
+ HANDLE mShareHandle;
+};
+
+}
+#endif // LIBGLESV2_RENDERER_SWAPCHAIN_H_