diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/TextureImpl.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/TextureImpl.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/TextureImpl.h b/src/3rdparty/angle/src/libGLESv2/renderer/TextureImpl.h deleted file mode 100644 index 3e662557e4..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/TextureImpl.h +++ /dev/null @@ -1,64 +0,0 @@ -// -// Copyright 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// TextureImpl.h: Defines the abstract rx::TextureImpl classes. - -#ifndef LIBGLESV2_RENDERER_TEXTUREIMPL_H_ -#define LIBGLESV2_RENDERER_TEXTUREIMPL_H_ - -#include "common/angleutils.h" -#include "libGLESv2/Error.h" - -#include "angle_gl.h" - -#include "libGLESv2/ImageIndex.h" - -namespace egl -{ -class Surface; -} - -namespace gl -{ -class Framebuffer; -struct PixelUnpackState; -struct SamplerState; -} - -namespace rx -{ - -class Image; - -class TextureImpl -{ - public: - virtual ~TextureImpl() {}; - - // Deprecated in favour of the ImageIndex method - virtual Image *getImage(int level, int layer) const = 0; - virtual Image *getImage(const gl::ImageIndex &index) const = 0; - virtual GLsizei getLayerCount(int level) const = 0; - - virtual void setUsage(GLenum usage) = 0; - - virtual gl::Error setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0; - virtual gl::Error setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const gl::PixelUnpackState &unpack, const void *pixels) = 0; - virtual gl::Error subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0; - virtual gl::Error subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const gl::PixelUnpackState &unpack, const void *pixels) = 0; - virtual gl::Error copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; - virtual gl::Error copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; - virtual gl::Error storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) = 0; - - virtual gl::Error generateMipmaps() = 0; - - virtual void bindTexImage(egl::Surface *surface) = 0; - virtual void releaseTexImage() = 0; -}; - -} - -#endif // LIBGLESV2_RENDERER_TEXTUREIMPL_H_ |