diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.cpp | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.cpp deleted file mode 100644 index dd0d3f52ad..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/BufferD3D.cpp +++ /dev/null @@ -1,88 +0,0 @@ -// -// Copyright 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// BufferD3D.cpp Defines common functionality between the Buffer9 and Buffer11 classes. - -#include "libGLESv2/renderer/d3d/BufferD3D.h" -#include "libGLESv2/renderer/d3d/VertexBuffer.h" -#include "libGLESv2/renderer/d3d/IndexBuffer.h" -#include "libGLESv2/main.h" - -namespace rx -{ - -unsigned int BufferD3D::mNextSerial = 1; - -BufferD3D::BufferD3D() - : BufferImpl(), - mStaticVertexBuffer(NULL), - mStaticIndexBuffer(NULL) -{ - updateSerial(); -} - -BufferD3D::~BufferD3D() -{ - SafeDelete(mStaticVertexBuffer); - SafeDelete(mStaticIndexBuffer); -} - -BufferD3D *BufferD3D::makeBufferD3D(BufferImpl *buffer) -{ - ASSERT(HAS_DYNAMIC_TYPE(BufferD3D*, buffer)); - return static_cast<BufferD3D*>(buffer); -} - -BufferD3D *BufferD3D::makeFromBuffer(gl::Buffer *buffer) -{ - BufferImpl *impl = buffer->getImplementation(); - ASSERT(impl); - return makeBufferD3D(impl); -} - -void BufferD3D::updateSerial() -{ - mSerial = mNextSerial++; -} - -void BufferD3D::initializeStaticData() -{ - if (!mStaticVertexBuffer) - { - mStaticVertexBuffer = new StaticVertexBufferInterface(getRenderer()); - } - if (!mStaticIndexBuffer) - { - mStaticIndexBuffer = new StaticIndexBufferInterface(getRenderer()); - } -} - -void BufferD3D::invalidateStaticData() -{ - if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0)) - { - SafeDelete(mStaticVertexBuffer); - SafeDelete(mStaticIndexBuffer); - } - - mUnmodifiedDataUse = 0; -} - -// Creates static buffers if sufficient used data has been left unmodified -void BufferD3D::promoteStaticUsage(int dataSize) -{ - if (!mStaticVertexBuffer && !mStaticIndexBuffer) - { - mUnmodifiedDataUse += dataSize; - - if (mUnmodifiedDataUse > 3 * getSize()) - { - initializeStaticData(); - } - } -} - -}
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