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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.h
deleted file mode 100644
index ff56f8035a..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef LIBGLESV2_RENDERER_HLSL_D3DCOMPILER_H_
-#define LIBGLESV2_RENDERER_HLSL_D3DCOMPILER_H_
-
-#include "libGLESv2/Error.h"
-
-#include "common/angleutils.h"
-#include "common/platform.h"
-
-#include <vector>
-#include <string>
-
-namespace gl
-{
-class InfoLog;
-}
-
-namespace rx
-{
-
-struct CompileConfig
-{
- UINT flags;
- std::string name;
-
- CompileConfig();
- CompileConfig(UINT flags, const std::string &name);
-};
-
-class HLSLCompiler
-{
- public:
- HLSLCompiler();
- ~HLSLCompiler();
-
- bool initialize();
- void release();
-
- // Attempt to compile a HLSL shader using the supplied configurations, may output a NULL compiled blob
- // even if no GL errors are returned.
- gl::Error compileToBinary(gl::InfoLog &infoLog, const std::string &hlsl, const std::string &profile,
- const std::vector<CompileConfig> &configs, const D3D_SHADER_MACRO *overrideMacros,
- ID3DBlob **outCompiledBlob, std::string *outDebugInfo) const;
-
- std::string disassembleBinary(ID3DBlob* shaderBinary) const;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(HLSLCompiler);
-
- HMODULE mD3DCompilerModule;
- pD3DCompile mD3DCompileFunc;
- pD3DDisassemble mD3DDisassembleFunc;
-};
-
-}
-
-#endif // LIBGLESV2_RENDERER_HLSL_D3DCOMPILER_H_