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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp
index 4f85eb94fa..73f0c79e19 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp
@@ -9,7 +9,7 @@
#include "libGLESv2/renderer/d3d/VertexBuffer.h"
#include "libGLESv2/renderer/d3d/BufferD3D.h"
-#include "libGLESv2/renderer/Renderer.h"
+#include "libGLESv2/renderer/d3d/RendererD3D.h"
#include "libGLESv2/VertexAttribute.h"
#include "common/mathutil.h"
@@ -38,7 +38,7 @@ unsigned int VertexBuffer::getSerial() const
return mSerial;
}
-VertexBufferInterface::VertexBufferInterface(rx::Renderer *renderer, bool dynamic) : mRenderer(renderer)
+VertexBufferInterface::VertexBufferInterface(RendererD3D *renderer, bool dynamic) : mRenderer(renderer)
{
mDynamic = dynamic;
mWritePosition = 0;
@@ -127,7 +127,7 @@ gl::Error VertexBufferInterface::storeVertexAttributes(const gl::VertexAttribute
mWritePosition += spaceRequired;
// Align to 16-byte boundary
- mWritePosition = rx::roundUp(mWritePosition, 16u);
+ mWritePosition = roundUp(mWritePosition, 16u);
return gl::Error(GL_NO_ERROR);
}
@@ -153,7 +153,7 @@ gl::Error VertexBufferInterface::reserveVertexSpace(const gl::VertexAttribute &a
mReservedSpace += requiredSpace;
// Align to 16-byte boundary
- mReservedSpace = rx::roundUp(mReservedSpace, 16u);
+ mReservedSpace = roundUp(mReservedSpace, 16u);
return gl::Error(GL_NO_ERROR);
}
@@ -197,7 +197,7 @@ bool VertexBufferInterface::directStoragePossible(const gl::VertexAttribute &att
return !requiresConversion && isAligned;
}
-StreamingVertexBufferInterface::StreamingVertexBufferInterface(rx::Renderer *renderer, std::size_t initialSize) : VertexBufferInterface(renderer, true)
+StreamingVertexBufferInterface::StreamingVertexBufferInterface(RendererD3D *renderer, std::size_t initialSize) : VertexBufferInterface(renderer, true)
{
setBufferSize(initialSize);
}
@@ -231,7 +231,7 @@ gl::Error StreamingVertexBufferInterface::reserveSpace(unsigned int size)
return gl::Error(GL_NO_ERROR);
}
-StaticVertexBufferInterface::StaticVertexBufferInterface(rx::Renderer *renderer) : VertexBufferInterface(renderer, false)
+StaticVertexBufferInterface::StaticVertexBufferInterface(RendererD3D *renderer) : VertexBufferInterface(renderer, false)
{
}