diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexDataManager.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexDataManager.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexDataManager.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexDataManager.h new file mode 100644 index 0000000000..4164fbecbb --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexDataManager.h @@ -0,0 +1,70 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// VertexDataManager.h: Defines the VertexDataManager, a class that +// runs the Buffer translation process. + +#ifndef LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_ +#define LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_ + +#include "libGLESv2/Constants.h" +#include "libGLESv2/VertexAttribute.h" +#include "common/angleutils.h" + +namespace gl +{ +struct VertexAttribute; +class ProgramBinary; +struct VertexAttribCurrentValueData; +} + +namespace rx +{ +class BufferD3D; +class StreamingVertexBufferInterface; +class VertexBuffer; +class Renderer; + +struct TranslatedAttribute +{ + bool active; + + const gl::VertexAttribute *attribute; + GLenum currentValueType; + unsigned int offset; + unsigned int stride; // 0 means not to advance the read pointer at all + + VertexBuffer *vertexBuffer; + BufferD3D *storage; + unsigned int serial; + unsigned int divisor; +}; + +class VertexDataManager +{ + public: + VertexDataManager(rx::Renderer *renderer); + virtual ~VertexDataManager(); + + GLenum prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[], + gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei instances); + + private: + DISALLOW_COPY_AND_ASSIGN(VertexDataManager); + + rx::Renderer *const mRenderer; + + StreamingVertexBufferInterface *mStreamingBuffer; + + gl::VertexAttribCurrentValueData mCurrentValue[gl::MAX_VERTEX_ATTRIBS]; + + StreamingVertexBufferInterface *mCurrentValueBuffer[gl::MAX_VERTEX_ATTRIBS]; + std::size_t mCurrentValueOffsets[gl::MAX_VERTEX_ATTRIBS]; +}; + +} + +#endif // LIBGLESV2_RENDERER_VERTEXDATAMANAGER_H_ |