diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Fence11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Fence11.h | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Fence11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Fence11.h deleted file mode 100644 index 1223a53b90..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Fence11.h +++ /dev/null @@ -1,62 +0,0 @@ -// -// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// Fence11.h: Defines the rx::FenceNV11 and rx::FenceSync11 classes which implement rx::FenceNVImpl and rx::FenceSyncImpl. - -#ifndef LIBGLESV2_RENDERER_FENCE11_H_ -#define LIBGLESV2_RENDERER_FENCE11_H_ - -#include "libGLESv2/renderer/FenceImpl.h" - -namespace rx -{ -class Renderer11; - -class FenceNV11 : public FenceNVImpl -{ - public: - explicit FenceNV11(Renderer11 *renderer); - virtual ~FenceNV11(); - - gl::Error set(); - gl::Error test(bool flushCommandBuffer, GLboolean *outFinished); - gl::Error finishFence(GLboolean *outFinished); - - private: - DISALLOW_COPY_AND_ASSIGN(FenceNV11); - - template<class T> friend gl::Error FenceSetHelper(T *fence); - template<class T> friend gl::Error FenceTestHelper(T *fence, bool flushCommandBuffer, GLboolean *outFinished); - - Renderer11 *mRenderer; - ID3D11Query *mQuery; -}; - -class FenceSync11 : public FenceSyncImpl -{ - public: - explicit FenceSync11(Renderer11 *renderer); - virtual ~FenceSync11(); - - gl::Error set(); - gl::Error clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult); - gl::Error serverWait(GLbitfield flags, GLuint64 timeout); - gl::Error getStatus(GLint *outResult); - - private: - DISALLOW_COPY_AND_ASSIGN(FenceSync11); - - template<class T> friend gl::Error FenceSetHelper(T *fence); - template<class T> friend gl::Error FenceTestHelper(T *fence, bool flushCommandBuffer, GLboolean *outFinished); - - Renderer11 *mRenderer; - ID3D11Query *mQuery; - LONGLONG mCounterFrequency; -}; - -} - -#endif // LIBGLESV2_RENDERER_FENCE11_H_ |