diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h deleted file mode 100644 index a936e6d7b2..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h +++ /dev/null @@ -1,87 +0,0 @@ -// -// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// Image11.h: Defines the rx::Image11 class, which acts as the interface to -// the actual underlying resources of a Texture - -#ifndef LIBGLESV2_RENDERER_IMAGE11_H_ -#define LIBGLESV2_RENDERER_IMAGE11_H_ - -#include "libGLESv2/renderer/d3d/ImageD3D.h" -#include "libGLESv2/ImageIndex.h" - -#include "common/debug.h" - -namespace gl -{ -class Framebuffer; -} - -namespace rx -{ -class Renderer11; -class TextureStorage11; - -class Image11 : public ImageD3D -{ - public: - Image11(); - virtual ~Image11(); - - static Image11 *makeImage11(Image *img); - - static gl::Error generateMipmap(Image11 *dest, Image11 *src); - - virtual bool isDirty() const; - - virtual gl::Error copyToStorage(TextureStorage *storage, const gl::ImageIndex &index, const gl::Box ®ion); - - bool redefine(RendererD3D *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) override; - - DXGI_FORMAT getDXGIFormat() const; - - virtual gl::Error loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, - GLint unpackAlignment, GLenum type, const void *input); - virtual gl::Error loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, - const void *input); - - virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, RenderTarget *source); - virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, - const gl::ImageIndex &sourceIndex, TextureStorage *source); - - gl::Error recoverFromAssociatedStorage(); - bool isAssociatedStorageValid(TextureStorage11* textureStorage) const; - void disassociateStorage(); - - protected: - gl::Error map(D3D11_MAP mapType, D3D11_MAPPED_SUBRESOURCE *map); - void unmap(); - - private: - DISALLOW_COPY_AND_ASSIGN(Image11); - - gl::Error copyToStorageImpl(TextureStorage11 *storage11, const gl::ImageIndex &index, const gl::Box ®ion); - gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, ID3D11Texture2D *source, UINT sourceSubResource); - - gl::Error getStagingTexture(ID3D11Resource **outStagingTexture, unsigned int *outSubresourceIndex); - gl::Error createStagingTexture(); - void releaseStagingTexture(); - - Renderer11 *mRenderer; - - DXGI_FORMAT mDXGIFormat; - ID3D11Resource *mStagingTexture; - unsigned int mStagingSubresource; - - bool mRecoverFromStorage; - TextureStorage11 *mAssociatedStorage; - gl::ImageIndex mAssociatedImageIndex; - unsigned int mRecoveredFromStorageCount; -}; - -} - -#endif // LIBGLESV2_RENDERER_IMAGE11_H_ |