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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h
deleted file mode 100644
index a936e6d7b2..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Image11.h
+++ /dev/null
@@ -1,87 +0,0 @@
-//
-// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Image11.h: Defines the rx::Image11 class, which acts as the interface to
-// the actual underlying resources of a Texture
-
-#ifndef LIBGLESV2_RENDERER_IMAGE11_H_
-#define LIBGLESV2_RENDERER_IMAGE11_H_
-
-#include "libGLESv2/renderer/d3d/ImageD3D.h"
-#include "libGLESv2/ImageIndex.h"
-
-#include "common/debug.h"
-
-namespace gl
-{
-class Framebuffer;
-}
-
-namespace rx
-{
-class Renderer11;
-class TextureStorage11;
-
-class Image11 : public ImageD3D
-{
- public:
- Image11();
- virtual ~Image11();
-
- static Image11 *makeImage11(Image *img);
-
- static gl::Error generateMipmap(Image11 *dest, Image11 *src);
-
- virtual bool isDirty() const;
-
- virtual gl::Error copyToStorage(TextureStorage *storage, const gl::ImageIndex &index, const gl::Box &region);
-
- bool redefine(RendererD3D *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) override;
-
- DXGI_FORMAT getDXGIFormat() const;
-
- virtual gl::Error loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
- GLint unpackAlignment, GLenum type, const void *input);
- virtual gl::Error loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
- const void *input);
-
- virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, RenderTarget *source);
- virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea,
- const gl::ImageIndex &sourceIndex, TextureStorage *source);
-
- gl::Error recoverFromAssociatedStorage();
- bool isAssociatedStorageValid(TextureStorage11* textureStorage) const;
- void disassociateStorage();
-
- protected:
- gl::Error map(D3D11_MAP mapType, D3D11_MAPPED_SUBRESOURCE *map);
- void unmap();
-
- private:
- DISALLOW_COPY_AND_ASSIGN(Image11);
-
- gl::Error copyToStorageImpl(TextureStorage11 *storage11, const gl::ImageIndex &index, const gl::Box &region);
- gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, ID3D11Texture2D *source, UINT sourceSubResource);
-
- gl::Error getStagingTexture(ID3D11Resource **outStagingTexture, unsigned int *outSubresourceIndex);
- gl::Error createStagingTexture();
- void releaseStagingTexture();
-
- Renderer11 *mRenderer;
-
- DXGI_FORMAT mDXGIFormat;
- ID3D11Resource *mStagingTexture;
- unsigned int mStagingSubresource;
-
- bool mRecoverFromStorage;
- TextureStorage11 *mAssociatedStorage;
- gl::ImageIndex mAssociatedImageIndex;
- unsigned int mRecoveredFromStorageCount;
-};
-
-}
-
-#endif // LIBGLESV2_RENDERER_IMAGE11_H_