diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h deleted file mode 100644 index c7babdda3f..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderTarget11.h +++ /dev/null @@ -1,110 +0,0 @@ -// -// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// RenderTarget11.h: Defines a DX11-specific wrapper for ID3D11View pointers -// retained by Renderbuffers. - -#ifndef LIBGLESV2_RENDERER_RENDERTARGET11_H_ -#define LIBGLESV2_RENDERER_RENDERTARGET11_H_ - -#include "libGLESv2/renderer/RenderTarget.h" - -namespace rx -{ -class SwapChain11; - -class RenderTarget11 : public RenderTarget -{ - public: - RenderTarget11() { } - virtual ~RenderTarget11() { } - - static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget); - - void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) override; - - virtual ID3D11Resource *getTexture() const = 0; - virtual ID3D11RenderTargetView *getRenderTargetView() const = 0; - virtual ID3D11DepthStencilView *getDepthStencilView() const = 0; - virtual ID3D11ShaderResourceView *getShaderResourceView() const = 0; - - virtual unsigned int getSubresourceIndex() const = 0; - - private: - DISALLOW_COPY_AND_ASSIGN(RenderTarget11); -}; - -class TextureRenderTarget11 : public RenderTarget11 -{ - public: - // TextureRenderTarget11 takes ownership of any D3D11 resources it is given and will AddRef them - TextureRenderTarget11(ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, - GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples); - TextureRenderTarget11(ID3D11DepthStencilView *dsv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, - GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples); - virtual ~TextureRenderTarget11(); - - GLsizei getWidth() const override; - GLsizei getHeight() const override; - GLsizei getDepth() const override; - GLenum getInternalFormat() const override; - GLenum getActualFormat() const override; - GLsizei getSamples() const override; - - ID3D11Resource *getTexture() const override; - ID3D11RenderTargetView *getRenderTargetView() const override; - ID3D11DepthStencilView *getDepthStencilView() const override; - ID3D11ShaderResourceView *getShaderResourceView() const override; - - unsigned int getSubresourceIndex() const override; - - private: - DISALLOW_COPY_AND_ASSIGN(TextureRenderTarget11); - - GLsizei mWidth; - GLsizei mHeight; - GLsizei mDepth; - GLenum mInternalFormat; - GLenum mActualFormat; - GLsizei mSamples; - - unsigned int mSubresourceIndex; - ID3D11Resource *mTexture; - ID3D11RenderTargetView *mRenderTarget; - ID3D11DepthStencilView *mDepthStencil; - ID3D11ShaderResourceView *mShaderResource; -}; - -class SurfaceRenderTarget11 : public RenderTarget11 -{ - public: - SurfaceRenderTarget11(SwapChain11 *swapChain, bool depth); - virtual ~SurfaceRenderTarget11(); - - GLsizei getWidth() const override; - GLsizei getHeight() const override; - GLsizei getDepth() const override; - GLenum getInternalFormat() const override; - GLenum getActualFormat() const override; - GLsizei getSamples() const override; - - ID3D11Resource *getTexture() const override; - ID3D11RenderTargetView *getRenderTargetView() const override; - ID3D11DepthStencilView *getDepthStencilView() const override; - ID3D11ShaderResourceView *getShaderResourceView() const override; - - unsigned int getSubresourceIndex() const override; - - private: - DISALLOW_COPY_AND_ASSIGN(SurfaceRenderTarget11); - - SwapChain11 *mSwapChain; - bool mDepth; -}; - -} - -#endif // LIBGLESV2_RENDERER_RENDERTARGET11_H_ |