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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/VertexArray11.h42
1 files changed, 0 insertions, 42 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/VertexArray11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/VertexArray11.h
deleted file mode 100644
index 70bc3bb26f..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/VertexArray11.h
+++ /dev/null
@@ -1,42 +0,0 @@
-//
-// Copyright 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// VertexArray11.h: Defines the rx::VertexArray11 class which implements rx::VertexArrayImpl.
-
-#ifndef LIBGLESV2_RENDERER_VERTEXARRAY11_H_
-#define LIBGLESV2_RENDERER_VERTEXARRAY11_H_
-
-#include "libGLESv2/renderer/VertexArrayImpl.h"
-#include "libGLESv2/renderer/d3d/d3d11/Renderer11.h"
-
-namespace rx
-{
-class Renderer11;
-
-class VertexArray11 : public VertexArrayImpl
-{
- public:
- VertexArray11(Renderer11 *renderer)
- : VertexArrayImpl(),
- mRenderer(renderer)
- {
- }
- virtual ~VertexArray11() { }
-
- virtual void setElementArrayBuffer(const gl::Buffer *buffer) { }
- virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { }
- virtual void setAttributeDivisor(size_t idx, GLuint divisor) { }
- virtual void enableAttribute(size_t idx, bool enabledState) { }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(VertexArray11);
-
- Renderer11 *mRenderer;
-};
-
-}
-
-#endif // LIBGLESV2_RENDERER_VERTEXARRAY11_H_