summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h
index 2d1536f24b..08d8ee3545 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Image9.h
@@ -22,8 +22,6 @@ namespace rx
{
class Renderer;
class Renderer9;
-class TextureStorageInterface2D;
-class TextureStorageInterfaceCube;
class Image9 : public ImageD3D
{
@@ -44,12 +42,12 @@ class Image9 : public ImageD3D
virtual bool isDirty() const;
IDirect3DSurface9 *getSurface();
- virtual void setManagedSurface(TextureStorageInterface2D *storage, int level);
- virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level);
- virtual bool copyToStorage(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
- virtual bool copyToStorage(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
- virtual bool copyToStorage(TextureStorageInterface3D *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
- virtual bool copyToStorage(TextureStorageInterface2DArray *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height);
+ virtual void setManagedSurface2D(TextureStorage *storage, int level);
+ virtual void setManagedSurfaceCube(TextureStorage *storage, int face, int level);
+ virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
+ virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
+ virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+ virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height);
virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
GLint unpackAlignment, GLenum type, const void *input);