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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/RenderTarget9.cpp148
1 files changed, 0 insertions, 148 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/RenderTarget9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/RenderTarget9.cpp
deleted file mode 100644
index 53d1f752fa..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/RenderTarget9.cpp
+++ /dev/null
@@ -1,148 +0,0 @@
-//
-// Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// RenderTarget9.cpp: Implements a D3D9-specific wrapper for IDirect3DSurface9
-// pointers retained by renderbuffers.
-
-#include "libGLESv2/renderer/d3d/d3d9/RenderTarget9.h"
-#include "libGLESv2/renderer/d3d/d3d9/Renderer9.h"
-#include "libGLESv2/renderer/d3d/d3d9/renderer9_utils.h"
-#include "libGLESv2/renderer/d3d/d3d9/SwapChain9.h"
-#include "libGLESv2/renderer/d3d/d3d9/formatutils9.h"
-#include "libGLESv2/main.h"
-
-namespace rx
-{
-
-RenderTarget9 *RenderTarget9::makeRenderTarget9(RenderTarget *target)
-{
- ASSERT(HAS_DYNAMIC_TYPE(RenderTarget9*, target));
- return static_cast<RenderTarget9*>(target);
-}
-
-void RenderTarget9::invalidate(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- // Currently a no-op
-}
-
-// TODO: AddRef the incoming surface to take ownership instead of expecting that its ref is being given.
-TextureRenderTarget9::TextureRenderTarget9(IDirect3DSurface9 *surface, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth,
- GLsizei samples)
- : mWidth(width),
- mHeight(height),
- mDepth(depth),
- mInternalFormat(internalFormat),
- mActualFormat(internalFormat),
- mSamples(samples),
- mRenderTarget(surface)
-{
- ASSERT(mDepth == 1);
-
- if (mRenderTarget)
- {
- D3DSURFACE_DESC description;
- mRenderTarget->GetDesc(&description);
-
- const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(description.Format);
- mActualFormat = d3dFormatInfo.internalFormat;
- }
-}
-
-TextureRenderTarget9::~TextureRenderTarget9()
-{
- SafeRelease(mRenderTarget);
-}
-
-GLsizei TextureRenderTarget9::getWidth() const
-{
- return mWidth;
-}
-
-GLsizei TextureRenderTarget9::getHeight() const
-{
- return mHeight;
-}
-
-GLsizei TextureRenderTarget9::getDepth() const
-{
- return mDepth;
-}
-
-GLenum TextureRenderTarget9::getInternalFormat() const
-{
- return mInternalFormat;
-}
-
-GLenum TextureRenderTarget9::getActualFormat() const
-{
- return mActualFormat;
-}
-
-GLsizei TextureRenderTarget9::getSamples() const
-{
- return mSamples;
-}
-
-IDirect3DSurface9 *TextureRenderTarget9::getSurface()
-{
- // Caller is responsible for releasing the returned surface reference.
- // TODO: remove the AddRef to match RenderTarget11
- if (mRenderTarget)
- {
- mRenderTarget->AddRef();
- }
-
- return mRenderTarget;
-}
-
-
-SurfaceRenderTarget9::SurfaceRenderTarget9(SwapChain9 *swapChain, bool depth)
- : mSwapChain(swapChain),
- mDepth(depth)
-{
-}
-
-SurfaceRenderTarget9::~SurfaceRenderTarget9()
-{
-}
-
-GLsizei SurfaceRenderTarget9::getWidth() const
-{
- return mSwapChain->getWidth();
-}
-
-GLsizei SurfaceRenderTarget9::getHeight() const
-{
- return mSwapChain->getHeight();
-}
-
-GLsizei SurfaceRenderTarget9::getDepth() const
-{
- return 1;
-}
-
-GLenum SurfaceRenderTarget9::getInternalFormat() const
-{
- return (mDepth ? mSwapChain->GetDepthBufferInternalFormat() : mSwapChain->GetBackBufferInternalFormat());
-}
-
-GLenum SurfaceRenderTarget9::getActualFormat() const
-{
- return d3d9::GetD3DFormatInfo(d3d9::GetTextureFormatInfo(getInternalFormat()).texFormat).internalFormat;
-}
-
-GLsizei SurfaceRenderTarget9::getSamples() const
-{
- // Our EGL surfaces do not support multisampling.
- return 0;
-}
-
-IDirect3DSurface9 *SurfaceRenderTarget9::getSurface()
-{
- return (mDepth ? mSwapChain->getDepthStencil() : mSwapChain->getRenderTarget());
-}
-
-}