diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/SwapChain9.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/SwapChain9.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/SwapChain9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/SwapChain9.h deleted file mode 100644 index cb33bfbc0c..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/SwapChain9.h +++ /dev/null @@ -1,58 +0,0 @@ -// -// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// SwapChain9.h: Defines a back-end specific class for the D3D9 swap chain. - -#ifndef LIBGLESV2_RENDERER_SWAPCHAIN9_H_ -#define LIBGLESV2_RENDERER_SWAPCHAIN9_H_ - -#include "common/angleutils.h" -#include "libGLESv2/renderer/SwapChain.h" - -namespace rx -{ -class Renderer9; - -class SwapChain9 : public SwapChain -{ - public: - SwapChain9(Renderer9 *renderer, NativeWindow nativeWindow, HANDLE shareHandle, - GLenum backBufferFormat, GLenum depthBufferFormat); - virtual ~SwapChain9(); - - EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); - virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval); - virtual EGLint swapRect(EGLint x, EGLint y, EGLint width, EGLint height); - virtual void recreate(); - - virtual IDirect3DSurface9 *getRenderTarget(); - virtual IDirect3DSurface9 *getDepthStencil(); - virtual IDirect3DTexture9 *getOffscreenTexture(); - - EGLint getWidth() const { return mWidth; } - EGLint getHeight() const { return mHeight; } - - static SwapChain9 *makeSwapChain9(SwapChain *swapChain); - - private: - DISALLOW_COPY_AND_ASSIGN(SwapChain9); - - void release(); - - Renderer9 *mRenderer; - EGLint mHeight; - EGLint mWidth; - EGLint mSwapInterval; - - IDirect3DSwapChain9 *mSwapChain; - IDirect3DSurface9 *mBackBuffer; - IDirect3DSurface9 *mRenderTarget; - IDirect3DSurface9 *mDepthStencil; - IDirect3DTexture9* mOffscreenTexture; -}; - -} -#endif // LIBGLESV2_RENDERER_SWAPCHAIN9_H_ |