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-rw-r--r--src/3rdparty/angle/src/libGLESv2/validationES2.cpp314
1 files changed, 201 insertions, 113 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/validationES2.cpp b/src/3rdparty/angle/src/libGLESv2/validationES2.cpp
index 1a09400322..f950454df0 100644
--- a/src/3rdparty/angle/src/libGLESv2/validationES2.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/validationES2.cpp
@@ -1,4 +1,3 @@
-#include "precompiled.h"
//
// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -23,26 +22,28 @@
namespace gl
{
-static bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height,
+static bool ValidateSubImageParams2D(Context *context, bool compressed, GLsizei width, GLsizei height,
GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type,
gl::Texture2D *texture)
{
if (!texture)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (compressed != texture->isCompressed(level))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (format != GL_NONE)
{
- GLenum internalformat = gl::GetSizedInternalFormat(format, type);
- if (internalformat != texture->getInternalFormat(level))
+ if (gl::GetFormatTypeInfo(format, type).internalFormat != texture->getInternalFormat(level))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
@@ -51,39 +52,43 @@ static bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei hei
if ((width % 4 != 0 && width != texture->getWidth(level)) ||
(height % 4 != 0 && height != texture->getHeight(level)))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
if (xoffset + width > texture->getWidth(level) ||
yoffset + height > texture->getHeight(level))
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
return true;
}
-static bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height,
+static bool ValidateSubImageParamsCube(Context *context, bool compressed, GLsizei width, GLsizei height,
GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type,
gl::TextureCubeMap *texture)
{
if (!texture)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (compressed != texture->isCompressed(target, level))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (format != GL_NONE)
{
- GLenum internalformat = gl::GetSizedInternalFormat(format, type);
- if (internalformat != texture->getInternalFormat(target, level))
+ if (gl::GetFormatTypeInfo(format, type).internalFormat != texture->getInternalFormat(target, level))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
@@ -92,43 +97,49 @@ static bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei h
if ((width % 4 != 0 && width != texture->getWidth(target, 0)) ||
(height % 4 != 0 && height != texture->getHeight(target, 0)))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
if (xoffset + width > texture->getWidth(target, level) ||
yoffset + height > texture->getHeight(target, level))
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
return true;
}
-bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
+bool ValidateES2TexImageParameters(Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
if (!ValidTexture2DDestinationTarget(context, target))
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
if (!ValidImageSize(context, target, level, width, height, 1))
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (level < 0 || xoffset < 0 ||
std::numeric_limits<GLsizei>::max() - xoffset < width ||
std::numeric_limits<GLsizei>::max() - yoffset < height)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (!isSubImage && !isCompressed && internalformat != format)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
const gl::Caps &caps = context->getCaps();
@@ -145,7 +156,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) ||
static_cast<GLuint>(height) > (caps.max2DTextureSize >> level))
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
gl::Texture2D *tex2d = context->getTexture2D();
@@ -158,7 +170,7 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
texture = tex2d;
}
- if (isSubImage && !validateSubImageParams2D(isCompressed, width, height, xoffset, yoffset,
+ if (isSubImage && !ValidateSubImageParams2D(context, isCompressed, width, height, xoffset, yoffset,
level, format, type, tex2d))
{
return false;
@@ -177,13 +189,15 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
{
if (!isSubImage && width != height)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (static_cast<GLuint>(width) > (caps.maxCubeMapTextureSize >> level) ||
static_cast<GLuint>(height) > (caps.maxCubeMapTextureSize >> level))
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
gl::TextureCubeMap *texCube = context->getTextureCubeMap();
@@ -196,7 +210,7 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
texture = texCube;
}
- if (isSubImage && !validateSubImageParamsCube(isCompressed, width, height, xoffset, yoffset,
+ if (isSubImage && !ValidateSubImageParamsCube(context, isCompressed, width, height, xoffset, yoffset,
target, level, format, type, texCube))
{
return false;
@@ -205,23 +219,27 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
break;
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
if (!texture)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (!isSubImage && texture->isImmutable())
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
// Verify zero border
if (border != 0)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat;
@@ -229,7 +247,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
{
if (!ValidCompressedImageSize(context, actualInternalFormat, width, height))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
switch (actualInternalFormat)
@@ -238,23 +257,27 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
if (!context->getExtensions().textureCompressionDXT1)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
if (!context->getExtensions().textureCompressionDXT1)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- if (!context->getExtensions().textureCompressionDXT5)
+ if (!context->getExtensions().textureCompressionDXT5)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
}
else
@@ -273,7 +296,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_FLOAT:
break;
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
// validate <format> + <type> combinations
@@ -290,15 +314,17 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_FLOAT:
case GL_HALF_FLOAT_OES:
break;
- default:
- return gl::error(GL_INVALID_OPERATION, false);
+ default:
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RED:
case GL_RG:
if (!context->getExtensions().textureRG)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
switch (type)
{
@@ -307,7 +333,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_HALF_FLOAT_OES:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RGB:
@@ -319,7 +346,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_HALF_FLOAT_OES:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RGBA:
@@ -332,7 +360,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_HALF_FLOAT_OES:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_BGRA_EXT:
@@ -341,21 +370,24 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_UNSIGNED_BYTE:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_SRGB_EXT:
case GL_SRGB_ALPHA_EXT:
if (!context->getExtensions().sRGB)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
switch (type)
{
case GL_UNSIGNED_BYTE:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below
@@ -370,7 +402,8 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_UNSIGNED_INT:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_DEPTH_STENCIL_OES:
@@ -379,11 +412,13 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_UNSIGNED_INT_24_8_OES:
break;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
switch (format)
@@ -392,48 +427,57 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
if (context->getExtensions().textureCompressionDXT1)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
if (context->getExtensions().textureCompressionDXT3)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
if (context->getExtensions().textureCompressionDXT5)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_STENCIL_OES:
if (!context->getExtensions().depthTextures)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (target != GL_TEXTURE_2D)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
// OES_depth_texture supports loading depth data and multiple levels,
// but ANGLE_depth_texture does not
if (pixels != NULL || level != 0)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
default:
@@ -444,14 +488,16 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
{
if (!context->getExtensions().textureFloat)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
}
else if (type == GL_HALF_FLOAT_OES)
{
if (!context->getExtensions().textureHalfFloat)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
}
}
@@ -461,7 +507,7 @@ bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint le
-bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
+bool ValidateES2CopyTexImageParameters(Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
@@ -475,7 +521,7 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat();
- GLenum textureFormat = gl::GetFormat(textureInternalFormat);
+ GLenum textureFormat = gl::GetInternalFormatInfo(textureInternalFormat).format;
// [OpenGL ES 2.0.24] table 3.9
if (isSubImage)
@@ -488,7 +534,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_LUMINANCE:
@@ -500,7 +547,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RED_EXT:
@@ -512,7 +560,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RG_EXT:
@@ -523,7 +572,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RGB:
@@ -533,7 +583,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_LUMINANCE_ALPHA:
@@ -542,19 +593,23 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_RGB5_A1 &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_STENCIL_OES:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
default:
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
else
@@ -568,7 +623,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_LUMINANCE:
@@ -581,7 +637,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RED_EXT:
@@ -594,7 +651,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RG_EXT:
@@ -606,7 +664,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_RGB:
@@ -617,7 +676,8 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_LUMINANCE_ALPHA:
@@ -627,38 +687,45 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
colorbufferFormat != GL_BGRA8_EXT &&
colorbufferFormat != GL_RGBA8_OES)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
if (context->getExtensions().textureCompressionDXT1)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
if (context->getExtensions().textureCompressionDXT3)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
if (context->getExtensions().textureCompressionDXT5)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_DEPTH_COMPONENT:
@@ -668,14 +735,17 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
case GL_DEPTH24_STENCIL8_OES:
if (context->getExtensions().depthTextures)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
else
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
}
@@ -683,35 +753,38 @@ bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLin
return (width > 0 && height > 0);
}
-bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
+bool ValidateES2TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height)
{
if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
if (width < 1 || height < 1 || levels < 1)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (target == GL_TEXTURE_CUBE_MAP && width != height)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
- GLenum format = gl::GetFormat(internalformat);
- GLenum type = gl::GetType(internalformat);
-
- if (format == GL_NONE || type == GL_NONE)
+ const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
+ if (formatInfo.format == GL_NONE || formatInfo.type == GL_NONE)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
const gl::Caps &caps = context->getCaps();
@@ -722,25 +795,29 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
if (static_cast<GLuint>(width) > caps.max2DTextureSize ||
static_cast<GLuint>(height) > caps.max2DTextureSize)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
break;
case GL_TEXTURE_CUBE_MAP:
if (static_cast<GLuint>(width) > caps.maxCubeMapTextureSize ||
static_cast<GLuint>(height) > caps.maxCubeMapTextureSize)
{
- return gl::error(GL_INVALID_VALUE, false);
+ context->recordError(Error(GL_INVALID_VALUE));
+ return false;
}
break;
default:
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
if (levels != 1 && !context->getExtensions().textureNPOT)
{
if (!gl::isPow2(width) || !gl::isPow2(height))
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
}
@@ -750,19 +827,22 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
if (!context->getExtensions().textureCompressionDXT1)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
if (!context->getExtensions().textureCompressionDXT3)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
if (!context->getExtensions().textureCompressionDXT5)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_RGBA32F_EXT:
@@ -772,7 +852,8 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
case GL_LUMINANCE_ALPHA32F_EXT:
if (!context->getExtensions().textureFloat)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_RGBA16F_EXT:
@@ -782,7 +863,8 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
case GL_LUMINANCE_ALPHA16F_EXT:
if (!context->getExtensions().textureHalfFloat)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_R8_EXT:
@@ -793,7 +875,8 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
case GL_RG32F_EXT:
if (!context->getExtensions().textureRG)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
break;
case GL_DEPTH_COMPONENT16:
@@ -801,16 +884,19 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
case GL_DEPTH24_STENCIL8_OES:
if (!context->getExtensions().depthTextures)
{
- return gl::error(GL_INVALID_ENUM, false);
+ context->recordError(Error(GL_INVALID_ENUM));
+ return false;
}
if (target != GL_TEXTURE_2D)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
// ANGLE_depth_texture only supports 1-level textures
if (levels != 1)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
break;
default:
@@ -832,19 +918,21 @@ bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsize
if (!texture || texture->id() == 0)
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
if (texture->isImmutable())
{
- return gl::error(GL_INVALID_OPERATION, false);
+ context->recordError(Error(GL_INVALID_OPERATION));
+ return false;
}
return true;
}
// check for combinations of format and type that are valid for ReadPixels
-bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type)
+bool ValidES2ReadFormatType(Context *context, GLenum format, GLenum type)
{
switch (format)
{