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-rw-r--r--src/3rdparty/angle/src/libGLESv2/validationES2.cpp980
1 files changed, 0 insertions, 980 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/validationES2.cpp b/src/3rdparty/angle/src/libGLESv2/validationES2.cpp
deleted file mode 100644
index f950454df0..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/validationES2.cpp
+++ /dev/null
@@ -1,980 +0,0 @@
-//
-// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// validationES2.cpp: Validation functions for OpenGL ES 2.0 entry point parameters
-
-#include "libGLESv2/validationES2.h"
-#include "libGLESv2/validationES.h"
-#include "libGLESv2/Context.h"
-#include "libGLESv2/Texture.h"
-#include "libGLESv2/Framebuffer.h"
-#include "libGLESv2/Renderbuffer.h"
-#include "libGLESv2/formatutils.h"
-#include "libGLESv2/main.h"
-#include "libGLESv2/FramebufferAttachment.h"
-
-#include "common/mathutil.h"
-#include "common/utilities.h"
-
-namespace gl
-{
-
-static bool ValidateSubImageParams2D(Context *context, bool compressed, GLsizei width, GLsizei height,
- GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type,
- gl::Texture2D *texture)
-{
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (compressed != texture->isCompressed(level))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (format != GL_NONE)
- {
- if (gl::GetFormatTypeInfo(format, type).internalFormat != texture->getInternalFormat(level))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
-
- if (compressed)
- {
- if ((width % 4 != 0 && width != texture->getWidth(level)) ||
- (height % 4 != 0 && height != texture->getHeight(level)))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
-
- if (xoffset + width > texture->getWidth(level) ||
- yoffset + height > texture->getHeight(level))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- return true;
-}
-
-static bool ValidateSubImageParamsCube(Context *context, bool compressed, GLsizei width, GLsizei height,
- GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type,
- gl::TextureCubeMap *texture)
-{
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (compressed != texture->isCompressed(target, level))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (format != GL_NONE)
- {
- if (gl::GetFormatTypeInfo(format, type).internalFormat != texture->getInternalFormat(target, level))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
-
- if (compressed)
- {
- if ((width % 4 != 0 && width != texture->getWidth(target, 0)) ||
- (height % 4 != 0 && height != texture->getHeight(target, 0)))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
-
- if (xoffset + width > texture->getWidth(target, level) ||
- yoffset + height > texture->getHeight(target, level))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- return true;
-}
-
-bool ValidateES2TexImageParameters(Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
- GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
- GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- if (!ValidTexture2DDestinationTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- if (!ValidImageSize(context, target, level, width, height, 1))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- if (level < 0 || xoffset < 0 ||
- std::numeric_limits<GLsizei>::max() - xoffset < width ||
- std::numeric_limits<GLsizei>::max() - yoffset < height)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- if (!isSubImage && !isCompressed && internalformat != format)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- const gl::Caps &caps = context->getCaps();
-
- gl::Texture *texture = NULL;
- bool textureCompressed = false;
- GLenum textureInternalFormat = GL_NONE;
- GLint textureLevelWidth = 0;
- GLint textureLevelHeight = 0;
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) ||
- static_cast<GLuint>(height) > (caps.max2DTextureSize >> level))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- gl::Texture2D *tex2d = context->getTexture2D();
- if (tex2d)
- {
- textureCompressed = tex2d->isCompressed(level);
- textureInternalFormat = tex2d->getInternalFormat(level);
- textureLevelWidth = tex2d->getWidth(level);
- textureLevelHeight = tex2d->getHeight(level);
- texture = tex2d;
- }
-
- if (isSubImage && !ValidateSubImageParams2D(context, isCompressed, width, height, xoffset, yoffset,
- level, format, type, tex2d))
- {
- return false;
- }
-
- texture = tex2d;
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- if (!isSubImage && width != height)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- if (static_cast<GLuint>(width) > (caps.maxCubeMapTextureSize >> level) ||
- static_cast<GLuint>(height) > (caps.maxCubeMapTextureSize >> level))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- gl::TextureCubeMap *texCube = context->getTextureCubeMap();
- if (texCube)
- {
- textureCompressed = texCube->isCompressed(target, level);
- textureInternalFormat = texCube->getInternalFormat(target, level);
- textureLevelWidth = texCube->getWidth(target, level);
- textureLevelHeight = texCube->getHeight(target, level);
- texture = texCube;
- }
-
- if (isSubImage && !ValidateSubImageParamsCube(context, isCompressed, width, height, xoffset, yoffset,
- target, level, format, type, texCube))
- {
- return false;
- }
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (!isSubImage && texture->isImmutable())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- // Verify zero border
- if (border != 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat;
- if (isCompressed)
- {
- if (!ValidCompressedImageSize(context, actualInternalFormat, width, height))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- switch (actualInternalFormat)
- {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- if (!context->getExtensions().textureCompressionDXT1)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- if (!context->getExtensions().textureCompressionDXT1)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- if (!context->getExtensions().textureCompressionDXT5)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- }
- else
- {
- // validate <type> by itself (used as secondary key below)
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT:
- case GL_UNSIGNED_INT:
- case GL_UNSIGNED_INT_24_8_OES:
- case GL_HALF_FLOAT_OES:
- case GL_FLOAT:
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- // validate <format> + <type> combinations
- // - invalid <format> -> sets INVALID_ENUM
- // - invalid <format>+<type> combination -> sets INVALID_OPERATION
- switch (format)
- {
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_FLOAT:
- case GL_HALF_FLOAT_OES:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RED:
- case GL_RG:
- if (!context->getExtensions().textureRG)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_FLOAT:
- case GL_HALF_FLOAT_OES:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RGB:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_FLOAT:
- case GL_HALF_FLOAT_OES:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RGBA:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_FLOAT:
- case GL_HALF_FLOAT_OES:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_BGRA_EXT:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_SRGB_EXT:
- case GL_SRGB_ALPHA_EXT:
- if (!context->getExtensions().sRGB)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- break;
- case GL_DEPTH_COMPONENT:
- switch (type)
- {
- case GL_UNSIGNED_SHORT:
- case GL_UNSIGNED_INT:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_DEPTH_STENCIL_OES:
- switch (type)
- {
- case GL_UNSIGNED_INT_24_8_OES:
- break;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- switch (format)
- {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- if (context->getExtensions().textureCompressionDXT1)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- if (context->getExtensions().textureCompressionDXT3)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- if (context->getExtensions().textureCompressionDXT5)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_STENCIL_OES:
- if (!context->getExtensions().depthTextures)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
- if (target != GL_TEXTURE_2D)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- // OES_depth_texture supports loading depth data and multiple levels,
- // but ANGLE_depth_texture does not
- if (pixels != NULL || level != 0)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- default:
- break;
- }
-
- if (type == GL_FLOAT)
- {
- if (!context->getExtensions().textureFloat)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- }
- else if (type == GL_HALF_FLOAT_OES)
- {
- if (!context->getExtensions().textureHalfFloat)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- }
- }
-
- return true;
-}
-
-
-
-bool ValidateES2CopyTexImageParameters(Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
- GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
-{
- GLenum textureInternalFormat = GL_NONE;
-
- if (!ValidateCopyTexImageParametersBase(context, target, level, internalformat, isSubImage,
- xoffset, yoffset, 0, x, y, width, height, border, &textureInternalFormat))
- {
- return false;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
- GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat();
- GLenum textureFormat = gl::GetInternalFormatInfo(textureInternalFormat).format;
-
- // [OpenGL ES 2.0.24] table 3.9
- if (isSubImage)
- {
- switch (textureFormat)
- {
- case GL_ALPHA:
- if (colorbufferFormat != GL_ALPHA8_EXT &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_LUMINANCE:
- if (colorbufferFormat != GL_R8_EXT &&
- colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RED_EXT:
- if (colorbufferFormat != GL_R8_EXT &&
- colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RG_EXT:
- if (colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RGB:
- if (colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- if (colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_STENCIL_OES:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
- else
- {
- switch (internalformat)
- {
- case GL_ALPHA:
- if (colorbufferFormat != GL_ALPHA8_EXT &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_LUMINANCE:
- if (colorbufferFormat != GL_R8_EXT &&
- colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RED_EXT:
- if (colorbufferFormat != GL_R8_EXT &&
- colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RG_EXT:
- if (colorbufferFormat != GL_RG8_EXT &&
- colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_RGB:
- if (colorbufferFormat != GL_RGB565 &&
- colorbufferFormat != GL_RGB8_OES &&
- colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- if (colorbufferFormat != GL_RGBA4 &&
- colorbufferFormat != GL_RGB5_A1 &&
- colorbufferFormat != GL_BGRA8_EXT &&
- colorbufferFormat != GL_RGBA8_OES)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- if (context->getExtensions().textureCompressionDXT1)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- if (context->getExtensions().textureCompressionDXT3)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- if (context->getExtensions().textureCompressionDXT5)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT32_OES:
- case GL_DEPTH_STENCIL_OES:
- case GL_DEPTH24_STENCIL8_OES:
- if (context->getExtensions().depthTextures)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- else
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- }
-
- // If width or height is zero, it is a no-op. Return false without setting an error.
- return (width > 0 && height > 0);
-}
-
-bool ValidateES2TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat,
- GLsizei width, GLsizei height)
-{
- if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- if (width < 1 || height < 1 || levels < 1)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- if (target == GL_TEXTURE_CUBE_MAP && width != height)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
-
- if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
- if (formatInfo.format == GL_NONE || formatInfo.type == GL_NONE)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- const gl::Caps &caps = context->getCaps();
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- if (static_cast<GLuint>(width) > caps.max2DTextureSize ||
- static_cast<GLuint>(height) > caps.max2DTextureSize)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
- break;
- case GL_TEXTURE_CUBE_MAP:
- if (static_cast<GLuint>(width) > caps.maxCubeMapTextureSize ||
- static_cast<GLuint>(height) > caps.maxCubeMapTextureSize)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return false;
- }
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
- if (levels != 1 && !context->getExtensions().textureNPOT)
- {
- if (!gl::isPow2(width) || !gl::isPow2(height))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- }
-
- switch (internalformat)
- {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- if (!context->getExtensions().textureCompressionDXT1)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
- if (!context->getExtensions().textureCompressionDXT3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
- if (!context->getExtensions().textureCompressionDXT5)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_RGBA32F_EXT:
- case GL_RGB32F_EXT:
- case GL_ALPHA32F_EXT:
- case GL_LUMINANCE32F_EXT:
- case GL_LUMINANCE_ALPHA32F_EXT:
- if (!context->getExtensions().textureFloat)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_RGBA16F_EXT:
- case GL_RGB16F_EXT:
- case GL_ALPHA16F_EXT:
- case GL_LUMINANCE16F_EXT:
- case GL_LUMINANCE_ALPHA16F_EXT:
- if (!context->getExtensions().textureHalfFloat)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_R8_EXT:
- case GL_RG8_EXT:
- case GL_R16F_EXT:
- case GL_RG16F_EXT:
- case GL_R32F_EXT:
- case GL_RG32F_EXT:
- if (!context->getExtensions().textureRG)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- break;
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT32_OES:
- case GL_DEPTH24_STENCIL8_OES:
- if (!context->getExtensions().depthTextures)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
- if (target != GL_TEXTURE_2D)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- // ANGLE_depth_texture only supports 1-level textures
- if (levels != 1)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
- break;
- default:
- break;
- }
-
- gl::Texture *texture = NULL;
- switch(target)
- {
- case GL_TEXTURE_2D:
- texture = context->getTexture2D();
- break;
- case GL_TEXTURE_CUBE_MAP:
- texture = context->getTextureCubeMap();
- break;
- default:
- UNREACHABLE();
- }
-
- if (!texture || texture->id() == 0)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- if (texture->isImmutable())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return false;
- }
-
- return true;
-}
-
-// check for combinations of format and type that are valid for ReadPixels
-bool ValidES2ReadFormatType(Context *context, GLenum format, GLenum type)
-{
- switch (format)
- {
- case GL_RGBA:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- return false;
- }
- break;
- case GL_BGRA_EXT:
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
- break;
- default:
- return false;
- }
- break;
- case GL_RG_EXT:
- case GL_RED_EXT:
- if (!context->getExtensions().textureRG)
- {
- return false;
- }
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- break;
- default:
- return false;
- }
- break;
-
- default:
- return false;
- }
- return true;
-}
-
-}