diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/validationES3.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/validationES3.h | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/validationES3.h b/src/3rdparty/angle/src/libGLESv2/validationES3.h index 4d068bd094..cafacca601 100644 --- a/src/3rdparty/angle/src/libGLESv2/validationES3.h +++ b/src/3rdparty/angle/src/libGLESv2/validationES3.h @@ -9,31 +9,35 @@ #ifndef LIBGLESV2_VALIDATION_ES3_H #define LIBGLESV2_VALIDATION_ES3_H +#include <GLES3/gl3.h> + namespace gl { class Context; -bool ValidateES3TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, +bool ValidateES3TexImageParameters(Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -bool ValidateES3CopyTexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, +bool ValidateES3CopyTexImageParameters(Context *context, GLenum target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -bool ValidateES3TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat, +bool ValidateES3TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -bool ValidateFramebufferTextureLayer(const gl::Context *context, GLenum target, GLenum attachment, +bool ValidateFramebufferTextureLayer(Context *context, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -bool ValidES3ReadFormatType(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type); +bool ValidES3ReadFormatType(Context *context, GLenum internalFormat, GLenum format, GLenum type); -bool ValidateInvalidateFramebufferParameters(gl::Context *context, GLenum target, GLsizei numAttachments, +bool ValidateInvalidateFramebufferParameters(Context *context, GLenum target, GLsizei numAttachments, const GLenum* attachments); -bool ValidateClearBuffer(const gl::Context *context); +bool ValidateClearBuffer(Context *context); + +bool ValidateGetUniformuiv(Context *context, GLuint program, GLint location, GLuint* params); } |