diff options
Diffstat (limited to 'src/3rdparty/angle/src/third_party')
7 files changed, 575 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.cpp b/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.cpp new file mode 100644 index 0000000000..288f5529ad --- /dev/null +++ b/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.cpp @@ -0,0 +1,106 @@ +/* + * Copyright (C) 2012 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "third_party/compiler/ArrayBoundsClamper.h" + +// The built-in 'clamp' instruction only accepts floats and returns a float. I +// iterated a few times with our driver team who examined the output from our +// compiler - they said the multiple casts generates more code than a single +// function call. An inline ternary operator might have been better, but since +// the index value might be an expression itself, we'd have to make temporary +// variables to avoid evaluating the expression multiple times. And making +// temporary variables was difficult because ANGLE would then need to make more +// brutal changes to the expression tree. + +const char* kIntClampBegin = "// BEGIN: Generated code for array bounds clamping\n\n"; +const char* kIntClampEnd = "// END: Generated code for array bounds clamping\n\n"; +const char* kIntClampDefinition = "int webgl_int_clamp(int value, int minValue, int maxValue) { return ((value < minValue) ? minValue : ((value > maxValue) ? maxValue : value)); }\n\n"; + +namespace { + +class ArrayBoundsClamperMarker : public TIntermTraverser { +public: + ArrayBoundsClamperMarker() + : mNeedsClamp(false) + { + } + + virtual bool visitBinary(Visit visit, TIntermBinary* node) + { + if (node->getOp() == EOpIndexIndirect) + { + TIntermTyped* left = node->getLeft(); + if (left->isArray() || left->isVector() || left->isMatrix()) + { + node->setAddIndexClamp(); + mNeedsClamp = true; + } + } + return true; + } + + bool GetNeedsClamp() { return mNeedsClamp; } + +private: + bool mNeedsClamp; +}; + +} // anonymous namespace + +ArrayBoundsClamper::ArrayBoundsClamper() + : mClampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC) + , mArrayBoundsClampDefinitionNeeded(false) +{ +} + +void ArrayBoundsClamper::SetClampingStrategy(ShArrayIndexClampingStrategy clampingStrategy) +{ + mClampingStrategy = clampingStrategy; +} + +void ArrayBoundsClamper::MarkIndirectArrayBoundsForClamping(TIntermNode* root) +{ + ASSERT(root); + + ArrayBoundsClamperMarker clamper; + root->traverse(&clamper); + if (clamper.GetNeedsClamp()) + { + SetArrayBoundsClampDefinitionNeeded(); + } +} + +void ArrayBoundsClamper::OutputClampingFunctionDefinition(TInfoSinkBase& out) const +{ + if (!mArrayBoundsClampDefinitionNeeded) + { + return; + } + if (mClampingStrategy != SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION) + { + return; + } + out << kIntClampBegin << kIntClampDefinition << kIntClampEnd; +} diff --git a/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.h b/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.h new file mode 100644 index 0000000000..0d4e1a374c --- /dev/null +++ b/src/3rdparty/angle/src/third_party/compiler/ArrayBoundsClamper.h @@ -0,0 +1,62 @@ +/* + * Copyright (C) 2012 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_ +#define THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_ + +#include "GLSLANG/ShaderLang.h" + +#include "compiler/InfoSink.h" +#include "compiler/intermediate.h" + +class ArrayBoundsClamper { +public: + ArrayBoundsClamper(); + + // Must be set before compiling any shaders to ensure consistency + // between the translated shaders and any necessary prequel. + void SetClampingStrategy(ShArrayIndexClampingStrategy clampingStrategy); + + // Marks nodes in the tree that index arrays indirectly as + // requiring clamping. + void MarkIndirectArrayBoundsForClamping(TIntermNode* root); + + // If necessary, output array clamp function source into the shader source. + void OutputClampingFunctionDefinition(TInfoSinkBase& out) const; + + void Cleanup() + { + mArrayBoundsClampDefinitionNeeded = false; + } + +private: + bool GetArrayBoundsClampDefinitionNeeded() const { return mArrayBoundsClampDefinitionNeeded; } + void SetArrayBoundsClampDefinitionNeeded() { mArrayBoundsClampDefinitionNeeded = true; } + + ShArrayIndexClampingStrategy mClampingStrategy; + bool mArrayBoundsClampDefinitionNeeded; +}; + +#endif // THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_ diff --git a/src/3rdparty/angle/src/third_party/compiler/LICENSE b/src/3rdparty/angle/src/third_party/compiler/LICENSE new file mode 100644 index 0000000000..c2cb2125e9 --- /dev/null +++ b/src/3rdparty/angle/src/third_party/compiler/LICENSE @@ -0,0 +1,22 @@ +Copyright (C) 2012 Apple Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY APPLE, INC. ``AS IS'' AND ANY +EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, INC. OR +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY +OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/src/3rdparty/angle/src/third_party/compiler/README.angle b/src/3rdparty/angle/src/third_party/compiler/README.angle new file mode 100644 index 0000000000..4fdf757ef4 --- /dev/null +++ b/src/3rdparty/angle/src/third_party/compiler/README.angle @@ -0,0 +1,12 @@ +Name: ANGLE array bounds clamper from WebKit +Short Name: WebKit +URL: http://webkit.org +Version: 0 +License: BSD +Security Critical: yes + +Description: +Implements clamping of array indexing expressions during shader translation. + +Local Modifications: +None diff --git a/src/3rdparty/angle/src/third_party/murmurhash/LICENSE b/src/3rdparty/angle/src/third_party/murmurhash/LICENSE new file mode 100644 index 0000000000..6a385f0f07 --- /dev/null +++ b/src/3rdparty/angle/src/third_party/murmurhash/LICENSE @@ -0,0 +1,2 @@ +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code.
\ No newline at end of file diff --git a/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.cpp b/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.cpp new file mode 100644 index 0000000000..dd86292649 --- /dev/null +++ b/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.cpp @@ -0,0 +1,334 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +// Note - The x86 and x64 versions do _not_ produce the same results, as the +// algorithms are optimized for their respective platforms. You can still +// compile and run any of them on any platform, but your performance with the +// non-native version will be less than optimal. + +#include "MurmurHash3.h" + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +#define FORCE_INLINE __forceinline + +#include <stdlib.h> + +#define ROTL32(x,y) _rotl(x,y) +#define ROTL64(x,y) _rotl64(x,y) + +#define BIG_CONSTANT(x) (x) + +// Other compilers + +#else // defined(_MSC_VER) + +#define FORCE_INLINE __attribute__((always_inline)) + +inline uint32_t rotl32 ( uint32_t x, int8_t r ) +{ + return (x << r) | (x >> (32 - r)); +} + +inline uint64_t rotl64 ( uint64_t x, int8_t r ) +{ + return (x << r) | (x >> (64 - r)); +} + +#define ROTL32(x,y) rotl32(x,y) +#define ROTL64(x,y) rotl64(x,y) + +#define BIG_CONSTANT(x) (x##LLU) + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- +// Block read - if your platform needs to do endian-swapping or can only +// handle aligned reads, do the conversion here + +FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i ) +{ + return p[i]; +} + +FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i ) +{ + return p[i]; +} + +//----------------------------------------------------------------------------- +// Finalization mix - force all bits of a hash block to avalanche + +FORCE_INLINE uint32_t fmix ( uint32_t h ) +{ + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + + return h; +} + +//---------- + +FORCE_INLINE uint64_t fmix ( uint64_t k ) +{ + k ^= k >> 33; + k *= BIG_CONSTANT(0xff51afd7ed558ccd); + k ^= k >> 33; + k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); + k ^= k >> 33; + + return k; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32 ( const void * key, int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 4; + + uint32_t h1 = seed; + + const uint32_t c1 = 0xcc9e2d51; + const uint32_t c2 = 0x1b873593; + + //---------- + // body + + const uint32_t * blocks = (const uint32_t *)(data + nblocks*4); + + for(int i = -nblocks; i; i++) + { + uint32_t k1 = getblock(blocks,i); + + k1 *= c1; + k1 = ROTL32(k1,15); + k1 *= c2; + + h1 ^= k1; + h1 = ROTL32(h1,13); + h1 = h1*5+0xe6546b64; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*4); + + uint32_t k1 = 0; + + switch(len & 3) + { + case 3: k1 ^= tail[2] << 16; + case 2: k1 ^= tail[1] << 8; + case 1: k1 ^= tail[0]; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; + + h1 = fmix(h1); + + *(uint32_t*)out = h1; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_128 ( const void * key, const int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint32_t h1 = seed; + uint32_t h2 = seed; + uint32_t h3 = seed; + uint32_t h4 = seed; + + const uint32_t c1 = 0x239b961b; + const uint32_t c2 = 0xab0e9789; + const uint32_t c3 = 0x38b34ae5; + const uint32_t c4 = 0xa1e38b93; + + //---------- + // body + + const uint32_t * blocks = (const uint32_t *)(data + nblocks*16); + + for(int i = -nblocks; i; i++) + { + uint32_t k1 = getblock(blocks,i*4+0); + uint32_t k2 = getblock(blocks,i*4+1); + uint32_t k3 = getblock(blocks,i*4+2); + uint32_t k4 = getblock(blocks,i*4+3); + + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + + h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; + + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; + + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; + + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*16); + + uint32_t k1 = 0; + uint32_t k2 = 0; + uint32_t k3 = 0; + uint32_t k4 = 0; + + switch(len & 15) + { + case 15: k4 ^= tail[14] << 16; + case 14: k4 ^= tail[13] << 8; + case 13: k4 ^= tail[12] << 0; + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + case 12: k3 ^= tail[11] << 24; + case 11: k3 ^= tail[10] << 16; + case 10: k3 ^= tail[ 9] << 8; + case 9: k3 ^= tail[ 8] << 0; + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + case 8: k2 ^= tail[ 7] << 24; + case 7: k2 ^= tail[ 6] << 16; + case 6: k2 ^= tail[ 5] << 8; + case 5: k2 ^= tail[ 4] << 0; + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + case 4: k1 ^= tail[ 3] << 24; + case 3: k1 ^= tail[ 2] << 16; + case 2: k1 ^= tail[ 1] << 8; + case 1: k1 ^= tail[ 0] << 0; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + h1 = fmix(h1); + h2 = fmix(h2); + h3 = fmix(h3); + h4 = fmix(h4); + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + ((uint32_t*)out)[0] = h1; + ((uint32_t*)out)[1] = h2; + ((uint32_t*)out)[2] = h3; + ((uint32_t*)out)[3] = h4; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x64_128 ( const void * key, const int len, + const uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint64_t h1 = seed; + uint64_t h2 = seed; + + const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); + const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); + + //---------- + // body + + const uint64_t * blocks = (const uint64_t *)(data); + + for(int i = 0; i < nblocks; i++) + { + uint64_t k1 = getblock(blocks,i*2+0); + uint64_t k2 = getblock(blocks,i*2+1); + + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + + h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; + + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*16); + + uint64_t k1 = 0; + uint64_t k2 = 0; + + switch(len & 15) + { + case 15: k2 ^= uint64_t(tail[14]) << 48; + case 14: k2 ^= uint64_t(tail[13]) << 40; + case 13: k2 ^= uint64_t(tail[12]) << 32; + case 12: k2 ^= uint64_t(tail[11]) << 24; + case 11: k2 ^= uint64_t(tail[10]) << 16; + case 10: k2 ^= uint64_t(tail[ 9]) << 8; + case 9: k2 ^= uint64_t(tail[ 8]) << 0; + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + case 8: k1 ^= uint64_t(tail[ 7]) << 56; + case 7: k1 ^= uint64_t(tail[ 6]) << 48; + case 6: k1 ^= uint64_t(tail[ 5]) << 40; + case 5: k1 ^= uint64_t(tail[ 4]) << 32; + case 4: k1 ^= uint64_t(tail[ 3]) << 24; + case 3: k1 ^= uint64_t(tail[ 2]) << 16; + case 2: k1 ^= uint64_t(tail[ 1]) << 8; + case 1: k1 ^= uint64_t(tail[ 0]) << 0; + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; + + h1 += h2; + h2 += h1; + + h1 = fmix(h1); + h2 = fmix(h2); + + h1 += h2; + h2 += h1; + + ((uint64_t*)out)[0] = h1; + ((uint64_t*)out)[1] = h2; +} + +//----------------------------------------------------------------------------- diff --git a/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.h b/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.h new file mode 100644 index 0000000000..c08f4f2585 --- /dev/null +++ b/src/3rdparty/angle/src/third_party/murmurhash/MurmurHash3.h @@ -0,0 +1,37 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +#ifndef _MURMURHASH3_H_ +#define _MURMURHASH3_H_ + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +typedef unsigned char uint8_t; +typedef unsigned long uint32_t; +typedef unsigned __int64 uint64_t; + +// Other compilers + +#else // defined(_MSC_VER) + +#include <stdint.h> + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out ); + +//----------------------------------------------------------------------------- + +#endif // _MURMURHASH3_H_
\ No newline at end of file |