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+/*
+ * Copyright © 2020 Ebrahim Byagowi
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ */
+
+#ifndef HB_DRAW_HH
+#define HB_DRAW_HH
+
+#include "hb.hh"
+
+
+/*
+ * hb_draw_funcs_t
+ */
+
+#define HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS \
+ HB_DRAW_FUNC_IMPLEMENT (move_to) \
+ HB_DRAW_FUNC_IMPLEMENT (line_to) \
+ HB_DRAW_FUNC_IMPLEMENT (quadratic_to) \
+ HB_DRAW_FUNC_IMPLEMENT (cubic_to) \
+ HB_DRAW_FUNC_IMPLEMENT (close_path) \
+ /* ^--- Add new callbacks here */
+
+struct hb_draw_funcs_t
+{
+ hb_object_header_t header;
+
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) hb_draw_##name##_func_t name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } func;
+
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) void *name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } *user_data;
+
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) hb_destroy_func_t name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } *destroy;
+
+ void emit_move_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ { func.move_to (this, draw_data, &st,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->move_to); }
+ void emit_line_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ { func.line_to (this, draw_data, &st,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->line_to); }
+ void emit_quadratic_to (void *draw_data, hb_draw_state_t &st,
+ float control_x, float control_y,
+ float to_x, float to_y)
+ { func.quadratic_to (this, draw_data, &st,
+ control_x, control_y,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->quadratic_to); }
+ void emit_cubic_to (void *draw_data, hb_draw_state_t &st,
+ float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
+ { func.cubic_to (this, draw_data, &st,
+ control1_x, control1_y,
+ control2_x, control2_y,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->cubic_to); }
+ void emit_close_path (void *draw_data, hb_draw_state_t &st)
+ { func.close_path (this, draw_data, &st,
+ !user_data ? nullptr : user_data->close_path); }
+
+
+ void
+ HB_ALWAYS_INLINE
+ move_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ {
+ if (unlikely (st.path_open)) close_path (draw_data, st);
+ st.current_x = to_x;
+ st.current_y = to_y;
+ }
+
+ void
+ HB_ALWAYS_INLINE
+ line_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ {
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_line_to (draw_data, st, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
+ }
+
+ void
+ HB_ALWAYS_INLINE
+ quadratic_to (void *draw_data, hb_draw_state_t &st,
+ float control_x, float control_y,
+ float to_x, float to_y)
+ {
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_quadratic_to (draw_data, st, control_x, control_y, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
+ }
+
+ void
+ HB_ALWAYS_INLINE
+ cubic_to (void *draw_data, hb_draw_state_t &st,
+ float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
+ {
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_cubic_to (draw_data, st, control1_x, control1_y, control2_x, control2_y, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
+ }
+
+ void
+ HB_ALWAYS_INLINE
+ close_path (void *draw_data, hb_draw_state_t &st)
+ {
+ if (likely (st.path_open))
+ {
+ if ((st.path_start_x != st.current_x) || (st.path_start_y != st.current_y))
+ emit_line_to (draw_data, st, st.path_start_x, st.path_start_y);
+ emit_close_path (draw_data, st);
+ }
+ st.path_open = false;
+ st.path_start_x = st.current_x = st.path_start_y = st.current_y = 0;
+ }
+
+ protected:
+
+ void start_path (void *draw_data, hb_draw_state_t &st)
+ {
+ assert (!st.path_open);
+ emit_move_to (draw_data, st, st.current_x, st.current_y);
+ st.path_open = true;
+ st.path_start_x = st.current_x;
+ st.path_start_y = st.current_y;
+ }
+};
+DECLARE_NULL_INSTANCE (hb_draw_funcs_t);
+
+struct hb_draw_session_t
+{
+ hb_draw_session_t (hb_draw_funcs_t *funcs_, void *draw_data_, float slant_ = 0.f)
+ : slant {slant_}, not_slanted {slant == 0.f},
+ funcs {funcs_}, draw_data {draw_data_}, st HB_DRAW_STATE_DEFAULT
+ {}
+
+ ~hb_draw_session_t () { close_path (); }
+
+ HB_ALWAYS_INLINE
+ void move_to (float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->move_to (draw_data, st,
+ to_x, to_y);
+ else
+ funcs->move_to (draw_data, st,
+ to_x + to_y * slant, to_y);
+ }
+ HB_ALWAYS_INLINE
+ void line_to (float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->line_to (draw_data, st,
+ to_x, to_y);
+ else
+ funcs->line_to (draw_data, st,
+ to_x + to_y * slant, to_y);
+ }
+ void
+ HB_ALWAYS_INLINE
+ quadratic_to (float control_x, float control_y,
+ float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->quadratic_to (draw_data, st,
+ control_x, control_y,
+ to_x, to_y);
+ else
+ funcs->quadratic_to (draw_data, st,
+ control_x + control_y * slant, control_y,
+ to_x + to_y * slant, to_y);
+ }
+ void
+ HB_ALWAYS_INLINE
+ cubic_to (float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->cubic_to (draw_data, st,
+ control1_x, control1_y,
+ control2_x, control2_y,
+ to_x, to_y);
+ else
+ funcs->cubic_to (draw_data, st,
+ control1_x + control1_y * slant, control1_y,
+ control2_x + control2_y * slant, control2_y,
+ to_x + to_y * slant, to_y);
+ }
+ HB_ALWAYS_INLINE
+ void close_path ()
+ {
+ funcs->close_path (draw_data, st);
+ }
+
+ protected:
+ float slant;
+ bool not_slanted;
+ hb_draw_funcs_t *funcs;
+ void *draw_data;
+ hb_draw_state_t st;
+};
+
+#endif /* HB_DRAW_HH */