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-rw-r--r--src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch363
1 files changed, 0 insertions, 363 deletions
diff --git a/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch b/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch
deleted file mode 100644
index 62300e1e9b..0000000000
--- a/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch
+++ /dev/null
@@ -1,363 +0,0 @@
-From 11304df7f66d0d8bc5dfdc960b86b5cac0f18313 Mon Sep 17 00:00:00 2001
-From: Andrew Knight <andrew.knight@intopalo.com>
-Date: Wed, 8 Apr 2015 17:09:47 +0300
-Subject: [PATCH 3/5] ANGLE: Fix compilation on MSVC2010/2012
-
-Allow the D3D11 renderer to build with the June 2010 DirectX SDK.
-This mainly addresses C++11 language incompatibilities, such as replacing
-range-based for loops with iterators.
-
-Change-Id: I2343acedab16845d6a0d4a53cf3145f583efc4a7
----
- src/3rdparty/angle/src/common/angleutils.h | 2 ++
- src/3rdparty/angle/src/common/platform.h | 9 +++++++
- .../angle/src/compiler/translator/OutputHLSL.cpp | 31 +++++++++++++---------
- src/3rdparty/angle/src/libANGLE/Context.cpp | 4 +--
- src/3rdparty/angle/src/libANGLE/Error.h | 1 +
- src/3rdparty/angle/src/libANGLE/Framebuffer.cpp | 23 ++++++++--------
- src/3rdparty/angle/src/libANGLE/State.cpp | 3 ++-
- src/3rdparty/angle/src/libANGLE/Texture.cpp | 2 +-
- .../angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp | 6 +++--
- .../src/libANGLE/renderer/d3d/RendererD3D.cpp | 4 +--
- .../libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp | 3 ++-
- 11 files changed, 55 insertions(+), 33 deletions(-)
-
-diff --git a/src/3rdparty/angle/src/common/angleutils.h b/src/3rdparty/angle/src/common/angleutils.h
-index f3d2019..4cf84a3 100644
---- a/src/3rdparty/angle/src/common/angleutils.h
-+++ b/src/3rdparty/angle/src/common/angleutils.h
-@@ -25,12 +25,14 @@ namespace angle
-
- class NonCopyable
- {
-+#if !defined(_MSC_VER) || (_MSC_VER >= 1800)
- public:
- NonCopyable() = default;
- ~NonCopyable() = default;
- protected:
- NonCopyable(const NonCopyable&) = delete;
- void operator=(const NonCopyable&) = delete;
-+#endif
- };
-
- }
-diff --git a/src/3rdparty/angle/src/common/platform.h b/src/3rdparty/angle/src/common/platform.h
-index be4cb94..3a2aa91 100644
---- a/src/3rdparty/angle/src/common/platform.h
-+++ b/src/3rdparty/angle/src/common/platform.h
-@@ -53,7 +53,9 @@
-
- # if defined(ANGLE_ENABLE_D3D9)
- # include <d3d9.h>
-+# if !defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
- # include <d3dcompiler.h>
-+# endif
- # endif
-
- # if defined(ANGLE_ENABLE_D3D11)
-@@ -70,7 +72,9 @@
- # include <d3d11_1.h>
- # include <dxgi1_2.h>
- # endif
-+# if !defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
- # include <d3dcompiler.h>
-+# endif
- # endif
-
- # if defined(ANGLE_ENABLE_WINDOWS_STORE)
-@@ -83,6 +87,11 @@
- # endif
- # endif
-
-+# if defined(_MSC_VER) && (_MSC_VER <= 1600)
-+# define final
-+# define override
-+# endif
-+
- # undef near
- # undef far
- #endif
-diff --git a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
-index c3240f5..94225b8 100644
---- a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
-+++ b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
-@@ -158,13 +158,13 @@ OutputHLSL::~OutputHLSL()
- SafeDelete(mUnfoldShortCircuit);
- SafeDelete(mStructureHLSL);
- SafeDelete(mUniformHLSL);
-- for (auto &eqFunction : mStructEqualityFunctions)
-+ for (auto it = mStructEqualityFunctions.begin(); it != mStructEqualityFunctions.end(); ++it)
- {
-- SafeDelete(eqFunction);
-+ SafeDelete(*it);
- }
-- for (auto &eqFunction : mArrayEqualityFunctions)
-+ for (auto it = mArrayEqualityFunctions.begin(); it != mArrayEqualityFunctions.end(); ++it)
- {
-- SafeDelete(eqFunction);
-+ SafeDelete(*it);
- }
- }
-
-@@ -340,17 +340,17 @@ void OutputHLSL::header(const BuiltInFunctionEmulator *builtInFunctionEmulator)
- if (!mEqualityFunctions.empty())
- {
- out << "\n// Equality functions\n\n";
-- for (const auto &eqFunction : mEqualityFunctions)
-+ for (auto it = mEqualityFunctions.cbegin(); it != mEqualityFunctions.cend(); ++it)
- {
-- out << eqFunction->functionDefinition << "\n";
-+ out << (*it)->functionDefinition << "\n";
- }
- }
- if (!mArrayAssignmentFunctions.empty())
- {
- out << "\n// Assignment functions\n\n";
-- for (const auto &assignmentFunction : mArrayAssignmentFunctions)
-+ for (auto it = mArrayAssignmentFunctions.cbegin(); it != mArrayAssignmentFunctions.cend(); ++it)
- {
-- out << assignmentFunction.functionDefinition << "\n";
-+ out << it->functionDefinition << "\n";
- }
- }
-
-@@ -1858,8 +1858,9 @@ bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
-
- if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
- {
-- for (const auto &seqElement : *sequence)
-+ for (auto it = sequence->cbegin(); it != sequence->cend(); ++it)
- {
-+ const auto &seqElement = *it;
- if (isSingleStatement(seqElement))
- {
- mUnfoldShortCircuit->traverse(seqElement);
-@@ -2941,8 +2942,9 @@ void OutputHLSL::writeDeferredGlobalInitializers(TInfoSinkBase &out)
- << "void initializeDeferredGlobals()\n"
- << "{\n";
-
-- for (const auto &deferredGlobal : mDeferredGlobalInitializers)
-+ for (auto it = mDeferredGlobalInitializers.cbegin(); it != mDeferredGlobalInitializers.cend(); ++it)
- {
-+ const auto &deferredGlobal = *it;
- TIntermSymbol *symbol = deferredGlobal.first;
- TIntermTyped *expression = deferredGlobal.second;
- ASSERT(symbol);
-@@ -2967,8 +2969,9 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
- {
- const TFieldList &fields = structure.fields();
-
-- for (const auto &eqFunction : mStructEqualityFunctions)
-+ for (auto it = mStructEqualityFunctions.cbegin(); it != mStructEqualityFunctions.cend(); ++it)
- {
-+ auto *eqFunction = *it;
- if (eqFunction->structure == &structure)
- {
- return eqFunction->functionName;
-@@ -3021,8 +3024,9 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
-
- TString OutputHLSL::addArrayEqualityFunction(const TType& type)
- {
-- for (const auto &eqFunction : mArrayEqualityFunctions)
-+ for (auto it = mArrayEqualityFunctions.cbegin(); it != mArrayEqualityFunctions.cend(); ++it)
- {
-+ const auto &eqFunction = *it;
- if (eqFunction->type == type)
- {
- return eqFunction->functionName;
-@@ -3072,8 +3076,9 @@ TString OutputHLSL::addArrayEqualityFunction(const TType& type)
-
- TString OutputHLSL::addArrayAssignmentFunction(const TType& type)
- {
-- for (const auto &assignFunction : mArrayAssignmentFunctions)
-+ for (auto it = mArrayAssignmentFunctions.cbegin(); it != mArrayAssignmentFunctions.cend(); ++it)
- {
-+ const auto &assignFunction = *it;
- if (assignFunction.type == type)
- {
- return assignFunction.functionName;
-diff --git a/src/3rdparty/angle/src/libANGLE/Context.cpp b/src/3rdparty/angle/src/libANGLE/Context.cpp
-index 5ea039f..1da5fda 100644
---- a/src/3rdparty/angle/src/libANGLE/Context.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/Context.cpp
-@@ -158,9 +158,9 @@ Context::~Context()
- deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
- }
-
-- for (auto &zeroTexture : mZeroTextures)
-+ for (auto it = mZeroTextures.begin(); it != mZeroTextures.end(); ++it)
- {
-- zeroTexture.second.set(NULL);
-+ it->second.set(NULL);
- }
- mZeroTextures.clear();
-
-diff --git a/src/3rdparty/angle/src/libANGLE/Error.h b/src/3rdparty/angle/src/libANGLE/Error.h
-index 5812943..896b777 100644
---- a/src/3rdparty/angle/src/libANGLE/Error.h
-+++ b/src/3rdparty/angle/src/libANGLE/Error.h
-@@ -10,6 +10,7 @@
- #define LIBANGLE_ERROR_H_
-
- #include "angle_gl.h"
-+#include "common/platform.h"
- #include <EGL/egl.h>
-
- #include <string>
-diff --git a/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp b/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp
-index 5fa7513..b1dd4a1 100644
---- a/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp
-@@ -48,9 +48,9 @@ Framebuffer::Data::Data(const Caps &caps)
-
- Framebuffer::Data::~Data()
- {
-- for (auto &colorAttachment : mColorAttachments)
-+ for (auto it = mColorAttachments.begin(); it != mColorAttachments.end(); ++it)
- {
-- SafeDelete(colorAttachment);
-+ SafeDelete(*it);
- }
- SafeDelete(mDepthAttachment);
- SafeDelete(mStencilAttachment);
-@@ -66,11 +66,11 @@ FramebufferAttachment *Framebuffer::Data::getReadAttachment() const
-
- FramebufferAttachment *Framebuffer::Data::getFirstColorAttachment() const
- {
-- for (FramebufferAttachment *colorAttachment : mColorAttachments)
-+ for (auto it = mColorAttachments.cbegin(); it != mColorAttachments.cend(); ++it)
- {
-- if (colorAttachment != nullptr)
-+ if (*it != nullptr)
- {
-- return colorAttachment;
-+ return *it;
- }
- }
-
-@@ -115,9 +115,9 @@ void Framebuffer::detachRenderbuffer(GLuint renderbufferId)
-
- void Framebuffer::detachResourceById(GLenum resourceType, GLuint resourceId)
- {
-- for (auto &colorAttachment : mData.mColorAttachments)
-+ for (auto it = mData.mColorAttachments.begin(); it != mData.mColorAttachments.end(); ++it)
- {
-- DeleteMatchingAttachment(colorAttachment, resourceType, resourceId);
-+ DeleteMatchingAttachment(*it, resourceType, resourceId);
- }
-
- DeleteMatchingAttachment(mData.mDepthAttachment, resourceType, resourceId);
-@@ -278,8 +278,9 @@ GLenum Framebuffer::checkStatus(const gl::Data &data) const
- int samples = -1;
- bool missingAttachment = true;
-
-- for (const FramebufferAttachment *colorAttachment : mData.mColorAttachments)
-+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it)
- {
-+ const auto &colorAttachment = *it;
- if (colorAttachment != nullptr)
- {
- if (colorAttachment->getWidth() == 0 || colorAttachment->getHeight() == 0)
-@@ -533,11 +534,11 @@ int Framebuffer::getSamples(const gl::Data &data) const
- {
- // for a complete framebuffer, all attachments must have the same sample count
- // in this case return the first nonzero sample size
-- for (const FramebufferAttachment *colorAttachment : mData.mColorAttachments)
-+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it)
- {
-- if (colorAttachment != nullptr)
-+ if (*it != nullptr)
- {
-- return colorAttachment->getSamples();
-+ return (*it)->getSamples();
- }
- }
- }
-diff --git a/src/3rdparty/angle/src/libANGLE/State.cpp b/src/3rdparty/angle/src/libANGLE/State.cpp
-index 15274c6..4c044d2 100644
---- a/src/3rdparty/angle/src/libANGLE/State.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/State.cpp
-@@ -633,8 +633,9 @@ void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
-
- void State::initializeZeroTextures(const TextureMap &zeroTextures)
- {
-- for (const auto &zeroTexture : zeroTextures)
-+ for (auto it = zeroTextures.cbegin(); it != zeroTextures.cend(); ++it)
- {
-+ const auto &zeroTexture = *it;
- auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
-
- for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
-diff --git a/src/3rdparty/angle/src/libANGLE/Texture.cpp b/src/3rdparty/angle/src/libANGLE/Texture.cpp
-index 2d68bec..cd4584f 100644
---- a/src/3rdparty/angle/src/libANGLE/Texture.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/Texture.cpp
-@@ -316,7 +316,7 @@ void Texture::setImageDescChain(size_t levels, Extents baseSize, GLenum sizedInt
- }
-
- Texture::ImageDesc::ImageDesc()
-- : ImageDesc(Extents(0, 0, 0), GL_NONE)
-+ : size(0, 0, 0), internalFormat(GL_NONE)
- {
- }
-
-diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp
-index db5f445..add5d62 100644
---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp
-@@ -276,8 +276,9 @@ bool DisplayD3D::testDeviceLost()
- egl::Error DisplayD3D::restoreLostDevice()
- {
- // Release surface resources to make the Reset() succeed
-- for (auto &surface : mSurfaceSet)
-+ for (auto it = mSurfaceSet.cbegin(); it != mSurfaceSet.cend(); ++it)
- {
-+ const auto &surface = *it;
- if (surface->getBoundTexture())
- {
- surface->releaseTexImage(EGL_BACK_BUFFER);
-@@ -292,8 +293,9 @@ egl::Error DisplayD3D::restoreLostDevice()
- }
-
- // Restore any surfaces that may have been lost
-- for (const auto &surface : mSurfaceSet)
-+ for (auto it = mSurfaceSet.cbegin(); it != mSurfaceSet.cend(); ++it)
- {
-+ const auto &surface = *it;
- SurfaceD3D *surfaceD3D = GetImplAs<SurfaceD3D>(surface);
-
- egl::Error error = surfaceD3D->resetSwapChain();
-diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp
-index ff9600e..2ce0ce5 100644
---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp
-@@ -47,9 +47,9 @@ RendererD3D::~RendererD3D()
- void RendererD3D::cleanup()
- {
- mScratchMemoryBuffer.resize(0);
-- for (auto &incompleteTexture : mIncompleteTextures)
-+ for (auto it = mIncompleteTextures.begin(); it != mIncompleteTextures.end(); ++it)
- {
-- incompleteTexture.second.set(NULL);
-+ it->second.set(NULL);
- }
- mIncompleteTextures.clear();
- }
-diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
-index ab2a902..da01f32 100644
---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
-+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
-@@ -64,8 +64,9 @@ static gl::Error InvalidateAttachmentSwizzles(const gl::FramebufferAttachment *a
-
- gl::Error Framebuffer11::invalidateSwizzles() const
- {
-- for (gl::FramebufferAttachment *colorAttachment : mData.mColorAttachments)
-+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it)
- {
-+ gl::FramebufferAttachment *colorAttachment = *it;
- gl::Error error = InvalidateAttachmentSwizzles(colorAttachment);
- if (error.isError())
- {
---
-2.1.4
-