diff options
Diffstat (limited to 'src/angle/patches/0005-ANGLE-Fix-initialization-of-zero-sized-window.patch')
-rw-r--r-- | src/angle/patches/0005-ANGLE-Fix-initialization-of-zero-sized-window.patch | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/angle/patches/0005-ANGLE-Fix-initialization-of-zero-sized-window.patch b/src/angle/patches/0005-ANGLE-Fix-initialization-of-zero-sized-window.patch deleted file mode 100644 index eb67278628..0000000000 --- a/src/angle/patches/0005-ANGLE-Fix-initialization-of-zero-sized-window.patch +++ /dev/null @@ -1,32 +0,0 @@ -From 8e649097b0e11d8b975ba321f343142dd97889cb Mon Sep 17 00:00:00 2001 -From: Oliver Wolff <oliver.wolff@qt.io> -Date: Wed, 22 Aug 2018 13:12:07 +0200 -Subject: [PATCH 5/8] ANGLE: Fix initialization of zero-sized window - -The clientRect might be empty when creating a window of zero size. The -side effect of a division by zero is that matrix transformation fails -and hence the swapchain gets into an invalid state. - -Change-Id: Idbaed72deadb7b87052ac27e194a40d1810e6f7a ---- - .../libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp | 4 ++-- - 1 file changed, 2 insertions(+), 2 deletions(-) - -diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp -index c6d07fc888..3425fad95d 100644 ---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp -+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp -@@ -324,8 +324,8 @@ HRESULT SwapChainPanelNativeWindow::createSwapChain(ID3D11Device *device, - - HRESULT SwapChainPanelNativeWindow::scaleSwapChain(const Size &windowSize, const RECT &clientRect) - { -- Size renderScale = {windowSize.Width / (float)clientRect.right, -- windowSize.Height / (float)clientRect.bottom}; -+ Size renderScale = {windowSize.Width / std::max(LONG(1), clientRect.right), -+ windowSize.Height / std::max(LONG(1), clientRect.bottom)}; - // Setup a scale matrix for the swap chain - DXGI_MATRIX_3X2_F scaleMatrix = {}; - scaleMatrix._11 = renderScale.Width; --- -2.15.0.windows.1 - |