diff options
Diffstat (limited to 'src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch')
-rw-r--r-- | src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch b/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch index 2ce3b32721..35d525fb2d 100644 --- a/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch +++ b/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch @@ -1,7 +1,7 @@ -From 107c66f691b824edfa63e8c7e578603b5ecb0d0e Mon Sep 17 00:00:00 2001 +From 9e167b788cc9de1d963fd3fc2145848a6ccc0fa8 Mon Sep 17 00:00:00 2001 From: Andrew Knight <andrew.knight@digia.com> -Date: Mon, 4 Aug 2014 23:53:47 +0300 -Subject: [PATCH 12/12] ANGLE: fix semantic index lookup +Date: Mon, 22 Sep 2014 23:13:16 +0300 +Subject: [PATCH 12/16] ANGLE: fix semantic index lookup The sorted semantic index table was returning a direct mapping to the new indices, instead of the old indices. This caused a mismatch in the @@ -14,10 +14,10 @@ Change-Id: I75d05ed707f56c45210e3dcbc277f894e3dc5a48 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp -index 38a6604..9fad5fb 100644 +index 1085346..3f6d9e0 100644 --- a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp +++ b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp -@@ -2814,7 +2814,7 @@ void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MA +@@ -2788,7 +2788,7 @@ void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MA for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) { int oldIndex = mAttributesByLayout[i]; @@ -27,10 +27,10 @@ index 38a6604..9fad5fb 100644 } } diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp -index a10f64e..3536faf 100644 +index b006c04..d835e4f 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp -@@ -114,10 +114,10 @@ GLenum InputLayoutCache::applyVertexBuffers(TranslatedAttribute attributes[gl::M +@@ -112,10 +112,10 @@ gl::Error InputLayoutCache::applyVertexBuffers(TranslatedAttribute attributes[gl // Record the type of the associated vertex shader vector in our key // This will prevent mismatched vertex shaders from using the same input layout GLint attributeSize; @@ -40,7 +40,7 @@ index a10f64e..3536faf 100644 ilKey.elements[ilKey.elementCount].desc.SemanticName = semanticName; - ilKey.elements[ilKey.elementCount].desc.SemanticIndex = sortedSemanticIndices[i]; + ilKey.elements[ilKey.elementCount].desc.SemanticIndex = i; - ilKey.elements[ilKey.elementCount].desc.Format = dxgiFormat; + ilKey.elements[ilKey.elementCount].desc.Format = vertexFormatInfo.nativeFormat; ilKey.elements[ilKey.elementCount].desc.InputSlot = i; ilKey.elements[ilKey.elementCount].desc.AlignedByteOffset = 0; -- |