diff options
Diffstat (limited to 'src/angle/patches/0015-ANGLE-Invalidate-client-window-area-when-resizing-sw.patch')
-rw-r--r-- | src/angle/patches/0015-ANGLE-Invalidate-client-window-area-when-resizing-sw.patch | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/angle/patches/0015-ANGLE-Invalidate-client-window-area-when-resizing-sw.patch b/src/angle/patches/0015-ANGLE-Invalidate-client-window-area-when-resizing-sw.patch deleted file mode 100644 index 9380437761..0000000000 --- a/src/angle/patches/0015-ANGLE-Invalidate-client-window-area-when-resizing-sw.patch +++ /dev/null @@ -1,37 +0,0 @@ -From 7d300c6e7d05f4e31c966f1298d11da3eae9d679 Mon Sep 17 00:00:00 2001 -From: Val Doroshchuk <valentyn.doroshchuk@qt.io> -Date: Fri, 21 Jun 2019 11:24:06 +0200 -Subject: [PATCH] ANGLE: Invalidate client window area when resizing swap chain - -Inspired by: -https://codereview.appspot.com/6812076/ -Resizing a window larger results in the newly exposed region being invalidated -but the old region is treated as valid. -This can result in the old region no longer updating. -Was added to D3D9. - -Improving a fix from Filippo Cucchetto: -https://codereview.qt-project.org/c/qt/qtbase/+/195336 -and pushing to D3D11. - -ifndef protects against compilation error for WinRT. -Invalidate() should be used only for desktop apps. - -diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp -index dcfd06484d..e8f13b388f 100644 ---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp -+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp -@@ -504,6 +504,10 @@ EGLint SwapChain11::resize(const gl::Context *context, - ASSERT(SUCCEEDED(result)); - if (SUCCEEDED(result)) - { -+#ifndef ANGLE_ENABLE_WINDOWS_STORE -+ if (mNativeWindow->getNativeWindow()) -+ InvalidateRect(mNativeWindow->getNativeWindow(), nullptr, FALSE); -+#endif - const auto &format = - d3d11::Format::Get(mOffscreenRenderTargetFormat, mRenderer->getRenderer11DeviceCaps()); - mBackBufferTexture.set(backbufferTexture, format); --- -2.14.2.windows.1 - |