diff options
Diffstat (limited to 'src/angle/src/compiler/translator_common.pro')
-rw-r--r-- | src/angle/src/compiler/translator_common.pro | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/angle/src/compiler/translator_common.pro b/src/angle/src/compiler/translator_common.pro new file mode 100644 index 0000000000..f7f5a8cb6e --- /dev/null +++ b/src/angle/src/compiler/translator_common.pro @@ -0,0 +1,137 @@ +TEMPLATE = lib +CONFIG += static +TARGET = translator_common + +include(../config.pri) + +INCLUDEPATH += \ + $$ANGLE_DIR/src \ + $$ANGLE_DIR/include + +DEFINES += _SECURE_SCL=0 _LIB COMPILER_IMPLEMENTATION + +FLEX_SOURCES = $$ANGLE_DIR/src/compiler/glslang.l +BISON_SOURCES = $$ANGLE_DIR/src/compiler/glslang.y + +HEADERS += \ + $$ANGLE_DIR/src/compiler/BaseTypes.h \ + $$ANGLE_DIR/src/compiler/BuiltInFunctionEmulator.h \ + $$ANGLE_DIR/src/compiler/Common.h \ + $$ANGLE_DIR/src/compiler/ConstantUnion.h \ + $$ANGLE_DIR/src/compiler/debug.h \ + $$ANGLE_DIR/src/compiler/DetectRecursion.h \ + $$ANGLE_DIR/src/compiler/Diagnostics.h \ + $$ANGLE_DIR/src/compiler/DirectiveHandler.h \ + $$ANGLE_DIR/src/compiler/ForLoopUnroll.h \ + $$ANGLE_DIR/src/compiler/InfoSink.h \ + $$ANGLE_DIR/src/compiler/Initialize.h \ + $$ANGLE_DIR/src/compiler/InitializeDll.h \ + $$ANGLE_DIR/src/compiler/InitializeGlobals.h \ + $$ANGLE_DIR/src/compiler/InitializeParseContext.h \ + $$ANGLE_DIR/src/compiler/intermediate.h \ + $$ANGLE_DIR/src/compiler/localintermediate.h \ + $$ANGLE_DIR/src/compiler/MapLongVariableNames.h \ + $$ANGLE_DIR/src/compiler/MMap.h \ + $$ANGLE_DIR/src/compiler/osinclude.h \ + $$ANGLE_DIR/src/compiler/ParseHelper.h \ + $$ANGLE_DIR/src/compiler/PoolAlloc.h \ + $$ANGLE_DIR/src/compiler/QualifierAlive.h \ + $$ANGLE_DIR/src/compiler/RemoveTree.h \ + $$ANGLE_DIR/src/compiler/RenameFunction.h \ + $$ANGLE_DIR/include/GLSLANG/ResourceLimits.h \ + $$ANGLE_DIR/include/GLSLANG/ShaderLang.h \ + $$ANGLE_DIR/src/compiler/ShHandle.h \ + $$ANGLE_DIR/src/compiler/SymbolTable.h \ + $$ANGLE_DIR/src/compiler/Types.h \ + $$ANGLE_DIR/src/compiler/UnfoldShortCircuit.h \ + $$ANGLE_DIR/src/compiler/util.h \ + $$ANGLE_DIR/src/compiler/ValidateLimitations.h \ + $$ANGLE_DIR/src/compiler/VariableInfo.h \ + $$ANGLE_DIR/src/compiler/VariablePacker.h \ + $$ANGLE_DIR/src/compiler/preprocessor/atom.h \ + $$ANGLE_DIR/src/compiler/preprocessor/compile.h \ + $$ANGLE_DIR/src/compiler/preprocessor/cpp.h \ + $$ANGLE_DIR/src/compiler/preprocessor/length_limits.h \ + $$ANGLE_DIR/src/compiler/preprocessor/memory.h \ + $$ANGLE_DIR/src/compiler/preprocessor/parser.h \ + $$ANGLE_DIR/src/compiler/preprocessor/preprocess.h \ + $$ANGLE_DIR/src/compiler/preprocessor/scanner.h \ + $$ANGLE_DIR/src/compiler/preprocessor/slglobals.h \ + $$ANGLE_DIR/src/compiler/preprocessor/symbols.h \ + $$ANGLE_DIR/src/compiler/preprocessor/tokens.h \ + $$ANGLE_DIR/src/compiler/timing/RestrictFragmentShaderTiming.h \ + $$ANGLE_DIR/src/compiler/timing/RestrictVertexShaderTiming.h \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraph.h \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraphBuilder.h \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraphOutput.h + +SOURCES += \ + $$ANGLE_DIR/src/compiler/BuiltInFunctionEmulator.cpp \ + $$ANGLE_DIR/src/compiler/Compiler.cpp \ + $$ANGLE_DIR/src/compiler/debug.cpp \ + $$ANGLE_DIR/src/compiler/DetectRecursion.cpp \ + $$ANGLE_DIR/src/compiler/Diagnostics.cpp \ + $$ANGLE_DIR/src/compiler/DirectiveHandler.cpp \ + $$ANGLE_DIR/src/compiler/ForLoopUnroll.cpp \ + $$ANGLE_DIR/src/compiler/InfoSink.cpp \ + $$ANGLE_DIR/src/compiler/Initialize.cpp \ + $$ANGLE_DIR/src/compiler/InitializeDll.cpp \ + $$ANGLE_DIR/src/compiler/InitializeParseContext.cpp \ + $$ANGLE_DIR/src/compiler/Intermediate.cpp \ + $$ANGLE_DIR/src/compiler/intermOut.cpp \ + $$ANGLE_DIR/src/compiler/IntermTraverse.cpp \ + $$ANGLE_DIR/src/compiler/MapLongVariableNames.cpp \ + $$ANGLE_DIR/src/compiler/ossource_win.cpp \ + $$ANGLE_DIR/src/compiler/parseConst.cpp \ + $$ANGLE_DIR/src/compiler/ParseHelper.cpp \ + $$ANGLE_DIR/src/compiler/PoolAlloc.cpp \ + $$ANGLE_DIR/src/compiler/QualifierAlive.cpp \ + $$ANGLE_DIR/src/compiler/RemoveTree.cpp \ + $$ANGLE_DIR/src/compiler/ShaderLang.cpp \ + $$ANGLE_DIR/src/compiler/SymbolTable.cpp \ + $$ANGLE_DIR/src/compiler/util.cpp \ + $$ANGLE_DIR/src/compiler/ValidateLimitations.cpp \ + $$ANGLE_DIR/src/compiler/VariableInfo.cpp \ + $$ANGLE_DIR/src/compiler/VariablePacker.cpp \ + $$ANGLE_DIR/src/compiler/preprocessor/atom.c \ + $$ANGLE_DIR/src/compiler/preprocessor/cpp.c \ + $$ANGLE_DIR/src/compiler/preprocessor/cppstruct.c \ + $$ANGLE_DIR/src/compiler/preprocessor/memory.c \ + $$ANGLE_DIR/src/compiler/preprocessor/scanner.c \ + $$ANGLE_DIR/src/compiler/preprocessor/symbols.c \ + $$ANGLE_DIR/src/compiler/preprocessor/tokens.c \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraph.cpp \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraphBuilder.cpp \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraphOutput.cpp \ + $$ANGLE_DIR/src/compiler/depgraph/DependencyGraphTraverse.cpp \ + $$ANGLE_DIR/src/compiler/timing/RestrictFragmentShaderTiming.cpp \ + $$ANGLE_DIR/src/compiler/timing/RestrictVertexShaderTiming.cpp + +# NOTE: 'win_flex' and 'bison' can be found in qt5/gnuwin32/bin +flex.commands = $$addGnuPath(win_flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}_lex.cpp ${QMAKE_FILE_NAME} +flex.output = ${QMAKE_FILE_BASE}_lex.cpp +flex.input = FLEX_SOURCES +flex.dependency_type = TYPE_C +flex.variable_out = GENERATED_SOURCES +QMAKE_EXTRA_COMPILERS += flex + +bison.commands = $$addGnuPath(bison) --no-lines --skeleton=yacc.c --defines=${QMAKE_FILE_BASE}_tab.h \ + --output=${QMAKE_FILE_BASE}_tab.cpp ${QMAKE_FILE_NAME} +bison.output = ${QMAKE_FILE_BASE}_tab.h +bison.input = BISON_SOURCES +bison.dependency_type = TYPE_C +bison.variable_out = GENERATED_SOURCES +QMAKE_EXTRA_COMPILERS += bison + +# This is a dummy compiler to work around the fact that an extra compiler can only +# have one output file even if the command generates two. +MAKEFILE_NOOP_COMMAND = @echo -n +msvc: MAKEFILE_NOOP_COMMAND = @echo >NUL +bison_impl.output = ${QMAKE_FILE_BASE}_tab.cpp +bison_impl.input = BISON_SOURCES +bison_impl.commands = $$MAKEFILE_NOOP_COMMAND +bison_impl.depends = ${QMAKE_FILE_BASE}_tab.h +bison_impl.output = ${QMAKE_FILE_BASE}_tab.cpp +bison_impl.variable_out = GENERATED_SOURCES +QMAKE_EXTRA_COMPILERS += bison_impl + |