diff options
Diffstat (limited to 'src/angle/src')
-rw-r--r-- | src/angle/src/common/common.pri | 6 | ||||
-rw-r--r-- | src/angle/src/libEGL/libEGL.pro | 6 | ||||
-rw-r--r-- | src/angle/src/libGLESv2/libGLESv2.pro | 8 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/angle/src/common/common.pri b/src/angle/src/common/common.pri index 12e26a9a68..58ad88673a 100644 --- a/src/angle/src/common/common.pri +++ b/src/angle/src/common/common.pri @@ -4,10 +4,10 @@ INCLUDEPATH += \ $$ANGLE_DIR/src \ $$ANGLE_DIR/include -LIBS = $$QMAKE_LIBS_CORE $$QMAKE_LIBS_GUI +LIBS_PRIVATE = $$QMAKE_LIBS_CORE $$QMAKE_LIBS_GUI # DirectX is included in the Windows 8 Kit, but everything else requires the DX SDK. -win32-msvc2012|winrt { +win32-msvc2012|win32-msvc2013|winrt { FXC = fxc.exe } else { DX_DIR = $$(DXSDK_DIR) @@ -36,7 +36,7 @@ win32-msvc2012|winrt { # Similarly we want the MinGW linker to use the import libraries shipped with the compiler # instead of those from the SDK which cause a crash on startup. - LIBS += -L\"$$DXLIB_DIR\" + LIBS_PRIVATE += -L\"$$DXLIB_DIR\" } } diff --git a/src/angle/src/libEGL/libEGL.pro b/src/angle/src/libEGL/libEGL.pro index 3781bd7868..b5854189f9 100644 --- a/src/angle/src/libEGL/libEGL.pro +++ b/src/angle/src/libEGL/libEGL.pro @@ -4,11 +4,11 @@ TARGET = $$qtLibraryTarget(libEGL) include(../common/common.pri) angle_d3d11 { - LIBS += -ld3d11 + LIBS_PRIVATE += -ld3d11 } else { - LIBS += -ld3d9 + LIBS_PRIVATE += -ld3d9 } -LIBS += -ldxguid -L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget(libGLESv2) +LIBS_PRIVATE += -ldxguid -L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget(libGLESv2) HEADERS += \ $$ANGLE_DIR/src/libEGL/Config.h \ diff --git a/src/angle/src/libGLESv2/libGLESv2.pro b/src/angle/src/libGLESv2/libGLESv2.pro index b39ce781e1..5b3a49ed56 100644 --- a/src/angle/src/libGLESv2/libGLESv2.pro +++ b/src/angle/src/libGLESv2/libGLESv2.pro @@ -8,18 +8,18 @@ INCLUDEPATH += $$OUT_PWD/.. $$ANGLE_DIR/src/libGLESv2 # Remember to adapt tools/configure/configureapp.cpp if the Direct X version changes. angle_d3d11 { - LIBS += -ldxgi -ld3d11 + LIBS_PRIVATE += -ldxgi -ld3d11 } else { - LIBS += -ld3d9 + LIBS_PRIVATE += -ld3d9 } -LIBS += -ldxguid +LIBS_PRIVATE += -ldxguid STATICLIBS = translator_common translator_hlsl preprocessor for(libname, STATICLIBS) { # Appends 'd' to the library for debug builds and builds up the fully # qualified path to pass to the linker. staticlib = $$QT_BUILD_TREE/lib/$${QMAKE_PREFIX_STATICLIB}$$qtLibraryTarget($$libname).$${QMAKE_EXTENSION_STATICLIB} - LIBS += $$staticlib + LIBS_PRIVATE += $$staticlib PRE_TARGETDEPS += $$staticlib } |