diff options
Diffstat (limited to 'src/angle')
-rw-r--r-- | src/angle/src/common/common.pri | 5 | ||||
-rw-r--r-- | src/angle/src/config.pri | 2 |
2 files changed, 7 insertions, 0 deletions
diff --git a/src/angle/src/common/common.pri b/src/angle/src/common/common.pri index dfe15546f5..43ac3ee8db 100644 --- a/src/angle/src/common/common.pri +++ b/src/angle/src/common/common.pri @@ -7,6 +7,11 @@ INCLUDEPATH += \ LIBS_PRIVATE = $$QMAKE_LIBS_CORE $$QMAKE_LIBS_GUI +lib_replace.match = $$[QT_INSTALL_LIBS/get] +lib_replace.replace = $$[QT_INSTALL_LIBS/raw] +lib_replace.CONFIG = path +QMAKE_PRL_INSTALL_REPLACE += lib_replace + # DirectX is included in the Windows 8 Kit, but everything else requires the DX SDK. win32-msvc2012|win32-msvc2013|winrt { FXC = fxc.exe diff --git a/src/angle/src/config.pri b/src/angle/src/config.pri index 07a18620da..f23bebef44 100644 --- a/src/angle/src/config.pri +++ b/src/angle/src/config.pri @@ -41,6 +41,8 @@ DEFINES += _WINDOWS \ CONFIG += angle_d3d11 # Remove to disable D3D11 renderer +equals(QMAKE_TARGET_OS, xp): CONFIG -= angle_d3d11 + angle_d3d11 { DEFINES += ANGLE_ENABLE_D3D11 ANGLE_DEFAULT_D3D11=1 !build_pass: message("Enabling D3D11 mode for ANGLE") |