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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qproperty.h"
+#include "qproperty_p.h"
+#include "qpropertybinding_p.h"
+
+#include <qscopedvaluerollback.h>
+
+QT_BEGIN_NAMESPACE
+
+using namespace QtPrivate;
+
+QPropertyBase::QPropertyBase(QPropertyBase &&other, void *propertyDataPtr)
+{
+ std::swap(d_ptr, other.d_ptr);
+ QPropertyBasePointer d{this};
+ d.firstObserverPtr().set(nullptr);
+ if (auto binding = d.bindingPtr())
+ binding->propertyDataPtr = propertyDataPtr;
+}
+
+void QPropertyBase::moveAssign(QPropertyBase &&other, void *propertyDataPtr)
+{
+ if (&other == this)
+ return;
+
+ QPropertyBasePointer d{this};
+ auto observer = d.firstObserver();
+ d.firstObserverPtr().set(nullptr);
+
+ if (auto binding = d.bindingPtr()) {
+ binding->unlinkAndDeref();
+ d_ptr &= FlagMask;
+ }
+
+ std::swap(d_ptr, other.d_ptr);
+
+ if (auto binding = d.bindingPtr())
+ binding->propertyDataPtr = propertyDataPtr;
+
+ d.firstObserverPtr().set(const_cast<QPropertyObserver*>(observer.ptr));
+
+ // The caller will have to notify observers.
+}
+
+QPropertyBase::~QPropertyBase()
+{
+ QPropertyBasePointer d{this};
+ if (auto observer = d.firstObserver())
+ observer.unlink();
+ if (auto binding = d.bindingPtr())
+ binding->unlinkAndDeref();
+}
+
+QUntypedPropertyBinding QPropertyBase::setBinding(const QUntypedPropertyBinding &binding, void *propertyDataPtr)
+{
+ QPropertyBindingPrivatePtr oldBinding;
+ QPropertyBindingPrivatePtr newBinding = binding.d;
+
+ QPropertyBasePointer d{this};
+
+ auto observer = d.firstObserver();
+ if (observer)
+ observer.unlink();
+
+ if (auto *existingBinding = d.bindingPtr()) {
+ if (existingBinding == newBinding.data())
+ return QUntypedPropertyBinding(oldBinding);
+ oldBinding = QPropertyBindingPrivatePtr(existingBinding);
+ oldBinding->unlinkAndDeref();
+ d_ptr &= FlagMask;
+ }
+ if (newBinding) {
+ newBinding.data()->ref.ref();
+ d_ptr = (d_ptr & FlagMask) | reinterpret_cast<quintptr>(newBinding.data());
+ d_ptr |= BindingBit;
+ newBinding->dirty = true;
+ newBinding->propertyDataPtr = propertyDataPtr;
+ if (observer)
+ observer.prependToBinding(newBinding.data());
+ } else {
+ d_ptr &= ~BindingBit;
+ }
+
+ return QUntypedPropertyBinding(oldBinding);
+}
+
+QPropertyBindingPrivatePtr QPropertyBase::binding()
+{
+ QPropertyBasePointer d{this};
+ if (auto binding = d.bindingPtr())
+ return QPropertyBindingPrivatePtr(binding);
+ return QPropertyBindingPrivatePtr();
+}
+
+QPropertyBindingPrivate *QPropertyBasePointer::bindingPtr() const
+{
+ if (ptr->d_ptr & QPropertyBase::BindingBit)
+ return reinterpret_cast<QPropertyBindingPrivate*>(ptr->d_ptr & ~QPropertyBase::FlagMask);
+ return nullptr;
+}
+
+QtPrivate::QPropertyTagPreservingPointerToPointer<QPropertyObserver> QPropertyBasePointer::firstObserverPtr() const
+{
+ if (auto *binding = bindingPtr())
+ return const_cast<QPropertyObserver**>(&binding->firstObserver.ptr);
+ return &ptr->d_ptr;
+}
+
+QPropertyObserverPointer QPropertyBasePointer::firstObserver() const
+{
+ if (auto *binding = bindingPtr())
+ return binding->firstObserver;
+ return {reinterpret_cast<QPropertyObserver*>(ptr->d_ptr & ~QPropertyBase::FlagMask)};
+}
+
+static thread_local BindingEvaluationState *currentBindingEvaluationState = nullptr;
+
+BindingEvaluationState::BindingEvaluationState(QPropertyBindingPrivate *binding)
+ : binding(binding)
+ , dependencyObservers(&binding->dependencyObservers)
+{
+ previousState = currentBindingEvaluationState;
+ currentBindingEvaluationState = this;
+ dependencyObservers->clear();
+}
+
+BindingEvaluationState::~BindingEvaluationState()
+{
+ currentBindingEvaluationState = previousState;
+}
+
+void QPropertyBase::evaluateIfDirty()
+{
+ QPropertyBasePointer d{this};
+ QPropertyBindingPrivate *binding = d.bindingPtr();
+ if (!binding)
+ return;
+ binding->evaluateIfDirtyAndReturnTrueIfValueChanged();
+}
+
+void QPropertyBase::removeBinding()
+{
+ QPropertyBasePointer d{this};
+
+ auto observer = d.firstObserver();
+ if (observer)
+ observer.unlink();
+
+ if (auto *existingBinding = d.bindingPtr()) {
+ existingBinding->unlinkAndDeref();
+ d_ptr &= FlagMask;
+ }
+ d_ptr &= ~BindingBit;
+
+ if (observer)
+ observer.observeProperty(d);
+}
+
+void QPropertyBase::registerWithCurrentlyEvaluatingBinding() const
+{
+ auto currentState = currentBindingEvaluationState;
+ if (!currentState)
+ return;
+
+ QPropertyBasePointer d{this};
+
+ currentState->dependencyObservers->append(QPropertyObserver());
+ QPropertyObserverPointer dependencyObserver{&(*currentState->dependencyObservers)[currentState->dependencyObservers->size() - 1]};
+ dependencyObserver.setBindingToMarkDirty(currentState->binding);
+ dependencyObserver.observeProperty(d);
+}
+
+void QPropertyBase::notifyObservers()
+{
+ QPropertyBasePointer d{this};
+ if (QPropertyObserverPointer observer = d.firstObserver())
+ observer.notify(d.bindingPtr());
+}
+
+int QPropertyBasePointer::observerCount() const
+{
+ int count = 0;
+ for (auto observer = firstObserver(); observer; observer = observer.nextObserver())
+ ++count;
+ return count;
+}
+
+QPropertyObserver::QPropertyObserver(void (*callback)(QPropertyObserver*))
+{
+ QPropertyObserverPointer d{this};
+ d.setChangeHandler(callback);
+}
+
+void QPropertyObserver::setSource(QPropertyBase &property)
+{
+ QPropertyObserverPointer d{this};
+ QPropertyBasePointer propPrivate{&property};
+ d.observeProperty(propPrivate);
+}
+
+
+QPropertyObserver::~QPropertyObserver()
+{
+ QPropertyObserverPointer d{this};
+ d.unlink();
+}
+
+QPropertyObserver::QPropertyObserver(QPropertyObserver &&other)
+{
+ std::swap(bindingToMarkDirty, other.bindingToMarkDirty);
+ std::swap(next, other.next);
+ std::swap(prev, other.prev);
+ if (next)
+ next->prev = reinterpret_cast<quintptr*>(&next);
+ if (prev)
+ prev.set(this);
+}
+
+QPropertyObserver &QPropertyObserver::operator=(QPropertyObserver &&other)
+{
+ if (this == &other)
+ return *this;
+
+ QPropertyObserverPointer d{this};
+ d.unlink();
+ bindingToMarkDirty = nullptr;
+
+ std::swap(bindingToMarkDirty, other.bindingToMarkDirty);
+ std::swap(next, other.next);
+ std::swap(prev, other.prev);
+ if (next)
+ next->prev = reinterpret_cast<quintptr*>(&next);
+ if (prev)
+ prev.set(this);
+
+ return *this;
+}
+
+void QPropertyObserverPointer::unlink()
+{
+ if (ptr->next)
+ ptr->next->prev = ptr->prev;
+ if (ptr->prev)
+ ptr->prev.set(ptr->next.data());
+ ptr->next = nullptr;
+ ptr->prev.clear();
+}
+
+void QPropertyObserverPointer::setChangeHandler(void (*changeHandler)(QPropertyObserver *))
+{
+ ptr->changeHandler = changeHandler;
+ ptr->next.setFlag(true);
+}
+
+void QPropertyObserverPointer::setBindingToMarkDirty(QPropertyBindingPrivate *binding)
+{
+ ptr->bindingToMarkDirty = binding;
+ ptr->next.setFlag(false);
+}
+
+void QPropertyObserverPointer::notify(QPropertyBindingPrivate *triggeringBinding)
+{
+ bool knownIfPropertyChanged = false;
+ bool propertyChanged =true;
+
+ auto observer = const_cast<QPropertyObserver*>(ptr);
+ while (observer) {
+ auto * const next = observer->next.data();
+ if (observer->next.flag()) {
+ if (!knownIfPropertyChanged && triggeringBinding) {
+ knownIfPropertyChanged = true;
+
+ propertyChanged = triggeringBinding->evaluateIfDirtyAndReturnTrueIfValueChanged();
+ }
+ if (!propertyChanged)
+ return;
+
+ if (auto handlerToCall = std::exchange(observer->changeHandler, nullptr)) {
+ handlerToCall(observer);
+ observer->changeHandler = handlerToCall;
+ }
+ } else {
+ if (observer->bindingToMarkDirty)
+ observer->bindingToMarkDirty->markDirtyAndNotifyObservers();
+ }
+ observer = next;
+ }
+}
+
+void QPropertyObserverPointer::observeProperty(QPropertyBasePointer property)
+{
+ unlink();
+ auto firstObserverPtr = property.firstObserverPtr();
+ ptr->prev = firstObserverPtr;
+ ptr->next = firstObserverPtr.get();
+ if (ptr->next)
+ ptr->next->prev = &ptr->next;
+ firstObserverPtr.set(ptr);
+}
+
+void QPropertyObserverPointer::prependToBinding(QPropertyBindingPrivate *binding)
+{
+ ptr->prev = const_cast<QPropertyObserver **>(&binding->firstObserver.ptr);
+ binding->firstObserver = *this;
+}
+
+QPropertyBindingError::QPropertyBindingError(Type type)
+{
+ if (type != NoError) {
+ d = new QPropertyBindingErrorPrivate;
+ d->type = type;
+ }
+}
+
+QPropertyBindingError::QPropertyBindingError(const QPropertyBindingError &other)
+ : d(other.d)
+{
+}
+
+QPropertyBindingError &QPropertyBindingError::operator=(const QPropertyBindingError &other)
+{
+ d = other.d;
+ return *this;
+}
+
+QPropertyBindingError::QPropertyBindingError(QPropertyBindingError &&other)
+ : d(std::move(other.d))
+{
+}
+
+QPropertyBindingError &QPropertyBindingError::operator=(QPropertyBindingError &&other)
+{
+ d = std::move(other.d);
+ return *this;
+}
+
+QPropertyBindingError::~QPropertyBindingError()
+{
+}
+
+QPropertyBindingError::Type QPropertyBindingError::type() const
+{
+ if (!d)
+ return QPropertyBindingError::NoError;
+ return d->type;
+}
+
+void QPropertyBindingError::setDescription(const QString &description)
+{
+ if (!d)
+ d = new QPropertyBindingErrorPrivate;
+ d->description = description;
+}
+
+QString QPropertyBindingError::description() const
+{
+ if (!d)
+ return QString();
+ return d->description;
+}
+
+QPropertyBindingSourceLocation QPropertyBindingError::location() const
+{
+ if (!d)
+ return QPropertyBindingSourceLocation();
+ return d->location;
+}
+
+/*!
+ \class QProperty
+ \inmodule QtCore
+ \brief The QProperty class is a template class that enables automatic property bindings.
+
+ \ingroup tools
+
+ QProperty\<T\> is a generic container that holds an instance of T. You can assign
+ a value to it and you can read it via the value() function or the T conversion
+ operator. You can also tie the property to an expression that computes the value
+ dynamically, the binding expression. It is represented as a C++ lambda and
+ can be used to express relationships between different properties in your
+ application.
+
+ The binding expression computes the value by reading other QProperty values.
+ Behind the scenes this dependency is tracked. Whenever a change in any property's
+ dependency is detected, the binding expression is re-evaluated and the new
+ result is applied to the property. This happens lazily, by marking the binding
+ as dirty and evaluating it only when the property's value is requested. For example:
+
+ \code
+ QProperty<QString> firstname("John");
+ QProperty<QString> lastname("Smith");
+ QProperty<int> age(41);
+
+ QProperty<QString> fullname;
+ fullname.setBinding([&]() { return firstname.value() + " " + lastname.value() + " age:" + QString::number(age.value()); });
+
+ qDebug() << fullname.value(); // Prints "John Smith age: 41"
+
+ firstname = "Emma"; // Marks binding expression as dirty
+
+ qDebug() << fullname.value(); // Re-evaluates the binding expression and prints "Emma Smith age: 41"
+
+ // Birthday is coming up
+ age.setValue(age.value() + 1);
+
+ qDebug() << fullname.value(); // Re-evaluates the binding expression and prints "Emma Smith age: 42"
+ \endcode
+
+ When a new value is assigned to the \c firstname property, the binding
+ expression for \c fullname is marked as dirty. So when the last \c qDebug() statement
+ tries to read the name value of the \c fullname property, the expression is
+ evaluated again, \c firstname() will be called again and return the new value.
+
+ Since bindings are C++ lambda expressions, they may do anything that's possible
+ in C++. This includes calling other functions. If those functions access values
+ held by QProperty, they automatically become dependencies to the binding.
+
+ Binding expressions may use properties of any type, so in the above example the age
+ is an integer and folded into the string value using conversion to integer, but
+ the dependency is fully tracked.
+
+ \section1 Tracking properties
+
+ Sometimes the relationships between properties cannot be expressed using
+ bindings. Instead you may need to run custom code whenever the value of a property
+ changes and instead of assigning the value to another property, pass it to
+ other parts of your application. For example writing data into a network socket
+ or printing debug output. QProperty provides two mechanisms for tracking.
+
+ You can register for a callback function to be called whenever the value of
+ a property changes, by using onValueChanged(). If you want the callback to also
+ be called for the current value of the property, register your callback using
+ subscribe() instead.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T>::QProperty()
+
+ Constructs a property with a default constructed instance of T.
+*/
+
+/*!
+ \fn template <typename T> explicit QProperty<T>::QProperty(const T &initialValue)
+
+ Constructs a property with the provided \a initialValue.
+*/
+
+/*!
+ \fn template <typename T> explicit QProperty<T>::QProperty(T &&initialValue)
+
+ Move-Constructs a property with the provided \a initialValue.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T>::QProperty(QProperty<T> &&other)
+
+ Move-constructs a QProperty instance, making it point at the same object that
+ \a other was pointing to.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T> &QProperty<T>::operator=(QProperty &&other)
+
+ Move-assigns \a other to this QProperty instance.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T>::QProperty(const QPropertyBinding<T> &binding)
+
+ Constructs a property that is tied to the provided \a binding expression. The
+ first time the property value is read, the binding is evaluated. Whenever a
+ dependency of the binding changes, the binding will be re-evaluated the next
+ time the value of this property is read.
+*/
+
+/*!
+ \fn template <typename T> template <typename Functor> QProperty<T>::QProperty(Functor &&f)
+
+ Constructs a property that is tied to the provided binding expression \a f. The
+ first time the property value is read, the binding is evaluated. Whenever a
+ dependency of the binding changes, the binding will be re-evaluated the next
+ time the value of this property is read.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T>::~QProperty()
+
+ Destroys the property.
+*/
+
+/*!
+ \fn template <typename T> T QProperty<T>::value() const
+
+ Returns the value of the property. This may evaluate a binding expression that
+ is tied to this property, before returning the value.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T>::operator T() const
+
+ Returns the value of the property. This may evaluate a binding expression that
+ is tied to this property, before returning the value.
+*/
+
+/*!
+ \fn template <typename T> void QProperty<T>::setValue(const T &newValue)
+
+ Assigns \a newValue to this property and removes the property's associated
+ binding, if present.
+*/
+
+/*!
+ \fn template <typename T> void QProperty<T>::setValue(T &&newValue)
+ \overload
+
+ Assigns \a newValue to this property and removes the property's associated
+ binding, if present.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T> &QProperty<T>::operator=(const T &newValue)
+
+ Assigns \a newValue to this property and returns a reference to this QProperty.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T> &QProperty<T>::operator=(T &&newValue)
+ \overload
+
+ Assigns \a newValue to this property and returns a reference to this QProperty.
+*/
+
+/*!
+ \fn template <typename T> QProperty<T> &QProperty<T>::operator=(const QPropertyBinding<T> &newBinding)
+
+ Associates the value of this property with the provided \a newBinding
+ expression and returns a reference to this property. The first time the
+ property value is read, the binding is evaluated. Whenever a dependency of the
+ binding changes, the binding will be re-evaluated the next time the value of
+ this property is read.
+*/
+
+/*!
+ \fn template <typename T> QPropertyBinding<T> QProperty<T>::setBinding(const QPropertyBinding<T> &newBinding)
+
+ Associates the value of this property with the provided \a newBinding
+ expression and returns the previously associated binding. The first time the
+ property value is read, the binding is evaluated. Whenever a dependency of the
+ binding changes, the binding will be re-evaluated the next time the value of
+ this property is read.
+*/
+
+/*!
+ \fn template <typename T> template <typename Functor> QPropertyBinding<T> QProperty<T>::setBinding(Functor f)
+ \overload
+
+ Associates the value of this property with the provided functor \a f and
+ returns the previously associated binding. The first time the property value
+ is read, the binding is evaluated by invoking the call operator () of \a f.
+ Whenever a dependency of the binding changes, the binding will be re-evaluated
+ the next time the value of this property is read.
+*/
+
+/*!
+ \fn template <typename T> QPropertyBinding<T> QProperty<T>::setBinding(QPropertyBinding<T> &&newBinding)
+ \overload
+
+ Associates the value of this property with the provided \a newBinding
+ expression and returns the previously associated binding. The first time the
+ property value is read, the binding is evaluated. Whenever a dependency of the
+ binding changes, the binding will be re-evaluated the next time the value of
+ this property is read.
+*/
+
+/*!
+ \fn template <typename T> QPropertyBinding<T> QProperty<T>::binding() const
+
+ Returns the binding expression that is associated with this property. A
+ default constructed QPropertyBinding<T> will be returned if no such
+ association exists.
+*/
+
+/*!
+ \fn template <typename T> QPropertyBinding<T> QProperty<T>::takeBinding()
+
+ Disassociates the binding expression from this property and returns it. After
+ calling this function, the value of the property will only change if you
+ assign a new value to it, or when a new binding is set.
+*/
+
+/*!
+ \fn template <typename T> template <typename Functor> QPropertyChangeHandler<T, Functor> QProperty<T>::onValueChanged(Functor f)
+
+ Registers the given functor \a f as a callback that shall be called whenever
+ the value of the property changes.
+
+ The callback \a f is expected to be a type that has a plain call operator () without any
+ parameters. This means that you can provide a C++ lambda expression, an std::function
+ or even a custom struct with a call operator.
+
+ The returned property change handler object keeps track of the registration. When it
+ goes out of scope, the callback is de-registered.
+*/
+
+/*!
+ \fn template <typename T> template <typename Functor> QPropertyChangeHandler<T, Functor> QProperty<T>::subscribe(Functor f)
+
+ Subscribes the given functor \a f as a callback that is called immediately and whenever
+ the value of the property changes in the future.
+
+ The callback \a f is expected to be a type that has a plain call operator () without any
+ parameters. This means that you can provide a C++ lambda expression, an std::function
+ or even a custom struct with a call operator.
+
+ The returned property change handler object keeps track of the subscription. When it
+ goes out of scope, the callback is unsubscribed.
+*/
+
+/*!
+ \class QPropertyChangeHandler
+ \inmodule QtCore
+ \brief The QPropertyChangeHandler class controls the lifecycle of change callback installed on a QProperty.
+
+ \ingroup tools
+
+ QPropertyChangeHandler\<PropertyType, Functor\> is created when registering a
+ callback on a QProperty to listen to changes to the property's value, using QProperty::onValueChanged
+ and QProperty::subscribe. As long as the change handler is alive, the callback remains installed.
+
+ A handler instance can be transferred between C++ scopes using move semantics.
+*/
+
+QT_END_NAMESPACE