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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwineventnotifier.h"
+
+#include "qeventdispatcher_win_p.h"
+#include "qcoreapplication.h"
+
+#include <private/qthread_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*
+ \class QWinEventNotifier
+ \brief The QWinEventNotifier class provides support for the Windows Wait functions.
+
+ The QWinEventNotifier class makes it possible to use the wait
+ functions on windows in a asynchronous manner. With this class
+ you can register a HANDLE to an event and get notification when
+ that event becomes signalled. The state of the event is not modified
+ in the process so if it is a manual reset event you will need to
+ reset it after the notification.
+
+ Once you have created a event object using Windows API such as
+ CreateEvent() or OpenEvent(), you can create an event notifier to
+ monitor the event handle. If the event notifier is enabled, it will
+ emit the activated() signal whenever the corresponding event object
+ is signalled.
+
+ The setEnabled() function allows you to disable as well as enable the
+ event notifier. It is generally advisable to explicitly enable or
+ disable the event notifier. A disabled notifier does nothing when the
+ event object is signalled(the same effect as not creating the
+ event notifier). Use the isEnabled() function to determine the
+ notifier's current status.
+
+ Finally, you can use the setHandle() function to register a new event
+ object, and the handle() function to retrieve the event handle.
+
+ \bold{Further information:}
+ Although the class is called QWinEventNotifier, it can be used for
+ certain other objects which are so-called synchronization
+ objects, such as Processes, Threads, Waitable timers.
+
+ \warning This Class is only available on Windows.
+*/
+
+/*!
+ \fn void QWinEventNotifier::activated(HANDLE hEvent)
+
+ This signal is emitted whenever the event notifier is enabled and
+ the corresponding HANDLE is signalled.
+
+ The state of the event is not modified in the process, so if it is a
+ manual reset event, you will need to reset it after the notification.
+
+ The object is passed in the \a hEvent parameter.
+
+ \sa handle()
+*/
+
+/*!
+ Constructs an event notifier with the given \a parent.
+*/
+
+QWinEventNotifier::QWinEventNotifier(QObject *parent)
+ : QObject(parent), handleToEvent(0), enabled(false)
+{}
+
+/*!
+ Constructs an event notifier with the given \a parent. It enables
+ the \a notifier, and watches for the event \a hEvent.
+
+ The notifier is enabled by default, i.e. it emits the activated() signal
+ whenever the corresponding event is signalled. However, it is generally
+ advisable to explicitly enable or disable the event notifier.
+
+ \sa setEnabled(), isEnabled()
+*/
+
+QWinEventNotifier::QWinEventNotifier(HANDLE hEvent, QObject *parent)
+ : QObject(parent), handleToEvent(hEvent), enabled(false)
+{
+ Q_D(QObject);
+ QEventDispatcherWin32 *eventDispatcher = qobject_cast<QEventDispatcherWin32 *>(d->threadData->eventDispatcher);
+ Q_ASSERT_X(eventDispatcher, "QWinEventNotifier::QWinEventNotifier()",
+ "Cannot create a win event notifier without a QEventDispatcherWin32");
+ eventDispatcher->registerEventNotifier(this);
+ enabled = true;
+}
+
+/*!
+ Destroys this notifier.
+*/
+
+QWinEventNotifier::~QWinEventNotifier()
+{
+ setEnabled(false);
+}
+
+/*!
+ Register the HANDLE \a hEvent. The old HANDLE will be automatically
+ unregistered.
+
+ \bold Note: The notifier will be disabled as a side effect and needs
+ to be re-enabled.
+
+ \sa handle(), setEnabled()
+*/
+
+void QWinEventNotifier::setHandle(HANDLE hEvent)
+{
+ setEnabled(false);
+ handleToEvent = hEvent;
+}
+
+/*!
+ Returns the HANDLE that has been registered in the notifier.
+
+ \sa setHandle()
+*/
+
+HANDLE QWinEventNotifier::handle() const
+{
+ return handleToEvent;
+}
+
+/*!
+ Returns true if the notifier is enabled; otherwise returns false.
+
+ \sa setEnabled()
+*/
+
+bool QWinEventNotifier::isEnabled() const
+{
+ return enabled;
+}
+
+/*!
+ If \a enable is true, the notifier is enabled; otherwise the notifier
+ is disabled.
+
+ \sa isEnabled(), activated()
+*/
+
+void QWinEventNotifier::setEnabled(bool enable)
+{
+ if (enabled == enable) // no change
+ return;
+ enabled = enable;
+
+ Q_D(QObject);
+ QEventDispatcherWin32 *eventDispatcher = qobject_cast<QEventDispatcherWin32 *>(d->threadData->eventDispatcher);
+ if (!eventDispatcher) // perhaps application is shutting down
+ return;
+
+ if (enabled)
+ eventDispatcher->registerEventNotifier(this);
+ else
+ eventDispatcher->unregisterEventNotifier(this);
+}
+
+/*!\reimp
+*/
+
+bool QWinEventNotifier::event(QEvent * e)
+{
+ if (e->type() == QEvent::ThreadChange) {
+ if (enabled) {
+ QMetaObject::invokeMethod(this, "setEnabled", Qt::QueuedConnection,
+ Q_ARG(bool, enabled));
+ setEnabled(false);
+ }
+ }
+ QObject::event(e); // will activate filters
+ if (e->type() == QEvent::WinEventAct) {
+ emit activated(handleToEvent);
+ return true;
+ }
+ return false;
+}
+
+QT_END_NAMESPACE