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-rw-r--r--src/corelib/plugin/quuid.cpp98
1 files changed, 10 insertions, 88 deletions
diff --git a/src/corelib/plugin/quuid.cpp b/src/corelib/plugin/quuid.cpp
index c9644c73d3..11ef247531 100644
--- a/src/corelib/plugin/quuid.cpp
+++ b/src/corelib/plugin/quuid.cpp
@@ -40,14 +40,13 @@
#include "quuid.h"
+#include "qcryptographichash.h"
#include "qdatastream.h"
-#include "qendian.h"
#include "qdebug.h"
+#include "qendian.h"
+#include "qrandom.h"
#include "private/qtools_p.h"
-#ifndef QT_BOOTSTRAPPED
-#include "qcryptographichash.h"
-#endif
QT_BEGIN_NAMESPACE
// 16 bytes (a uint, two shorts and a uchar[8]), each represented by two hex
@@ -918,17 +917,10 @@ bool QUuid::operator>(const QUuid &other) const Q_DECL_NOTHROW
/*!
\fn QUuid QUuid::createUuid()
- On any platform other than Windows, this function returns a new
- UUID with variant QUuid::DCE and version QUuid::Random. If
- the /dev/urandom device exists, then the numbers used to construct
- the UUID will be of cryptographic quality, which will make the UUID
- unique. Otherwise, the numbers of the UUID will be obtained from
- the local pseudo-random number generator (qrand(), which is seeded
- by qsrand()) which is usually not of cryptograhic quality, which
- means that the UUID can't be guaranteed to be unique.
-
- On a Windows platform, a GUID is generated, which almost certainly
- \e{will} be unique, on this or any other system, networked or not.
+ On any platform other than Windows, this function returns a new UUID with
+ variant QUuid::DCE and version QUuid::Random. On Windows, a GUID is
+ generated using the Windows API and will be of the type that the API
+ decides to create.
\sa variant(), version()
*/
@@ -948,82 +940,12 @@ QUuid QUuid::createUuid()
#else // Q_OS_WIN
-QT_BEGIN_INCLUDE_NAMESPACE
-#include "qdatetime.h"
-#include "qfile.h"
-#include "qthreadstorage.h"
-#include <stdlib.h> // for RAND_MAX
-QT_END_INCLUDE_NAMESPACE
-
-#if !defined(QT_BOOTSTRAPPED) && defined(Q_OS_UNIX)
-Q_GLOBAL_STATIC(QThreadStorage<QFile *>, devUrandomStorage);
-#endif
-
QUuid QUuid::createUuid()
{
- QUuid result;
+ QUuid result(Qt::Uninitialized);
uint *data = &(result.data1);
-
-#if defined(Q_OS_UNIX)
- QFile *devUrandom;
-# if !defined(QT_BOOTSTRAPPED)
- devUrandom = devUrandomStorage()->localData();
- if (!devUrandom) {
- devUrandom = new QFile(QLatin1String("/dev/urandom"));
- devUrandom->open(QIODevice::ReadOnly | QIODevice::Unbuffered);
- devUrandomStorage()->setLocalData(devUrandom);
- }
-# else
- QFile file(QLatin1String("/dev/urandom"));
- devUrandom = &file;
- devUrandom->open(QIODevice::ReadOnly | QIODevice::Unbuffered);
-# endif
- enum { AmountToRead = 4 * sizeof(uint) };
- if (devUrandom->isOpen()
- && devUrandom->read((char *) data, AmountToRead) == AmountToRead) {
- // we got what we wanted, nothing more to do
- ;
- } else
-#endif
- {
- static const int intbits = sizeof(int)*8;
- static int randbits = 0;
- if (!randbits) {
- int r = 0;
- int max = RAND_MAX;
- do { ++r; } while ((max=max>>1));
- randbits = r;
- }
-
- // Seed the PRNG once per thread with a combination of current time, a
- // stack address and a serial counter (since thread stack addresses are
- // re-used).
-#ifndef QT_BOOTSTRAPPED
- static QThreadStorage<int *> uuidseed;
- if (!uuidseed.hasLocalData())
- {
- int *pseed = new int;
- static QBasicAtomicInt serial = Q_BASIC_ATOMIC_INITIALIZER(0);
- qsrand(*pseed = QDateTime::currentSecsSinceEpoch()
- + quintptr(&pseed)
- + 2 + serial.fetchAndAddRelaxed(1));
- uuidseed.setLocalData(pseed);
- }
-#else
- static bool seeded = false;
- if (!seeded)
- qsrand(QDateTime::currentSecsSinceEpoch()
- + quintptr(&seeded));
-#endif
-
- int chunks = 16 / sizeof(uint);
- while (chunks--) {
- uint randNumber = 0;
- for (int filled = 0; filled < intbits; filled += randbits)
- randNumber |= qrand()<<filled;
- *(data+chunks) = randNumber;
- }
- }
+ enum { AmountToRead = 4 };
+ QRandomGenerator::fillRange(data, AmountToRead);
result.data4[0] = (result.data4[0] & 0x3F) | 0x80; // UV_DCE
result.data3 = (result.data3 & 0x0FFF) | 0x4000; // UV_Random