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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSTATEMACHINE_P_H
+#define QSTATEMACHINE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "private/qstate_p.h"
+
+#include <QtCore/qcoreevent.h>
+#include <QtCore/qhash.h>
+#include <QtCore/qlist.h>
+#include <QtCore/qmutex.h>
+#include <QtCore/qpair.h>
+#include <QtCore/qset.h>
+#include <QtCore/qvector.h>
+
+QT_BEGIN_NAMESPACE
+
+class QEvent;
+#ifndef QT_NO_STATEMACHINE_EVENTFILTER
+class QEventTransition;
+#endif
+class QSignalEventGenerator;
+class QSignalTransition;
+class QAbstractState;
+class QAbstractTransition;
+class QFinalState;
+class QHistoryState;
+class QState;
+
+#ifndef QT_NO_ANIMATION
+class QAbstractAnimation;
+#endif
+
+class QStateMachine;
+class Q_CORE_EXPORT QStateMachinePrivate : public QStatePrivate
+{
+ Q_DECLARE_PUBLIC(QStateMachine)
+public:
+ enum State {
+ NotRunning,
+ Starting,
+ Running
+ };
+ enum EventProcessingMode {
+ DirectProcessing,
+ QueuedProcessing
+ };
+ enum StopProcessingReason {
+ EventQueueEmpty,
+ Finished,
+ Stopped
+ };
+
+ QStateMachinePrivate();
+ ~QStateMachinePrivate();
+
+ static QStateMachinePrivate *get(QStateMachine *q);
+
+ QState *findLCA(const QList<QAbstractState*> &states) const;
+
+ static bool stateEntryLessThan(QAbstractState *s1, QAbstractState *s2);
+ static bool stateExitLessThan(QAbstractState *s1, QAbstractState *s2);
+
+ QAbstractState *findErrorState(QAbstractState *context);
+ void setError(QStateMachine::Error error, QAbstractState *currentContext);
+
+ // private slots
+ void _q_start();
+ void _q_process();
+#ifndef QT_NO_ANIMATION
+ void _q_animationFinished();
+#endif
+
+ QState *rootState() const;
+
+ QState *startState();
+ void removeStartState();
+
+ void clearHistory();
+
+ void microstep(QEvent *event, const QList<QAbstractTransition*> &transitionList);
+ bool isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const;
+ QSet<QAbstractTransition*> selectTransitions(QEvent *event) const;
+ QList<QAbstractState*> exitStates(QEvent *event, const QList<QAbstractTransition*> &transitionList);
+ void executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &transitionList);
+ QList<QAbstractState*> enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions);
+ void addStatesToEnter(QAbstractState *s, QState *root,
+ QSet<QAbstractState*> &statesToEnter,
+ QSet<QAbstractState*> &statesForDefaultEntry);
+
+ void applyProperties(const QList<QAbstractTransition*> &transitionList,
+ const QList<QAbstractState*> &exitedStates,
+ const QList<QAbstractState*> &enteredStates);
+
+ static QState *toStandardState(QAbstractState *state);
+ static const QState *toStandardState(const QAbstractState *state);
+ static QFinalState *toFinalState(QAbstractState *state);
+ static QHistoryState *toHistoryState(QAbstractState *state);
+
+ bool isInFinalState(QAbstractState *s) const;
+ static bool isFinal(const QAbstractState *s);
+ static bool isParallel(const QAbstractState *s);
+ bool isCompound(const QAbstractState *s) const;
+ bool isAtomic(const QAbstractState *s) const;
+ static bool isDescendantOf(const QAbstractState *s, const QAbstractState *other);
+ static QList<QState*> properAncestors(const QAbstractState *s, const QState *upperBound);
+
+ void goToState(QAbstractState *targetState);
+
+ void registerTransitions(QAbstractState *state);
+ void registerSignalTransition(QSignalTransition *transition);
+ void unregisterSignalTransition(QSignalTransition *transition);
+#ifndef QT_NO_STATEMACHINE_EVENTFILTER
+ void registerEventTransition(QEventTransition *transition);
+ void unregisterEventTransition(QEventTransition *transition);
+ void handleFilteredEvent(QObject *watched, QEvent *event);
+#endif
+ void unregisterTransition(QAbstractTransition *transition);
+ void unregisterAllTransitions();
+ void handleTransitionSignal(QObject *sender, int signalIndex,
+ void **args);
+
+ void postInternalEvent(QEvent *e);
+ void postExternalEvent(QEvent *e);
+ QEvent *dequeueInternalEvent();
+ QEvent *dequeueExternalEvent();
+ bool isInternalEventQueueEmpty();
+ bool isExternalEventQueueEmpty();
+ void processEvents(EventProcessingMode processingMode);
+ void cancelAllDelayedEvents();
+
+#ifndef QT_NO_PROPERTIES
+ typedef QPair<QObject *, QByteArray> RestorableId;
+ QHash<RestorableId, QVariant> registeredRestorables;
+ void registerRestorable(QObject *object, const QByteArray &propertyName);
+ void unregisterRestorable(QObject *object, const QByteArray &propertyName);
+ bool hasRestorable(QObject *object, const QByteArray &propertyName) const;
+ QVariant restorableValue(QObject *object, const QByteArray &propertyName) const;
+ QList<QPropertyAssignment> restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const;
+#endif
+
+ State state;
+ QState *_startState;
+ bool processing;
+ bool processingScheduled;
+ bool stop;
+ StopProcessingReason stopProcessingReason;
+ QSet<QAbstractState*> configuration;
+ QList<QEvent*> internalEventQueue;
+ QList<QEvent*> externalEventQueue;
+ QMutex internalEventMutex;
+ QMutex externalEventMutex;
+
+ QStateMachine::Error error;
+ QStateMachine::RestorePolicy globalRestorePolicy;
+
+ QString errorString;
+ QSet<QAbstractState *> pendingErrorStates;
+ QSet<QAbstractState *> pendingErrorStatesForDefaultEntry;
+
+#ifndef QT_NO_ANIMATION
+ bool animated;
+
+ QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> >
+ initializeAnimation(QAbstractAnimation *abstractAnimation,
+ const QPropertyAssignment &prop);
+
+ QHash<QAbstractState*, QList<QAbstractAnimation*> > animationsForState;
+ QHash<QAbstractAnimation*, QPropertyAssignment> propertyForAnimation;
+ QHash<QAbstractAnimation*, QAbstractState*> stateForAnimation;
+ QSet<QAbstractAnimation*> resetAnimationEndValues;
+
+ QList<QAbstractAnimation *> defaultAnimations;
+ QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForSource;
+ QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForTarget;
+
+#endif // QT_NO_ANIMATION
+
+ QSignalEventGenerator *signalEventGenerator;
+
+ QHash<const QObject*, QVector<int> > connections;
+#ifndef QT_NO_STATEMACHINE_EVENTFILTER
+ QHash<QObject*, QHash<QEvent::Type, int> > qobjectEvents;
+#endif
+ QHash<int, QEvent*> delayedEvents;
+ QMutex delayedEventsMutex;
+
+ typedef QEvent* (*f_cloneEvent)(QEvent*);
+ struct Handler {
+ f_cloneEvent cloneEvent;
+ };
+
+ static const Handler *handler;
+};
+
+Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler();
+
+QT_END_NAMESPACE
+
+#endif