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-rw-r--r--src/corelib/tools/qrect.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/src/corelib/tools/qrect.cpp b/src/corelib/tools/qrect.cpp
index 41b2b266ee..fcff8931e8 100644
--- a/src/corelib/tools/qrect.cpp
+++ b/src/corelib/tools/qrect.cpp
@@ -92,7 +92,7 @@ QT_BEGIN_NAMESPACE
setRight().
The contains() function tells whether a given point is inside the
- rectangle or not, and the intersects() function returns true if
+ rectangle or not, and the intersects() function returns \c true if
this rectangle intersects with a given rectangle. The QRect class
also provides the intersected() function which returns the
intersection rectangle, and the united() function which returns the
@@ -107,9 +107,9 @@ QT_BEGIN_NAMESPACE
\li united()
\endtable
- The isEmpty() function returns true if left() > right() or top() >
+ The isEmpty() function returns \c true if left() > right() or top() >
bottom(). Note that an empty rectangle is not valid: The isValid()
- function returns true if left() <= right() \e and top() <=
+ function returns \c true if left() <= right() \e and top() <=
bottom(). A null rectangle (isNull() == true) on the other hand,
has both width and height set to 0.
@@ -254,8 +254,8 @@ QT_BEGIN_NAMESPACE
/*!
\fn bool QRect::isNull() const
- Returns true if the rectangle is a null rectangle, otherwise
- returns false.
+ Returns \c true if the rectangle is a null rectangle, otherwise
+ returns \c false.
A null rectangle has both the width and the height set to 0 (i.e.,
right() == left() - 1 and bottom() == top() - 1). A null rectangle
@@ -267,7 +267,7 @@ QT_BEGIN_NAMESPACE
/*!
\fn bool QRect::isEmpty() const
- Returns true if the rectangle is empty, otherwise returns false.
+ Returns \c true if the rectangle is empty, otherwise returns \c false.
An empty rectangle has a left() > right() or top() > bottom(). An
empty rectangle is not valid (i.e., isEmpty() == !isValid()).
@@ -281,7 +281,7 @@ QT_BEGIN_NAMESPACE
/*!
\fn bool QRect::isValid() const
- Returns true if the rectangle is valid, otherwise returns false.
+ Returns \c true if the rectangle is valid, otherwise returns \c false.
A valid rectangle has a left() < right() and top() <
bottom(). Note that non-trivial operations like intersections are
@@ -803,9 +803,9 @@ QRect QRect::normalized() const
/*!
\fn bool QRect::contains(const QPoint &point, bool proper) const
- Returns true if the given \a point is inside or on the edge of
- the rectangle, otherwise returns false. If \a proper is true, this
- function only returns true if the given \a point is \e inside the
+ Returns \c true if the given \a point is inside or on the edge of
+ the rectangle, otherwise returns \c false. If \a proper is true, this
+ function only returns \c true if the given \a point is \e inside the
rectangle (i.e., not on the edge).
\sa intersects()
@@ -851,9 +851,9 @@ bool QRect::contains(const QPoint &p, bool proper) const
\fn bool QRect::contains(int x, int y, bool proper) const
\overload
- Returns true if the point (\a x, \a y) is inside or on the edge of
- the rectangle, otherwise returns false. If \a proper is true, this
- function only returns true if the point is entirely inside the
+ Returns \c true if the point (\a x, \a y) is inside or on the edge of
+ the rectangle, otherwise returns \c false. If \a proper is true, this
+ function only returns \c true if the point is entirely inside the
rectangle(not on the edge).
*/
@@ -861,17 +861,17 @@ bool QRect::contains(const QPoint &p, bool proper) const
\fn bool QRect::contains(int x, int y) const
\overload
- Returns true if the point (\a x, \a y) is inside this rectangle,
- otherwise returns false.
+ Returns \c true if the point (\a x, \a y) is inside this rectangle,
+ otherwise returns \c false.
*/
/*!
\fn bool QRect::contains(const QRect &rectangle, bool proper) const
\overload
- Returns true if the given \a rectangle is inside this rectangle.
- otherwise returns false. If \a proper is true, this function only
- returns true if the \a rectangle is entirely inside this
+ Returns \c true if the given \a rectangle is inside this rectangle.
+ otherwise returns \c false. If \a proper is true, this function only
+ returns \c true if the \a rectangle is entirely inside this
rectangle (not on the edge).
*/
@@ -1093,9 +1093,9 @@ QRect QRect::operator&(const QRect &r) const
/*!
\fn bool QRect::intersects(const QRect &rectangle) const
- Returns true if this rectangle intersects with the given \a
+ Returns \c true if this rectangle intersects with the given \a
rectangle (i.e., there is at least one pixel that is within both
- rectangles), otherwise returns false.
+ rectangles), otherwise returns \c false.
The intersection rectangle can be retrieved using the intersected()
function.
@@ -1149,8 +1149,8 @@ bool QRect::intersects(const QRect &r) const
\fn bool operator==(const QRect &r1, const QRect &r2)
\relates QRect
- Returns true if the rectangles \a r1 and \a r2 are equal,
- otherwise returns false.
+ Returns \c true if the rectangles \a r1 and \a r2 are equal,
+ otherwise returns \c false.
*/
@@ -1158,8 +1158,8 @@ bool QRect::intersects(const QRect &r) const
\fn bool operator!=(const QRect &r1, const QRect &r2)
\relates QRect
- Returns true if the rectangles \a r1 and \a r2 are different, otherwise
- returns false.
+ Returns \c true if the rectangles \a r1 and \a r2 are different, otherwise
+ returns \c false.
*/
@@ -1267,7 +1267,7 @@ QDebug operator<<(QDebug dbg, const QRect &r) {
setRight().
The contains() function tells whether a given point is inside the
- rectangle or not, and the intersects() function returns true if
+ rectangle or not, and the intersects() function returns \c true if
this rectangle intersects with a given rectangle (otherwise
false). The QRectF class also provides the intersected() function
which returns the intersection rectangle, and the united() function
@@ -1283,9 +1283,9 @@ QDebug operator<<(QDebug dbg, const QRect &r) {
\li united()
\endtable
- The isEmpty() function returns true if the rectangle's width or
+ The isEmpty() function returns \c true if the rectangle's width or
height is less than, or equal to, 0. Note that an empty rectangle
- is not valid: The isValid() function returns true if both width
+ is not valid: The isValid() function returns \c true if both width
and height is larger than 0. A null rectangle (isNull() == true)
on the other hand, has both width and height set to 0.
@@ -1412,7 +1412,7 @@ QDebug operator<<(QDebug dbg, const QRect &r) {
/*!
\fn bool QRectF::isNull() const
- Returns true if the rectangle is a null rectangle, otherwise returns false.
+ Returns \c true if the rectangle is a null rectangle, otherwise returns \c false.
A null rectangle has both the width and the height set to 0. A
null rectangle is also empty, and hence not valid.
@@ -1423,7 +1423,7 @@ QDebug operator<<(QDebug dbg, const QRect &r) {
/*!
\fn bool QRectF::isEmpty() const
- Returns true if the rectangle is empty, otherwise returns false.
+ Returns \c true if the rectangle is empty, otherwise returns \c false.
An empty rectangle has width() <= 0 or height() <= 0. An empty
rectangle is not valid (i.e., isEmpty() == !isValid()).
@@ -1437,7 +1437,7 @@ QDebug operator<<(QDebug dbg, const QRect &r) {
/*!
\fn bool QRectF::isValid() const
- Returns true if the rectangle is valid, otherwise returns false.
+ Returns \c true if the rectangle is valid, otherwise returns \c false.
A valid rectangle has a width() > 0 and height() > 0. Note that
non-trivial operations like intersections are not defined for
@@ -1865,8 +1865,8 @@ QRectF QRectF::normalized() const
/*!
\fn bool QRectF::contains(const QPointF &point) const
- Returns true if the given \a point is inside or on the edge of the
- rectangle; otherwise returns false.
+ Returns \c true if the given \a point is inside or on the edge of the
+ rectangle; otherwise returns \c false.
\sa intersects()
*/
@@ -1905,16 +1905,16 @@ bool QRectF::contains(const QPointF &p) const
\fn bool QRectF::contains(qreal x, qreal y) const
\overload
- Returns true if the point (\a x, \a y) is inside or on the edge of
- the rectangle; otherwise returns false.
+ Returns \c true if the point (\a x, \a y) is inside or on the edge of
+ the rectangle; otherwise returns \c false.
*/
/*!
\fn bool QRectF::contains(const QRectF &rectangle) const
\overload
- Returns true if the given \a rectangle is inside this rectangle;
- otherwise returns false.
+ Returns \c true if the given \a rectangle is inside this rectangle;
+ otherwise returns \c false.
*/
bool QRectF::contains(const QRectF &r) const
@@ -2199,9 +2199,9 @@ QRectF QRectF::operator&(const QRectF &r) const
/*!
\fn bool QRectF::intersects(const QRectF &rectangle) const
- Returns true if this rectangle intersects with the given \a
+ Returns \c true if this rectangle intersects with the given \a
rectangle (i.e. there is a non-empty area of overlap between
- them), otherwise returns false.
+ them), otherwise returns \c false.
The intersection rectangle can be retrieved using the intersected()
function.
@@ -2298,8 +2298,8 @@ QRect QRectF::toAlignedRect() const
\fn bool operator==(const QRectF &r1, const QRectF &r2)
\relates QRectF
- Returns true if the rectangles \a r1 and \a r2 are equal,
- otherwise returns false.
+ Returns \c true if the rectangles \a r1 and \a r2 are equal,
+ otherwise returns \c false.
*/
@@ -2307,8 +2307,8 @@ QRect QRectF::toAlignedRect() const
\fn bool operator!=(const QRectF &r1, const QRectF &r2)
\relates QRectF
- Returns true if the rectangles \a r1 and \a r2 are different, otherwise
- returns false.
+ Returns \c true if the rectangles \a r1 and \a r2 are different, otherwise
+ returns \c false.
*/
/*****************************************************************************